Torment: Tides of Numenera — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Servant of the Tides Update & 25% Off Sale! | 2017-05-16 | Hi everyone, Today we have some great news for the Torment community, as well as those of you who have been looking to pick it up! First up, we are pleased to announce the release of the Servant of the Tides update! This brings Oom - a brand-new companion with its own unique questline - plus some additional features including the Voluminous Codex, game balance updates, and more! This isn’t a paid DLC - all Torment owners get the new content and improvements for free! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11700056/bd43f0255580d019ae671ff1650da3b8de861ae9.jpg First up, we are pleased to announce the release of t |
| Torment Patch 1.0.2 Release Notes | 2017-03-28 | Hello everyone, Today we have our first post-release patch for Torment: Tides of Numenera. This update focuses primarily on bug fixes and other tweaks and improvements. Those of you experiencing a number of issues, particularly with combat freezes, should find many of those problems reduced or eliminated entirely. In a future update, we will be releasing additional game content free for all Torment players: a new companion, Oom, and the Voluminous Codex, an expanded encyclopedia covering game world information, lore, and characters. Design and writing is in progress on those, and we'll have more information to share in the coming weeks. And n |
| Updates & New Content Coming | 2017-03-09 | Hello Exiles, We are now a little over one week after the release of Torment! It's been amazing to see the reception that the game received. The game has been an extremely strong success critically, with praise, awards and even several perfect scores along the way. If you want to read some of the reviews, we’ve posted a Steam forum thread compiling them, and we also have a new accolades trailer. More importantly, we've been seeing your feedback throughout the forums, comments and social media. http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11700056/b028ed4b01c1a5569f557612578ba1430c9a812c.jpg We've heard from hundreds |
| The Wait is Over - Launch Trailer & More | 2017-02-28 | http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11700056/d8499fde6d86cceda5064eed9daa28afa9211a89.jpg Hello everyone, When we first came to you asking for your help in making a new Torment game, we were genuinely overwhelmed and moved by the sheer outpouring of support. Torment is a game that would never have happened without you, and you blew us away beyond our wildest expectations. Now the wait is over, and Torment: Tides of Numenera is ready for you to play, enjoy and experience. This is a true RPG with over 1.2 million words of text, multiple huge locations to explore, with the most involved quests and characters we |
| Story Trailer, Release Next Week, Pre-Release FAQ! | 2017-02-25 | Hi everyone, Torment: Tides of Numenera will be releasing on Feb. 28th, 2017! We've seen some common questions lately about the game so we thought we'd share some of those answers with all of you! But first, here is an intro to the game's story to set the tone for your upcoming adventure... https://www.youtube.com/watch?v=V7QKH891Huc Pre-Release FAQ When’s Torment coming out? February 28th, 2017. It’ll be on Windows, Mac, Linux (and PS4 and Xbox One too)! Do Steam Early Access versions turn into the full game? Absolutely! Your game will auto-update to the release build on the 28th. Will Mac and Linux be available? Yup, those versions will now |
| Torment: Tides of Numenera Release Date, Tidal Surge Update | 2016-12-20 | Hello all, Today we're excited to share some very important news with you! Release Date First off, Torment: Tides of Numenera now has a final release date! The game is coming February 28th, 2017. When that date comes, your Steam copy will automatically update to the release build and you will be able to enjoy the entire game's contents. We are incredibly excited about this milestone. It has been a long road and now we are finally almost ready to share the next chapter in the Torment legacy with you. Tidal Surge Update http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11700056/2061f8f5cc1136b6da1308d193089927a0cc610e.png Sec |
| Torment: Tides of Numenera - World of Numenera Trailer | 2016-10-05 | Hi everyone, Today we are thrilled to debut a brand new trailer for Torment, going into depth and introducing the Ninth World's most bizarre reaches: https://www.youtube.com/watch?v=dyLFgmsVhSQ Enjoy! |
| Torment Fan Q&A Video - Part 2 | 2016-09-27 | Creative Lead Colin and Senior Writer Gavin are back for the final part of this fan Q&A video series! In this one they answer questions from social media and speculate on the chances of success the various Torment team members would have while trying to survive a billion years in the future. https://www.youtube.com/watch?v=bcroTKRt56M You can also view part 1 below if you missed it: https://www.youtube.com/watch?v=Fhkg_DipzzU |
| Torment Fan Q&A Video - Part 1 | 2016-09-22 | We recently polled on social media for questions from our fans, and we got a fantastic response - enough to make not one, but two videos! Here, we have Creative Lead Colin McComb and Senior Writer Gavin Jurgens-Fyhrie in part 1 delve into the answers. https://www.youtube.com/watch?v=Fhkg_DipzzU We'll have part 2 ready to show soon, so keep an eye out! |
| Torment Early Access Update Version 0.1.2 Live | 2016-06-09 | Hello everyone, Today we are pleased to release a new (and huge) update for Torment: Tides of Numenera on Early Access. This update represents months of work and tens of thousands of changes to the game. There are simply too many for us to list each and every one, but here is a list of the most important: Totally redone user interface art Design improvements and changes to many UIs, including Inventory, Character Sheet, Journal, Effort and Conversation Added Merchants to buy/sell items Reworked early game introduction (updated dialog and new Crisis) Added new companions and characters Added new areas New character portraits (more to come) Rew |
| Production Status, Early Access Feedback | 2016-03-07 | Hello everyone, We'd like to start today's update with an important announcement. As of February 29th, our writing team on Torment: Tides of Numenera has completed its first pass on all of the game's writing. Our latest estimates put this at around one million words. We will know the final count in the coming months, but this is a big milestone for a Torment game, as you can no doubt imagine. Torment's story is a carefully crafted one, and "first pass" means we have a lot of revisions and edits still to do as we perfect the game's word-smithing. But it does mean our story and quests are more or less set, and our design, scripting and engineer |
| Torment Early Access Patch 1 Released | 2016-02-04 | Hello everyone, Today we are pleased to announce patch 1 for Torment: Tides of Numenera's beta/Steam Early Access release. This patch corrects a number of critical bugs our community reported and also has some feature and gameplay improvements across the board. Enjoy! Note: This patch may be incompatible with your previous save files due to changes in our save/load system. If you experience bugs as a result of loading up old saves, we recommend starting a new game. Highlights Heavy optimization pass to Fathom 13 scene. Camera improvements. Large balance passes. Added hotkey support to the interface. Press I for Inventory, C for Character, M f |
| Welcome to Torment: Tides of Numenera on Steam Early Access! | 2016-01-26 | Hello all, Welcome to the Torment: Tides of Numenera Early Access launch on Steam! We’re really excited about having a new audience come on board and are looking forward to your feedback. With Torment: Tides of Numenera, we’re working to craft a game worthy of the legacy of Planescape: Torment, a deep story-driven experience set in a unique setting, with memorable companions, complex mind-bending dialogues, and places to explore that are both beautiful and horrifying. Torment's world is highly reactive and we hope you'll be able to enjoy not just a single play-through, but experimenting with different builds and options in solving quests and |