Path of Kung Fu — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 《Path of kungfu》 is officially participating in the 2026 Lunar New Year Sale! | 2026-02-13 | Gear up, gamers!《Path of kungfu》 is officially participating in the 2026 Lunar New Year Sale!Sale runs: Feb 12–24, 10:00 AM (PST).If you've been thinking about jumping in, this is exactly when. No better moment than the New Year to experience something fresh! ;)Huge thanks for keeping us going. Here's to a prosperous and game-filled Lunar New Year. |
| Blade & Jianghu: When the Martial World Flows Once More | 2026-02-13 | Since last winter’s chill, Blade & Jianghu Road has felt its first hint of warmth returning. In December 2025, the project received its first revenue share payment—more than just funding, it was like the distant ring of a sword, reminding us: the jianghu still lives, and the story is not yet over.Over the following month, the team immersed themselves at their desks, polishing, repairing, and reworking every detail. We sought to let this world “breathe” again, to let its characters “walk” once more, and to restore the weight each storyline was meant to carry.Today, Version V1.1.0.0 officially goes live. This marks the first substantial content |
| 《刀剑江湖路》的一点近况与版本更新 | 2025-12-18 | 《刀剑江湖路》目前已经顺利度过了前期的压力阶段,从本月开始,项目会逐步回到相对稳定的状态。 非常感谢这段时间大家的理解、等待和支持,每一条反馈、每一次鼓励我都有认真看到,也一直记在心里。 从本月起,我会在保证质量的前提下,逐步恢复更新节奏,持续推进后续内容。 谢谢你们愿意陪《刀剑江湖路》一起走到现在。版本号 V 1.0.2.0【重大调整】 去掉登录时的网络验证,可以完全脱离网络,单机游玩。 【问题修正】修正部分天赋的生效逻辑修正读档后部分NPC行为逻辑错误的问题修正个别UI界面在特殊分辨率设备中适配不正确的问题修正武林大会有时不准时开启的问题修正帮派商店同伴打工的一处逻辑错误处理自动存档时线程资源冲突可能导致存档失败的问题修复同伴是亲友时的一处关系逻辑错误【体验调优】沙盒模式野外补充额外刷新点、额外产出修为、区域声望沙盒模式屏蔽不必要的耗能逻辑,并优化数值体验模组编辑器蓝图缩放逻辑优化、拖拽边界逻辑优化统一UI界面对ESC键操作的响应逻辑修正极端网络环境下与steam云同步可能存在的逻辑异常优化游戏网络传输协议,修正公告更新逻辑优化图形API支持,优化静态合批逻辑,改善抗锯齿和后处理性能增加Addressable资源管理支持,优化对象池缓存机制 |
| BETTER English Localization & Optimizations Released! (v1.0.1.2) | 2025-07-16 | Official Version 1.0.1.2 Update Details:【Major Update】:Full English localization officially released! Translation coverage exceeds 99%.ps:A new save file is required to experience the content (existing save files may encounter issues)【Bug Fixes】:Fixed several errors caused by random number issues.Fixed an anomaly in reading the tree structure of Workshop dungeon mods.Addressed some underlying issues in Sandbox mode and optimized the codebase.Optimized and fixed display issues for certain dynamic interactive object names.【Feature Optimizations】:Optimized the compatibility of the minimap functionality across different versions.Optimized the com |
| Version 1.0.1.1 Patch Notes & Dev Letter about English Version | 2025-07-01 | Version 1.0.1.1 Update Notes 【Experience Optimizations】Optimized teleport point logic on certain maps, affecting cross-map NPC behaviors (e.g., NPC pathing after splitting up in dungeons).Improved loading logic for map resources, ensuring smoother transitions.Enhanced overall architecture to boost compilation speed and game performance.Refined multi-language adaptation with added detailed translations (to be synchronized with global multi-language support later).【Bug Fixes】Fixed intermittent issues when selling multiple stacked items simultaneously.Resolved abnormal NPC positioning under extreme conditions.Addressed limited weapon variety for |
| Version 1.0.0.16 Patch Notes & Dev Letter about English Version | 2025-05-30 | Official Version V1.0.0.16 Update Content: 【Experience Optimizations】 Added 64 new sets of story character portraits. The portrait selection interface now supports long-press for quick switching. Added support for leaving the Assassin Organization. Messenger Pigeons now display the real-time coordinates of the relevant NPC. Added a secondary confirmation dialogue for Martial Arts Sparring with story NPCs. The in-game system menu now supports opening the local log directory. This automatically opens when reporting issues. Factions now support the relocation of their headquarters. Adjusted the logic for alliance disbandment. Optimized the perfo |
| Version 1.0.0.15 Patch Notes | 2025-05-14 | Version 1.0.0.15: 【Experience Optimization】 Added quantity input support for buying/selling in shops, with one-click max/min quantity adjustment. Optimized performance during open-world map exploration. Gang members who are teammates can no longer be assassinated or imprisoned. Added new entry restrictions for the Martial Arts Tournament. Expanded random NPC teleportation path configurations. Added configurable purchasable houses in Hangzhou for Sandbox Mode. Added treasure chests to the "Taiping Secret Vault" in Luoyang City. New entrance and monsters added to the "Taiping Secret Vault" in Luoyang. Added new quest: . Post-quest guidance for |
| Version 1.0.0.14 Patch Notes | 2025-05-09 | Official Version 1.0.0.14: Update Contents: Fixed companion AI issues for the following martial arts manuals, resolving problems where player companions could not properly execute certain skills after learning them: Divine Sword Finger Twisted Branches Seeking Plum The Rhapsody of Detachment Killing Flow: Sword-Taking Strike Heavenly Might Army Blade Technique New Feature: Added support for guild leader abdication, allowing leaders to swap ranks with designated members. Adjusted Crime System: Players will no longer gain wanted points for committing evil deeds while in dungeons or enclosed spaces. Changed the Divine Sword Finger manual found i |
| Version 1.0.0.13 Patch Notes | 2025-05-08 | Story Quests ◆ quest submission will no longer consume required items. Adjusted Sanxiao Sword quest compatibility (compatible with both new and old save files) Added quest guidance after completing Added realm recommendation tips during the second duel with Deng Keli Fixed preconditions for triggering quest quest will no longer close quest during progression ◆ Combat ◆ Fixed abnormal effect of passive skill in Jili Score Fixed cooldown reduction issue on Taixu Wuji passive skills , , Adjusted difficulty of assassins sent by killer organizations from BOSS-level to elite-level ◆ Quality of Life Improvements ◆ Fixed NPC captive position logic in |
| Version 1.0.0.12 Patch Notes | 2025-05-07 | 【Experience Optimization】 Optimized recruitment dialogue logic for story NPCs (when "Non-Capturable" option is enabled). Revised text descriptions for talents and for clarity. Adjusted difficulty of assassin organization pursuit battles, reducing attackers from 3 to 1. Improved dungeon challenge experience by removing cooldown restrictions. Added Cultivation rewards post-BOSS battle completion. Temporarily disabled mandatory missions dispatched by assassin organizations. Enhanced open-world event experience, significantly reducing trigger frequency of messenger pigeon events. Optimized task configuration tables and sandbox interactive object |
| Version 1.0.0.11 Patch Notes | 2025-05-07 | Added prompts when gang recruitment fails. Fixed an issue where game system and keybind settings may be reset. Fixed dialogue logic for story NPCs joining the party. Fixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments. Adjusted realm levels and stats of assassins targeting players in assassination missions. |
| Version 1.0.0.10 Patch Notes | 2025-05-05 | Fixed gang mission refresh logic. Fixed validation of gang member limit. Fixed queue logic in gang territory occupation dispatch interface. |
| Version 1.0.0.9 Patch Notes | 2025-05-04 | 【Experience Optimization】 When the story character art mod is removed, switch to using dynamic character art instead of displaying the default silhouette. Add display indicators for companions participating in faction expeditions. 【Bug Fixes】 Fixed an issue where empty factions could participate in property occupation. Fixed abnormal NPC recruitment in Sandbox Mode caused by mods. Adjusted the logic for handling the annexation of subsidiary factions. |
| Version 1.0.0.8 Patch Notes | 2025-05-03 | Version 1.0.0.8 Patch Notes Fixed yellow bar position initialization issue caused by slow loading Resolved abnormal functionality in Assassin Organization system Adjusted logic for faction disbandment Fixed interaction failure with certain treasure chests Fixed teleportation anomaly in Jingcheng faction dungeon Fixed trigger failure of skill "Cure-All Remedy" Corrected text error in achievement "Unify the Jianghu" Adjusted dialogue trigger conditions for NPC Zhang Weiyong Fixed Early Access save files loading failure |
| Patch Notes | 2025-05-02 | V1.0.0.14 The official version 1.0.0.14 has been released. Update details: Fixed companion AI issues for the following martial arts manuals, resolving problems where some manuals could not be properly used by player companions after learning: 《Divine Sword Finger》 《Twig-Plucking Seeker of Plum Blossoms》 《Ballad of Separation》 《Killing Flow: Sword-Taking Strike》 《Heavenly Might Army Blade Art》 New feature: Supports faction leader abdication, allowing rank exchange with a designated member. Players committing evil acts in dungeon cells or enclosed spaces will no longer increase wanted levels. Changed the 《Divine Sword Finger》 manual in the fina |
| Version 1.0.0.6~V1.0.0.7 Patch Notes | 2025-05-02 | Official Version 1.0.0.6 Update Content: 【Experience Optimizations】 Unified the display of tabs in the NPC details interface. 【Bug Fixes】 Fixed an issue where abnormalities might occur when gang industry occupation dispatches end. Fixed an issue where the Bicheng Water Stronghold dungeon might fail to enter combat. Fixed a combat crash error caused by a battle buff. Official Version 1.0.0.7 Update Content: 【Experience Optimizations】 Gang industry attack proxy dispatches now allow sending companions. 【Bug Fixes】 Fixed an issue where the screen might turn black when entering the game under certain circumstances. Fixed an NPC movement error in . |
| Version 1.0.0.5 Patch Notes | 2025-04-30 | Adjusted translation of story illustration selection button Removed blocked path points in Xiangyang Abandoned Mine Added cultivation rewards to faction quests in Sandbox Mode Fine-tuned combat win rate algorithm for Martial Arts Tournament Fixed transportation issue to Peach Blossom Dock via Hangzhou boatman in Sandbox Mode Fixed unrefreshed prompt and energy check failure on "Cast Rod" fishing button Resolved equipment attribute mismatch between battle drops and inventory Fixed missing skill point requirement display for talent skills Addressed UI display anomalies in Traditional Chinese version Corrected misplaced and options in Traditiona |
| Version Update V1.0.0.0-V1.0.0.4 Patch Notes | 2025-04-30 | Dear players: Thank you for your continued support and feedback since launch. Updates may be frequent during these initial days, and we appreciate your understanding. UI Improvements: Fixed display issues in Life System and Martial Arts Tournament registration/combat interfaces Optimized movement speed settings in fishing mini-game waters Unified exclamation mark icon style for Tournament tutorial buttons Adjusted quest tracking font display and fixed text ghosting Improved game mode selection panel Gameplay Optimizations: Disabled Tournament entry during tutorial phase Added "Return" option when interacting with Tournament organizers Adjuste |
| The English and other language versions are currently being repaired. | 2025-04-29 | To All Heroes, —————————————————— Dear players, Please be aware that the non-Chinese versions of our content are currently machine-translated and as such, may contain some errors and inaccuracies. Additionally, we found some text appears untranslated due to our technical issues. We are actively working to resolve these problems as quickly as possible. However, providing translations will take some time, and we are also addressing other bugs. We sincerely apologize for any inconvenience this may cause. We truly appreciate your understanding, patience, and continued support during this time. Once again, we apologize for any disruptions and than |
| Path of Kung Fu-Upcoming release-English version | 2025-03-19 | We would like to extend our heartfelt gratitude for your continuous support of "Path of Kung Fu" .It has been six months since the Early Access (EA) version of the game was launched. Over these months, we have rolled out nearly 30 updates, including 3 major version upgrades. After careful consideration by our development team, we have decided to transition from EA to the full release by the end of April. Alongside this, we will also be launching an English version of the game. Once again, thank you all for your attention and support! https://store.steampowered.com/app/2361680/_/ Welcome to join our Discord channel to communicate and exchange |