STEAMYDATA

Viscera Cleanup Detail: Shadow Warrior — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update v1.14; Small fixes.2019-10-19Greetings, wise mop masters. I come bearing a few droplets of bug fixings. Mostly to do with a save game crash and flickering lanterns getting a bit painful to look at in dark areas. Here is the full(albeit very short) list: Changelog: Game Added an internal limit of 3,000 on the number of player-generated bloody footsteps the game is allowed to save. This should mitigate crashing on save-file loading. Slightly increased the general surface offset distance for attached paper notes. UI Added a "No Flickering" option to the Light Complexity setting, allowing you to keep full detail shadowing without the flickering. There it is. Stay sharp and c
Update v1.135; Fixes slash their way out of purgatory!2019-04-13Greetings, janitor-san. I come with long awaited fixes and improvements, gathered from the dark crucibles of the katana forge. It sure has been a long time, but finally we've wrapped up countless fixes from the main game and rolled them on into the Standalones. We've also added a number of improvements and minor features to the game that I think you'll find useful. Read on for the full list! Changelog: Game: Improved the office "Punchout Result" Viewing Screen interaction. Moving the cursor left and right was slightly inaccurate. Made physics time-stepping adjustable. Making it possible to prevent small objects falling through bins and bucket
Update v1.091 now emblazoned upon your Katana!2016-12-22Greetings nefarious Ninjas and suspicious Samurai! I bring with me a briefcase containing nothing less than the rather handy update v1.091 for the VCD:Shadow Warrior spin-off. It's an update of mostly fixes with a couple improvements splattered on the side. Don't take my word for it though, consult the old master; changelog-sensei: Game: Reduced startup memory usage, helping to eleviate the "Ran out of Virtual Memory" crash issue. Fixed issue with P.I.D names being replaced with random ones if the game is saved before the P.I.D has been picked up at least once. Fixed controller input getting stuck on the Janitor PDA when switching weapons; in
Update v1.091 now emblazoned upon your Katana!2016-12-22Greetings nefarious Ninjas and suspicious Samurai! I bring with me a briefcase containing nothing less than the rather handy update v1.091 for the VCD:Shadow Warrior spin-off. It's an update of mostly fixes with a couple improvements splattered on the side. Don't take my word for it though, consult the old master; changelog-sensei: Game: Reduced startup memory usage, helping to eleviate the "Ran out of Virtual Memory" crash issue. Fixed issue with P.I.D names being replaced with random ones if the game is saved before the P.I.D has been picked up at least once. Fixed controller input getting stuck on the Janitor PDA when switching weapons; in
Update v1.09 live!2016-09-16Greetings Mopping Ninjas and Swabbing Samurai, Zilla Enterprize brings you another update! Not a whole lot going on in this one, just a few things that seemed to have been forgotten, and a couple all important fixes. Zilla assures me that the contents are not dangerous, but something about his demeanor told me otherwise. Oh well, you'll have to judge for yourself by looking at the list: Maps: Fixed use of the wrong Mop in Office. Fixed a note spawn point in the Office being stuck in the doorframe. Game: Overhauled the trophy collection and trunk transfer systems, hopefully resolving the duplication and vanishing item issues once and for all.
Update v1.09 live!2016-09-16Greetings Mopping Ninjas and Swabbing Samurai, Zilla Enterprize brings you another update! Not a whole lot going on in this one, just a few things that seemed to have been forgotten, and a couple all important fixes. Zilla assures me that the contents are not dangerous, but something about his demeanor told me otherwise. Oh well, you'll have to judge for yourself by looking at the list: Maps: Fixed use of the wrong Mop in Office. Fixed a note spawn point in the Office being stuck in the doorframe. Game: Overhauled the trophy collection and trunk transfer systems, hopefully resolving the duplication and vanishing item issues once and for all.
Updated to v1.0752016-07-22Hi all! We've just uploaded a small update which fixes a couple things from v1.07. Changes below: Maps: Removed the Funk Ninja from the Office. Game: Fixed mouse cursor being frozen, usually upon entering the "Options Menu". Briefcase lid no longer gets duplicated upon returning it to the office. UI: Fixed Debriefing screen stamp showing "Granted" in the event that you make a truly terrible mess, instead of "Company Liquidated". Have a great weekend!
Updated to v1.0752016-07-22Hi all! We've just uploaded a small update which fixes a couple things from v1.07. Changes below: Maps: Removed the Funk Ninja from the Office. Game: Fixed mouse cursor being frozen, usually upon entering the "Options Menu". Briefcase lid no longer gets duplicated upon returning it to the office. UI: Fixed Debriefing screen stamp showing "Granted" in the event that you make a truly terrible mess, instead of "Company Liquidated". Have a great weekend!
Overhaul: Update v1.07 is here!2016-07-06Greetings all! Whew, it's been a really long time since an update, but finally we have one, and it's large! While we have mostly been busy with the main Viscera Cleanup Detail game, the collection of fixes and improvements made along the way have now finally been integrated into Shadow Warrior. This means that the game has been almost completely overhauled, making it much more stable and fleshed out than its current version. Among the significant changes are: New "Office" system, where instead of getting an instant readout on your performance, you are now escorted to a separate level where you can collect items and receive a detailed review o
Overhaul: Update v1.07 is here!2016-07-06Greetings all! Whew, it's been a really long time since an update, but finally we have one, and it's large! While we have mostly been busy with the main Viscera Cleanup Detail game, the collection of fixes and improvements made along the way have now finally been integrated into Shadow Warrior. This means that the game has been almost completely overhauled, making it much more stable and fleshed out than its current version. Among the significant changes are: New "Office" system, where instead of getting an instant readout on your performance, you are now escorted to a separate level where you can collect items and receive a detailed review o
Update v0.28.2014-08-01Hey ya'll! Small update here; mostly just fixes and a few modernization's present in full VCD. Changelog down here: Removed 'View Leaning' effect while 'View Bob' is off. Added autosaving. Implemented Steam networking. Added 'Steam Friend Games' list to Main Menu for easily connecting to VCD games hosted by friends. Added 'Text-To-Speech' option for silencing/unleashing MS-Sam.
Update v0.28.2014-08-01Hey ya'll! Small update here; mostly just fixes and a few modernization's present in full VCD. Changelog down here: Removed 'View Leaning' effect while 'View Bob' is off. Added autosaving. Implemented Steam networking. Added 'Steam Friend Games' list to Main Menu for easily connecting to VCD games hosted by friends. Added 'Text-To-Speech' option for silencing/unleashing MS-Sam.