STEAMYDATA

Drive Beyond Horizons — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Drive Beyond Horizons — Now Available on Web!2026-04-01Hello Drivers,We are very proud and excited to announce that Drive Beyond Horizons is expanding even further with the release of its brand new web version.Starting today, you can experience Drive Beyond Horizons directly from your browser. No installation, no downloads, free of use, just pure driving freedom wherever you are. Whether you are traveling, away for the weekend, or simply relaxing at home, your journey no longer has limits.➜ Jump in and start driving now: Click Here ↗Over the past weeks, one of our developers has been fully dedicated to bringing this vision to life. This web version has been carefully optimized to deliver a seamle
Garage Update — Hotfix #22026-03-31Something important...The game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is part of the development process, and your feedback is essential in helping us improve the experience.That said, some early development decisions led to technical challenges we did not fully anticipate. As a reminder, part of the team continues to support the current public and beta versions with updates, while another part is working in parallel on rebuilding key systems.This includes developing a new version of the game from scratch using Unreal Engine 5.7. We will transition to this new version once it is ready.Lighting a
Garage Update - Hotfix2026-03-27Something important...The game is still in Early Access. You may encounter performance issues, bugs, or crashes. This is part of the development process, and your feedback is essential in helping us improve the experience.That said, some early development decisions led to technical challenges we did not fully anticipate. As a reminder, part of the team continues to support the current public and beta versions with updates, while another part is working in parallel on rebuilding key systems.This includes developing a new version of the game from scratch using Unreal Engine 5.7. We will transition to this new version once it is ready.Thank you
PATCH NOTE: GARAGE UPDATE & CONTROLLER SUPPORT2026-03-24ReminderSome early development choices created technical challenges we did not fully anticipate. As a reminder, part of the team continues to support public and beta versions with updates, while another part works on rebuilding key systems in parallel.With that in mind, the Garage Update is finally here, and we know you've been waiting a long time. So let's see what the team has been cooking!Performance OptimizationWe have solved a memory leak issue in the open world that caused huge performance drops. We also reworked graphic settings to offer the best quality and performance for your system. We've significantly improved multiplayer performa
Under The Hood #3 — Garage Update Release Date2026-03-20Hello Drivers! We’re very happy to finally share that we now have an official release date for the Garage update.Before anything else, we want to thank everyone who helped us over the past few months. Former and current Alpha Testers, current and former Beta Testers, and all of you active on Discord. Special shoutout to Ryan, our QA, for reporting 175 bugs on his own. Others did an amazing job too, but he definitely won the marathon. Some might even say it’s his fault the update took longer, but we’ll let you be the judge haha.THE UPDATE WILL RELEASE ON MARCH 24, 2026What was initially planned as a one-month update turned into the biggest and
Drive Beyond Horizons 2026 Roadmap2026-01-22Hey, hello Drivers! The year 2025 marked a major milestone for Drive Beyond Horizons with the game entering Early Access on Steam in March. While we released numerous hotfixes and patches to address critical bugs and improve performance, the game remains a work in progress, and we’ve been upfront about the need to rebuild some core systems in parallel to create a more stable and solid foundation.Beyond technical updates, 2025 was a year of growth for our team. What began as a small project of just four people has expanded to nearly thirty contributors, including developers, artists, communicators, and producers, all working together to shape
Under The Hood #2 - The Garage Update2025-12-09Hello Drivers! Back in September, and recently again, we said the Garage was coming “soon” and we clearly underestimated how ambitious the feature would become.Once the team started working on it, they kept adding more ideas than planned. One thing led to another and they got a bit carried away exploring new features. It wasn’t ideal for the schedule, but it came from genuine creativity pushing the Garage further than expected.With that in mind, and with the holidays getting closer, the update will most likely arrive in early 2026. Releasing such a major feature this close to the end of the year wouldn’t give us enough time to test it properl
PATCH NOTE: OPTIMIZATION & HANDLING UPDATE2025-10-31ReminderSome early development choices created technical challenges we did not fully anticipate. As a reminder, part of the team continues to support public and beta versions with updates, while another works on rebuilding key systems in parallel.With that in mind, this update focuses on optimizing performance and refining vehicle handling, especially for the German Hatchback.Performance optimisationCPU performance boost through improved collision managementRefactored collision system now runs leaner and faster on CPULumen rendering performance improvedThe German Hatchback Is TamedAfter months of fighting back, the German Hatchback has finall
Hotfix Update2025-10-22Hotfix UpdateRe-added the Kick and Ban options that had disappeared.Fixed missing button translations in the new menu.Fixed an issue where graphics settings only affected global illumination instead of all intended options
PATCH NOTE: BUG FIX - OPTIMIZATION - ENHANCED MENU2025-10-22A Few Words First (Reminder)Some early development choices created technical challenges we did not fully anticipate. As a reminder, part of the team continues to support public and beta versions with updates, while another works on rebuilding key systems in parallel.With that in mind, it was important for us to fix certain aspects of the game before bringing you a bigger update focused on the garage. So here’s a pre-patch to prepare for the garage’s arrival!NEW MENUAdded a new pause menu.New graphics options added.You can now change difficulty at runtime.OPTIMIZATIONGPU performance optimization (may vary depending on your hardware).Fixed issu
Under The Hood #1 - We Hear You!2025-09-18Hello Drivers,We've just hit 60,000 community members on Steam. That's a lot of people on the ride with us, enough to fill 1,400 buses! Before we jump into the news, we want to say thank you for being here, for your support, and for sticking with Drive Beyond Horizons. Back in June, we promised to improve how we communicate with you. This post is part of that promise. Today, we want to share where we're at and where we're going.REBUILDING THE ROAD AHEADWe'll be honest: some early choices in development created challenges we didn't fully anticipate. That's why some bugs feels so heavy, and why quick fixes aren't always enough.To solve this, we
Backrooms Event - Extended2025-08-27Backrooms Event Extended - The Backrooms are not done with you yet. - The event is extended by one more week (3rd of September) so everyone gets a fair shot at claiming the limited time item that slipped through because of the recent bugs. - A big thank you to the community. Your reports and feedback made it possible for us to track these issues down fast. We see you diving in, testing, and sharing your experiences, and it keeps pushing us to make the game better. - We have also added a new toggle in the save settings menu that lets you turn the Backrooms event on or off whenever you want. This is only temporary. In a future update with new s
🛠️ Bugfix Patch - Backrooms2025-08-18Thanks to your reports and support, we've rolled out another batch of fixes focused on stability, progression, and visuals:🏆 Achievement Trigger FixFixed an issue where the Backroom achievement would sometimes fail to trigger — especially when falling into the exit with the kart.🔦 Lighting ImprovementsWe've made extensive improvements to the lighting system for a more consistent and immersive visual experience:Night-time visibility has been improved: nights are now brighter overall, and moon phases have a reduced impact on global lightingSlight increase to night sky brightness for more consistent ambient lightMoonlight intensity increased b
🔧 Hotfix – Backroom2025-08-14This hotfix addresses several issues related to the backroom system:✅ Save now works properly when exiting the backrooms✅ Backrooms are now unloaded immediately upon exit (instead of after driving 3km)🖥️ Temporarily removed the PCs in POI (they will be added back in a future update)🏎️ Fixed a bug where players was falling off the backroom kart after a crash in a wallThanks for the quick feedback What's coming next:👹 Sometimes the monster doesn't move at all – we’re investigating and working on a fix🎩 Some head accessories are glitching — as a temporary workaround, pressing “I” removes the outfit🔊 The monster chase sound occasionally does
🚪 Beat the Backroom – Now Live! 🚪2025-08-14From August 14th to 28th, join the Beat the Backroom event!Use your Geiger counter to track down the mysterious Backrooms, face what’s hiding inside… and maybe walk away with an exclusive Steam item! 🎁There are three different items to win, each with its own rarity:Common: 9,500 / 10,000 chanceRare: 400 / 10,000 chanceUltra Rare: 100 / 10,000 chance⚠️ Don’t worry! The Backrooms will remain accessible in the game after August 28th, so no panic!✨ There’s More!The Backroom update is just part of the new content arriving very soon:🗺 New Backroom maps – will you find the entrance?💡 Full lighting rework for the day/night cycle, POIs, and vehicle
🚪 Beat the Backroom – First Limited Event! 🚪2025-08-08From August 14th to 28th, our very first limited-time event is here: Beat the Backroom! 🕵️‍♂️Find and enter the mysterious backrooms using your Geiger counter, overcome what’s inside, and you might walk away with an exclusive Steam item! 🎁 Three different Steam items are up for grabs – from the most common to the rarest:Common: 9,500 chances out of 10,000Rare: 400 chances out of 10,000Ultra Rare: 100 chances out of 10,000Once the event ends, these items will never be obtainable again.Patch Notes – 14 August UpdateAdjustments:Adjusted distance between light polesSome light poles no longer spawn with lampsAdjusted steering for all wheelsUpdat
Patch Notes – Car Features, Ladder Access & Stability Improvements2025-07-01Hey everyone, We’re back with a fresh update focused on vehicle functionality, immersive interactions, and a batch of quality-of-life enhancements and bug fixes. Here’s what’s new: 🛠️ Black Screen on Startup — Fixed Resolved an issue causing a black screen when launching the game. You should now get straight to the action. 🪑 Adjustable Car Seats And Steering You can now move your car seat and steering forward or backward using the mouse wheel — and yes, it saves between sessions! 🚗 Rear Bench Seat Mounting It's now possible to attach seats to vehicles with rear benches — more options for customizing your ride. Window Controls You can open
Patch Notes – Vehicle Features, FOV Update & Visual Fixes2025-05-16Hey everyone, We've rolled out a new patch focusing on vehicle interaction, camera improvements, and bug fixes across the board. 🏨 New Point of Interest: The California Motel A brand-new location has been added to the map — explore the eerie California Motel and search for valuable loot. 🛠️ Fixed steering wheel sync issue The steering wheel now correctly turns for other players in multiplayer. 🎮 Dedicated Field of View setting for vehicles You can now set a unique FOV when driving for better control and immersion. 🚚 Truck bed can now be opened Interacting with the truck’s cargo area is now possible—load it up! 🔍 TPS zoom functionality ad
🛠️ Patch Notes – Multiplayer Stability & Gameplay Fixes2025-05-05Hey everyone, We’ve just pushed a new patch focused on improving multiplayer stability, fixing item spawns, and polishing overall gameplay. 🎒 Pickable items now reactivate properly Items that sometimes became unpickupable for clients now behave correctly without needing manual intervention. ⚙️ Original part counter updated The counter now count the full number of parts when restoring vehicles. It was modified depending on if wheel were intalled or nor for example. 🛠️ Infinite food exploit removed You can no longer eat endlessly by putting an empty food can back into your inventory. 🚗 Ejection visual bug corrected Passengers ejected from ve
🛠️ Hotfix – Save, Vehicle, and UI Improvements2025-04-27Hey everyone, We’ve just rolled out a small patch to address a few save system, UI, and vehicle-related issues: ✅ Fixed: Car doors now save properly The doors on your vehicles will now be correctly saved and restored between sessions. ✅ Fixed: High-speed saving spawn position When saving at high speed, you will now respawn properly next to your vehicle, instead of far away. ✅ New: Anti-ghosting setting now configurable The new anti-ghosting effect could be heavy on performance for lower-end systems — it’s now optional and can be toggled in the settings. ✅ Fixed: Engine UI fuel information The engine information display now correctly shows the