STEAMYDATA

Quake Live — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Quake Live Update v10692016-06-07We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - add server support for alternate death effects through workshop - fixed inability to look around after issuing a map_restart while paused - grappling hooks on dead and disconnected players weren't freed, resulting in the hook snapping from player to player - clientmute now properly mutes team chat - fixed some random color issues on map rotation error output - powerups and keys were spawning
Quake Live Update v10692016-06-07We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - add server support for alternate death effects through workshop - fixed inability to look around after issuing a map_restart while paused - grappling hooks on dead and disconnected players weren't freed, resulting in the hook snapping from player to player - clientmute now properly mutes team chat - fixed some random color issues on map rotation error output - powerups and keys were spawning
Quake Live on Discord2016-05-05We've setup a public Discord server for Quake Live players to chat and organize pickup matches. Use this invite link to join us and other Quake Live players!
Quake Live on Discord2016-05-05We've setup a public Discord server for Quake Live players to chat and organize pickup matches. Use this invite link to join us and other Quake Live players!
Quake Live Update v10682016-04-28We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - worked around corrupted userinfo by kicking players with invalid userinfo - the "sarge" bug. behavior can be controlled with g_kickBadUserInfo in case you notice it kicking too many valid players. - handle too big scoreboard messages a little better by falling back to a smaller message. some elements of the scoreboard will still be out of date on large servers after this, but the basics will
Quake Live Update v10682016-04-28We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: - worked around corrupted userinfo by kicking players with invalid userinfo - the "sarge" bug. behavior can be controlled with g_kickBadUserInfo in case you notice it kicking too many valid players. - handle too big scoreboard messages a little better by falling back to a smaller message. some elements of the scoreboard will still be out of date on large servers after this, but the basics will
QuakeCon 2016 Tournaments Announced2016-02-26To celebrate 20 years of Quake, we’re pleased to announce this year’s official tournaments to be held August 4-7, 2016 in Dallas, TX in the Wedgwood Ballroom at the Hilton Anatole Hotel. Players from around the globe will once again come together to compete for their share of $25,000 cash in the QUAKEWORLD 2on2 Team Deathmatch Open and the Quake Live masters will be invited back to battle for the 2016 title in the QUAKE LIVE Duel Masters Championship. Official QuakeCon 2016 Tournament details and registration information can be found below: QUAKEWORLD 2on2 TDM OPEN: The QUAKEWORLD 2on2 TDM Open will feature a competition for up to thirty-two
QuakeCon 2016 Tournaments Announced2016-02-26To celebrate 20 years of Quake, we’re pleased to announce this year’s official tournaments to be held August 4-7, 2016 in Dallas, TX in the Wedgwood Ballroom at the Hilton Anatole Hotel. Players from around the globe will once again come together to compete for their share of $25,000 cash in the QUAKEWORLD 2on2 Team Deathmatch Open and the Quake Live masters will be invited back to battle for the 2016 title in the QUAKE LIVE Duel Masters Championship. Official QuakeCon 2016 Tournament details and registration information can be found below: QUAKEWORLD 2on2 TDM OPEN: The QUAKEWORLD 2on2 TDM Open will feature a competition for up to thirty-two
Quake Live Update v10672016-02-26We have released a minor update to fix an issue with remote console on the client and the server. There are no other fixes in today's update. Because this is a version number bump, servers will be required to upgrade, and old servers will shortly fall off the master server list. Thank you and have a great weekend!
Quake Live Update v10672016-02-26We have released a minor update to fix an issue with remote console on the client and the server. There are no other fixes in today's update. Because this is a version number bump, servers will be required to upgrade, and old servers will shortly fall off the master server list. Thank you and have a great weekend!
Quake Live Update v10662015-12-16We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: Client - set bot_minplayers to 0 in training to prevent bots from showing up in crash course - don't play sounds that are outside of the player's PVS even if they are included in the snapshot. this should remove extra sounds when spectating someone, and the ability to hear teammates but not enemies. behavior can be changed through s_pvs - tag search is now case-insensitive - leading and traili
Quake Live Update v10662015-12-16We've just released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes: Client - set bot_minplayers to 0 in training to prevent bots from showing up in crash course - don't play sounds that are outside of the player's PVS even if they are included in the snapshot. this should remove extra sounds when spectating someone, and the ability to hear teammates but not enemies. behavior can be changed through s_pvs - tag search is now case-insensitive - leading and traili
Dedicated Server Update 10642015-10-30We've released a minor update to fix 2 of the major sources of crashes in the dedicated server. The client and server are both now 1064. We've noticed a larger frequency of crashes on the x64 dedicated server binaries compared to the x86. We highly recommend try switching to the x86 server, and see how that affects stability. A larger bugfix update is in the works to fix the crop of small issues and annoyances since launch, and will be available at a later. EDIT: We also bumped up the client version to allow listen servers to be listed in the browser, and updated the server browser to start displaying servers when getting the full list more q
Dedicated Server Update 10642015-10-30We've released a minor update to fix 2 of the major sources of crashes in the dedicated server. The client and server are both now 1064. We've noticed a larger frequency of crashes on the x64 dedicated server binaries compared to the x86. We highly recommend try switching to the x86 server, and see how that affects stability. A larger bugfix update is in the works to fix the crop of small issues and annoyances since launch, and will be available at a later. EDIT: We also bumped up the client version to allow listen servers to be listed in the browser, and updated the server browser to start displaying servers when getting the full list more q
Quake Live Steamworks Launch2015-10-27Today marks a new beginning for Quake Live. Last year we expanded our platform to Steam, and today we have retired our old launcher and services in favor of integrating a robust array of Steamworks alternatives. We are now fully utilizing Steam for Friends, Chat, Lobbies, Voice Chat, Server Browser, Statistics, Achievements, Anti-cheat, Trading Cards, and Workshop. Steamworks Overview Steam accounts are now used for all player interactions. Players may now use their Steam display name and profile avatar in-game, and still uniquely identify players by SteamId and Profile pages. Steam Statistics will track your progress in-game, and you will in
Quake Live Steamworks Launch2015-10-27Today marks a new beginning for Quake Live. Last year we expanded our platform to Steam, and today we have retired our old launcher and services in favor of integrating a robust array of Steamworks alternatives. We are now fully utilizing Steam for Friends, Chat, Lobbies, Voice Chat, Server Browser, Statistics, Achievements, Anti-cheat, Trading Cards, and Workshop. Steamworks Overview Steam accounts are now used for all player interactions. Players may now use their Steam display name and profile avatar in-game, and still uniquely identify players by SteamId and Profile pages. Steam Statistics will track your progress in-game, and you will in
Quake Live Update 232015-04-21Four new arenas! Two new announcers! Five new medals! Starting weapon changes and more! Today's update brings us some new content and important fixes, read what's new below! New Arenas Added: Elder https://i.imgur.com/hNEyrrM.jpg Deep from within the bowels of the Nameless City lies Elder, a nostalgic Quake 1 inspired arena. This small and simple dreary place is home to more than just it's combatants, for Elder beings lie dormant in waiting, feeding off the pain and torment of it's captives. Locked away within lies 1xRA, 2xYA, 1xMH, and a 1x50hp for players to control, and after two minutes of gameplay two heavy stone doors reveal access to a
Quake Live Update 232015-04-21Four new arenas! Two new announcers! Five new medals! Starting weapon changes and more! Today's update brings us some new content and important fixes, read what's new below! New Arenas Added: Elder https://i.imgur.com/hNEyrrM.jpg Deep from within the bowels of the Nameless City lies Elder, a nostalgic Quake 1 inspired arena. This small and simple dreary place is home to more than just it's combatants, for Elder beings lie dormant in waiting, feeding off the pain and torment of it's captives. Locked away within lies 1xRA, 2xYA, 1xMH, and a 1x50hp for players to control, and after two minutes of gameplay two heavy stone doors reveal access to a
Holiday Content Online2014-12-18Quake Live's holiday content is now online. This year, we are running Holiday FreezeTag servers running the ever-popular Winter's Edge on FreezeTag, and the other Quake 2 classic, Warehouse on InstaFreeze. Silent Night also makes its return for the fourth straight year, providing large-scale CTF action on the converted tundra of Distant Screams. Both servers are now available worldwide, and can be found through the special playlists added in Play Now, or through the Match Browser.
Holiday Content Online2014-12-18Quake Live's holiday content is now online. This year, we are running Holiday FreezeTag servers running the ever-popular Winter's Edge on FreezeTag, and the other Quake 2 classic, Warehouse on InstaFreeze. Silent Night also makes its return for the fourth straight year, providing large-scale CTF action on the converted tundra of Distant Screams. Both servers are now available worldwide, and can be found through the special playlists added in Play Now, or through the Match Browser.