Over The Top: WWI — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Map! Blucher-York Breakthrough | 2026-05-23 | We've got a special update for you today. All official servers and the singleplayer map selection have just been updated with a brand new map!Created by world renowned artist Glupp Shitto, this new battlefield features wide open fields, a command bunker, and a cozy French farm to fight over.Hop on tonight and give the new map a try! We hope you enjoy it.P.S. The next major game update arrives on June 8th. More news about that coming soon. (And yes, it will finally add the Stahlhelm to a certain German class.) |
| Hotfix 1.02.6.1 | 2026-05-08 | Hotfix 1.02.6.1- Improved performance of ragdolls - Improved performance of some engineer constructibles |
| Hotfix 1.02.6 | 2026-05-08 | Hotfix 1.02.6 - Fixed some player spawn errors - Bandages now heal faster (Singleplayer only for now) - Pressing B while in Mute screen and using controllers will now close the menu. - Melee achievements should now be properly tracked. - Fixed that your own axes and grenades etc could obstruct your scoped view when aiming a sniper rifle. - Added a setting to change compass color - Fixed a bug causing the Char2c guns not to be displayed in the correct order in the UI - Fixed another small memory leak. - Fixed another issue causing VOIP to go silent - Fixed some administrator Panel Stuff. |
| Yet Another Hotfix | 2026-05-06 | - Fixed VOIP cutting out - Fixed various memory leaks - Improved controller play |
| Hotfix 1.02.4 | 2026-05-04 | Hotfix 1.02.4- Fixed a bug causing you to get random TeamDamage messages.- Fixed the Overheat UI not being correct when replanting MGs.- Fixed controllers broken and not being able to fire MGs. - Network Engine improvements- Fixed voip randomly not working anymore, and voip should now also always work in specator- Increased damage of MG08/15- Various fixes to various maps- Can't spam lights anymore.- Can no logner switch seats while in chatbox.- Should no longer be able to build towers?- Added more debugs to try to catch some issues with players loading into the game.- I am sure there is more stuff, whatever. Game should be better, just play |
| Hotfix 1.02.3 | 2026-04-26 | Hotfix 1.02.3 - Fixed that you can walk through tanks. - Implemented new player sync algorithm for better player syncing ontop of the existing improves compared to 1.0. - Improved shovel floor hit detection. Shovels should now reliably dig. - Fixed that you could not reliably hit the sandbag with window. - Fixed that tanks would kill yourself sometimes randomly. - I made Chicken Saag for dinner, it was nice, but now I feel bloated. Please help. - Fixed an issue with voices not playing after loading - Fixed that pressing X to go to melee mode would get wirecutters. - Added a toggle for admin camera assist to options - Fixed invisible bagpipes |
| Hotfix 1.02.2 | 2026-04-26 | Hotfix 1.02.2 or something, I have no idea, I am not really keeping track of these fake names. Internally its all still just 1.02.. - Fixed an issue causing sounds to randomly cut out and not play - Fixed various smaller issues with a number of maps. - Various balancing changes on maps - Minor balance changes on some of the German weapons - Fixed some UI related issues. - Fixed the wrong images appearing for the two new official maps when previewing in Singleplayer and Multiplayer. - Fixed various issues with database sending and receving data. - Optimized a player related loop for better performance. - Fixed a possible bug with the network e |
| Hotfix 1.02.1 | 2026-04-25 | - Fixed a bug causing planes to be unavailable.- Fixed airplanes playing sounds after they died.- Fixed that getting out of vehicles and leaving Machine Guns could kill you.- Fixed that the report UI would not show up in Best Player Screen.- Might have fixed server crashes?- Fixed incorrect textures on destroyed Whippet Tank- Fixed glowing outlines on destroyed Whippet Tank- Fixed missing icons for Australian Uniforms and new weapons- Fixed class limits not showing correctly on the new LMG class. |
| Lest we forget - Anzac Day Patch is live! | 2026-04-24 | The first major content patch for Over The Top: WWI is now live!This update both honors the Australian and New Zealand soldiers of the First World War and expands the battlefield with new weapons, a new tank, and two community maps, alongside a wide range of improvements and fixes.ANZAC UNIFORMSBritain receives six new ANZAC uniforms, one for each class, featuring Australian and New Zealand troops, including Māori representation. NEW WEAPONSWe’ve added 8 new weapons across factions, while also reworking loadouts to better fit each class. BritainMartini-Henry Rifle A powerful single-shot rifle, already outdated by WWI but still used in reserve |
| Anzac day Patch! | 2026-04-19 | The first major content patch for Over The Top: WWI will release on April 24th!On the eve of ANZAC Day, we want to honor the Australian and New Zealand soldiers who served in the First World War with a patch dedicated to their legacy.The new patch will feature a wide range of new content, quality of life improvements, fixes and more. But most importantly, this update will also introduce a brand new set of Australian and New Zealand soldier uniforms.More content teasers coming soon! We look forward to show you some of the new content we are adding in the upcoming patch, stay tuned! /Flying Squirrel Entertainment |
| New Weapons! | 2026-04-15 | Upcoming Patch ContentHey everyone. As we mentioned previously, we are currently working on a larger content patch, dropping sometime later this month! As such we would like to show you some teasers of the upcoming content we are adding to Over the Top: WW!Today I would like to highlight some of the new weapons we are adding to the game. There will be other weapons joining the game too, but for now this is all you get. MUAHAHAHAHA.Anyway, I somehow completely forgot the names of each of these weapons, so maybe you could help us by posting their name and maybe a short description of each of these new guns in the comments?(Wow this is so stupid |
| More Maps! | 2026-04-06 | Upcoming Patch ContentHey everyone. As we mentioned previously, we are currently working on a larger content patch, dropping sometime later this month! As such we would like to show you some teasers of the upcoming content we are adding to Over the Top: WW!Today I would like to highlight one of the new maps we are adding to the game. This one is especially exciting, because it was created by a member of the OTT community! Set in the Marne region, this map features a river, a small town, and beautiful rolling hills. It was made by community member TheGamingHaribo, and we are very happy to be bringing it into the game.If you have made a map tha |
| Four Weeks After Launch | 2026-04-02 | Four Weeks After LaunchIt has now been four weeks since launch, and we want to thank all of you for the incredible reception and support, and provide you with a short summary of what we have been up to, and a small look into whats to come for Over the Top!Hotfixes and PatchesSince release, we have deployed more than 22 hotfixes, and over 245 changes, with the majority of them going live during the first two weeks after launch. These hotfixes were mainly focused on making the game more stable, smoother, and less janky across the board. A huge amount of work went into performance and networking, including better occlusion culling, memory and cp |
| Hotfix 1.0121 | 2026-03-30 | Hotfix 1.0121- Shell fragments are now correctly displayed in death screen (but use a funny icon, for now) - Added a friends color setting for map screen.- Maybe culling is fixed on killing player for deathscreen- Invisible planes might be fixed- Fixed that pressing X would get shovel over the axe. - Completely revamped the resolution selection and availability code, now you should be able to find your native resolution as well as lower resolutions for your screen as required.- Optimized the bitstream and packing code for lower memory usage and faster reaction time on input- Optimized the light and particle culling algoritms for better stable |
| Exploit Fix. | 2026-03-25 | Fixed exploit with server browser. GG to the guy who found out that you can apply richtext to server names tho. Good Job! |
| Hotfix 1.0120 | 2026-03-25 | Hotfix 1.0120 - Unnerfed the babrwire nerf, its still nerfed, but not as nerfed as the previous nerf. - Fixed that sometimes players would swim on land. - Potential fix for some players crashing on load map. |
| Hotfix 1.0119, I think? | 2026-03-24 | This was meant to be a silent fix, but I figured I tell you about it anyway. - Fixed that you could build engineer constructibles ontop of lights and binoculars- Fixed that when picking up a binocular, it would break your upper body animations.- Search lights now only turn on when a player is using it, and it is night.- Fixed that binoculars and search lights would glow white when carrying them.- Optimized the sandbag emplacement sceneprop.- Added additional sandbags to the sandbag emplacement engineer constructible, to prevent it from floating when placed on a slope. - Fixed that server browser map name would not display correctly if the map |
| Hotfix 1.0118 | 2026-03-20 | Hotfix 1.0118 - Made planes perform better - Made player occlusion culling actually work and perform better. In theory this should provide massive FPS boost with many players. - I don't know, the other guys disappeared before they could give me their change log, maybe they passed out, or got kidnapped. I have no clue. |
| Hotfix 1.0117 | 2026-03-19 | Hotfix 1.0117 - Optimized our network library for better ping times and better reaction to actions/input (Will require Server update. Will roll these out gradually over the next few days). - Optimized projectile phyiscs code for better performance. - Optimized the player smoothing code for better performance. - Optimzed the fire damage code for better performance. - Optimized the tanks damage collsion for better performance. - Optimized our Inverse Kinematic systems for better performance. - Optimized some UI update code for better performance. - Optimized code that determines which players are near to you for VoiP for better performance. - O |
| OTT V 1.01 and DDOS | 2026-03-17 | Over the past 24 hours, our servers experienced a series of deliberate, targeted DDoS attacks reaching upwards of 400 Gbps. This caused rolling network outages as attacks happened and overwhelmed the servers. At no point did our actual server code crash. We have worked with our hosting providers to upgrade our server and routing infrastructure and deployed more robust monitoring systems to help prevent these attacks in the future. We are really sorry for the inconvenience and appreciate all you folks who have stuck with us despite the server outages. Simultanously we are deploying a server and client side patch to various background systems, |