Marathon — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Dev Updates on Sponsored Queue and Combat feedback | 2026-04-28 | Lots of dev updates today. Here is a quick recap.We released Update 1.0.6.2 that includes a free Cryo Archive sponsored kit each week, WSTR tuning changes and more. Check out the full Patch Notes for details.Game Director Joe Ziegler also shared an update on the Sponsored Dire Marsh queue. We are still working on our next experimental queue and will be extending Sponsored Dire Marsh for at least another week from 4/29 to 5/6.As we get deeper into Season 1, we've been monitoring your feedback around the current combat sandbox closely. We wanted to talk a little about a few of the topics we're seeing frequently from the community, and some upda |
| Marathon Update 1.0.6.2 | 2026-04-28 | Item Economy One free Cryo Archive Sponsored Kit can now be claimed each week. Fixed an issue preventing Rooks from spawning with the updated 6 Depleted Shield Charges and Depleted Patch Kits that sponsored kits now have. Combat Weapons WSTR Combat Shotgun Increased damage from 78 to 85. Reduced critical multiplier from 1.15x to 1.05x. Slightly reduced the rate at which damage falls off. Added 75% damage bonus against AI targets. MIPS Slug Converter Prestige mod Fixed an issue that caused the slug to hit geometry when aiming around corners, vents, ladders, or nearby cover. Increased critical multiplier from 1.15x to 1.9x. Reduced projectile v |
| Experimental Queue: Sponsored Dire Marsh - Dev Update | 2026-04-22 | We're looking at trying out some adjustments to pacing on Dire Marsh that we want to test through the experimental queue. As we've been tracking Dire Marsh over the season, we've felt that at times it can feel a bit crowded, leading to some issues where collisions between players happen too early especially around certain regions in the map. As a result we're going to try something on Sponsored Marsh where we'll be reducing the max crew size by one crew and observing to see how the pacing of the matches play out and how in general it feels to have a little bit more wiggle room for players.DETAILS:Change will go into effect on 4/22 at 3:30 PM |
| Marathon Update 1.0.6.1 | 2026-04-21 | Item EconomyIncreased the daily stock limits for Enhanced (green) and Deluxe (blue) Sponsored Kits in the Armory.Depleted Patch Kits & Depleted Shield Charges now stack to 6, up from 3.Standard rarity Sponsored Kits come with stacks of 6 instead of 3Recruits now drop Depleted Patch Kits and Depleted Shield Charges at a much higher rate.CombatWeaponsToggle Zoom (for keyboard and mouse players) no longer persists ADS (aim down sights) state through actions that suppress ADS like weapon swap or weapon reload, to fix an issue where players could get into a bad state unable to use medical consumables.V85 Circuit Breaker:Fixed an issue where firing |
| "UPDATE: WTF WSTRs" from Game Director, Joe Ziegler | 2026-04-17 | We're gonna take a shot at bringing the WSTR more in line. Right now it's become a dominant option and is eclipsing a lot of the other short range options that exist in the game. SOOOOOO... as of Tuesday 4/21 (likely 8AM PT) the WSTR will no longer be able to down an enemy player who has blue shields or above with two shots. The ideal is that in a majority of cases this will force a reload in scenarios where the target has a blue shield, allowing for some more counterplay in these scenarios.What Will Change: Change will go live Tuesday 4/21 in the morning. Likely 8AM PT.WSTRs can still down a green shielded target with 2 direct shots at short |
| Marathon Update 1.0.6 | 2026-04-14 | Added 4/14/2026 11:45am PT...Some missed additions for our 1.0.6. patch notes:Refreshed icons for cores, implants, and chips to add visual clarity.Signal Jammers are now purchasable from the Armory.Added a new “toggle to open” voice chat option, so players can turn Proximity Chat and Team Chat open with one press and close it with another.GeneralONI has launched the C.A.R.R.I. or CyberAcme Runner Reinforcement Initiative, a new protocol that rewards both solo Runners and coordinated Crews for completing contract objectives and exfiling together.CyberAcme Commendations are a new material earned by helping crewmates complete contract objectives |
| Introducing C.A.R.R.I. - CyberAcme’s New Protocol | 2026-04-14 | Marathon’s mid-season update is coming out today, which includes weapon adjustments, new Reward Pass additions, Runner shell tuning (Recon, we’ve got you), earnable Arachne shell styles, new equipment, and other updates. Read the full details in today’s patch notes. As part of this update, we’re also introducing the CyberAcme Runner Reinforcement Initiative (C.A.R.R.I.), a new protocol from ONI that rewards solo Runners and coordinated crews for completing contract objectives and exfiling together, with rewards tuned to help newer and mid-progression players while still offering benefits to the Cryo Archive-veterans that walk among us. Earn C |
| "UPDATE: DIRE MARSH SPONSORED" from Game Director Joe Ziegler | 2026-04-13 | UPDATE: FREE KIT FRENZY - EXPERIMENTAL QUEUE - DIRE MARSH SPONSOREDThank you to all of you who participated in the Duos Experiments we've had over the past few weeks. We're currently working on making duos a real feature in Season 2 and are diligently working on delivering that to all of you who are eagerly awaiting its return.ABOUT EXPERIMENTAL QUEUES:The experimental queue is a time limited queue that allows us to preview features in development with you, often with a less-than-complete feature set. This queue allows the Marathon development team to learn and obtain feedback that helps us deliver a more completed feature set down the line. |
| Recon Shell Cinematic | Marathon | 2026-04-13 | ECHO SYSTEMS TUNED // INTERROGATION SUBSYS ONLINE // YOU CAN RUN, BUT YOU CAN'T HIDE.Scavenge the lost colony of Tau Ceti IV in Marathon, the survival extraction FPS from the creators of Halo and Destiny. Play Now: Steam: Runner shells are gameplay archetypes you can customize using the weapons, mods, cores, and implants you find on your runs. Follow Marathon:TikTok: https://tiktok.com/@marathonthegameInstagram: https://instagram.com/marathonthegameTwitter: https://x.com/marathonthegameBluesky: https://bsky.app/profile/marathonthegame.bungie.netDiscord: https://discord.gg/marathonthegameInfil into the dark sci-fi world of Tau Ceti IV: A derel |
| Dev Update on Experimental Duo Queue | 2026-04-07 | Our experiment is almost complete with the duos queue and we've gathered a lot of valuable information to help us finalize our plans for duos for Season 2. With the culmination of the duo experiment, we just wanted to thank everyone who has participated and helped us learn more about duos in Marathon, and tease that we're looking to bring the queue back better than ever in the course of Season 2. More details to come on that in future updates.Details: On Wednesday 4/8 at 10 AM PT we will be disabling the "Outpost - Duos" Queue. There will be a new experimental queue starting on 4/15 at 10 PT. More details about this queue coming next week.In |
| Cheater Update from Marathon's Dev Team | 2026-04-07 | We’ve seen the conversation about cheaters, toxicity, and competitive integrity in Marathon, so here’s a quick update from our Product Security team.Detection & enforcement: We have a zero-tolerance policy around cheating. We’re actively banning confirmed cheaters and expanding our telemetry and detection methods to better catch the aforementioned cheaters. Some of this work is live already, and more improvements will roll out over the coming weeks. Anti-cheat is a continuous cycle of monitoring, improving, and responding. This is an area that we will continue to invest in to protect the integrity of your runs.Reporting tools: We’re iterating |
| Marathon Update 1.0.5.3 | 2026-04-07 | CombatKnifeReduced the maximum lunge distance by ~10% and trimmed down the targeting angle by ~20%.Bubble ShieldIncreased rarity from Deluxe (blue) to Superior (purple)Reduced bubble HP by 33%Removed vulnerability to Volt Weapon damageIncreased resistance to UESC damage by 17%RunnersStatsMelee DamageReduced bonus damage provided by the Melee Damage stat from a maximum of 100% to a maximum of 50% against enemy Runners. Damage against non-Runner targets is unchanged.DEVELOPER NOTE: Melee in Marathon is intended to be a high-risk but potent method to contest close-quarters weapons like shotguns and submachine guns. However, the breakpoints for q |
| Dev Update on Biotoxic Disinjector | 2026-04-04 | Biotoxic Disinjector. It’s Strong! … too strong. Tonight at 6PM PT we will be doing a change on live taking it down a notch and nerfing its damage. We’re likely to make some adjustments to Biotox in the near future and may not stick to this damage nerf but for now we wanted to make sure we could curb a little bit of its dominion in the game. The change:Biotoxic Disinjector will now deal 35% less damage across the board.Thanks for all the feedback and we’ll keep chipping away at our long list of future changes. -Joe Ziegler - Game Director, Marathon |
| "BALANCE SHAKE UP!" A note from Marathon's Game Director, Joe Ziegler | 2026-04-02 | BALANCE SHAKE UP! We're looking to make some changes in the next couple of patches to adjust some of the outliers in the combat space that we've both seen in our observations and heard from your feedback across all of the various (and plentiful) channels we watch. Some of these changes will be likely coming in the next patch, the next set will likely be arriving a week after. Here's some of the areas we're focusing on adjusting:Bubble shields being too easy to get, too powerful to use.The Knife scaling too easily to god like power levels.Thermal scopes being too present and dominantSnipers being too strong in all scenarios.Giving Vandal and R |
| Duos Update: A Candle Lit Dinner on Outpost | 2026-03-31 | We're learning a lot as we go through our duos experiment and so we're moving on to Outpost to see how runner pairs do when getting drenched by molten rain! Starting this Wednesday (4/1) at 10AM PT, we're going to disable duo queue on Dire Marsh and enable Outpost for Duos. Details below:On Wednesday 4/1 at 10AM PT we will disable "Dire Marsh - Duos" and enable "Outpost - Duos" Queue.Players in pre-made duos will be able to queue into Outpost - Duos. Crew Matchmaking into a duo pair will not be available.This experiment will run for 1 week, ending on Wednesday 4/8 at 10AM PT.What we will be watching / listening for:How PvP and PvE encounters |
| Marathon Update 1.0.5.2 | 2026-03-31 | Combat Runner Shells Fixed an issue allowing slide cancel animations to keep momentum when either pulling out equipment or Thief's Grapple Device ability. Developer Note: One of our core philosophies for Marathon is that rapid repositioning and aggression must always have a meaningful cost. That cost can be an ability charge, heat buildup, or increased risk but it must exist and be understandable to an observer. Unbounded movement, while expressive and clip-worthy, is ultimately unhealthy for the pace of play we want to maintain for Marathon. To set expectations early, we will be looking at any future movement exploits through the same lens. |
| Marathon Community Comms: Where To Find Us | 2026-03-26 | We have a soft spot for a good blog. Over the years at Bungie, they’ve been a place to gather news, share stories, and point you toward what's coming next. With Marathon, you'll see us talking in more places than ever – so we wanted to take a moment to let you know where you can find us.Think of this blog as your one-stop shop for all things Marathon comms. If you want quick service updates, deeper context around changes, or a place to talk with other Runners, you should always know where to go and what to expect when you get there.When we sat down to map out how we talk about Marathon with our community, three values kept rising to the top. |
| Marathon Dev Updates: March 25, 2026 | 2026-03-25 | We’ve heard your feedback that having Ranked and Cryo Archive overlap can make it difficult to decide where to spend your time and hard-earned loot. Based on that, we’re updating their schedules so each has a clear, focused window.We're going to open Cryo Archive this week on Thursday, March 26 at 10AM PT and close it on Sunday, March 29 at 10AM PT. The next window for Ranked will start on Sunday, March 29th at 10AM PT and will run for four days - until Thursday, April 2nd at 10AM PT.Here's a quick look at the weekly schedule going forward, so you can mark your calendars:🐛 Ranked: Sunday 10 AM PT ➡️ Thursday 10 AM PT🐛 Cryo Archive: Thursday |
| Marathon Update 1.0.5.1 | 2026-03-24 | Item EconomyUnowned Cryo Archive shell styles are now visible within the Customization menu to mirror Codex visibility.Runner ShellsThiefFixed an issue that allowed the Pickpocket Drone’s cooldown to be refreshed by pressing the Prime Ability button as it times out.ZonesOutpostFixed out of bounds geometry that would allow unintended entry into the Pinwheel.Fixed geometry that would allow out of bounds access near Dormitories.Cryo ArchiveFixed some environmental security door wall art render distance.Fixed some geometry that would allow loose items to fall through the environment.User Interface and ExperiencePingsFixed an issue causing exfils |
| Thief Shell Cinematic | Marathon | 2026-03-23 | THIEF SHELL /// ARCHETYPE: COVERT ACQUISTIONSinitializing consciousness transfer... Scavenge the lost colony of Tau Ceti IV in Marathon, the survival extraction FPS from the creators of Halo and Destiny.Play Now:Steam: Runner shells are gameplay archetypes you can customize using the weapons, mods, cores, and implants you find on your runs. Follow Marathon:TikTok: https://tiktok.com/@marathonthegameInstagram: https://instagram.com/marathonthegameTwitter: https://x.com/marathonthegameBluesky: https://bsky.app/profile/marathonthegame.bungie.netDiscord: https://discord.gg/marathonthegameInfil into the dark sci-fi world of Tau Ceti IV: A derelict |