The Swapper — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Maintenance update out now! | 2025-05-28 | >> Survey expedition reporting again. The maintenance update is now available for all players. The original purpose of this release was addressing bit rot that had accumulated over the years, but we couldn't resist including some visual, aural and input adjustments that make the game feel a little bit smoother. The visual improvements can be toggled on/off in the options menu under Bump map anti-aliasing, Enhanced edges, Vignette and Dithering. While these changes are subtle enough that they could go unnoticed if you're not looking for them, we've created a Legacy branch for those of you who want to play the game like it's 2013 again. It incl |
| Maintenance update #3 deployed to beta datastream | 2025-05-26 | >> Survey expedition reporting again. Engineering continues deploying corrective patches. Please note that these changes appear only in the beta2025 branch. This update focuses on removing some rough edges (pun intended) in rendering. We've also tested the game on Steam Deck and hope it will be reviewed for official compatibility soon. *** CHANGELOG *** - Gfx - Added Dithering (removes banding in gradients, overlays and light effects) - Gfx - Added Enhanced edges (makes edges more stable when Depth of Field is on) - Gfx - Updated textures to reduce edge flickering - Gfx - Minor changes to rendering to improve edge stability - FIX - Company lo |
| Maintenance update #2 deployed to beta datastream | 2025-04-02 | >> Survey expedition reporting again. Engineering continues deploying corrective patches. Please note that these changes appear only in the beta2025 branch. *** CHANGELOG *** - Audio - more natural sound panning - Audio - made text log character appear blip slightly louder - FIX - Audio - player-centric sounds, like footsteps were sometimes panned to the side - FIX - Audio - text log character appear blip didn't always play - FIX - Input - cursor stutter due to a thread synchronization issue in cursor latency minimization code *** PREVIOUS CHANGES (21 MARCH 2025) *** - HiDPI visual matrix (display system) compatibility - More future-proof win |
| Maintenance update deployed to beta datastream | 2025-03-21 | >> Survey expedition reporting. Analysis of cumulative bit degradation over elapsed cycles has yielded actionable intel. Engineering has begun deploying corrective patches addressing critical system instabilities. *** CHANGELOG *** - HiDPI visual matrix (display system) compatibility - More future-proof windowing implementation - Updated Steamworks SDK artefact and Big Picture keyboard overlay - Added an option for Bump map anti-aliasing (improves stability of specular highlights) - FIX - Input anomaly - cursor immobilization (cursor cannot be moved) - FIX - Hidden terminal access causing catastrophic failure - FIX - Possible instability in t |
| Noita coming to Early Access on September 24th! | 2019-08-30 | Some of you have been wondering if there's ever going to be another game from the developers of The Swapper. A new game, Noita, by bunch of friends and me (Olli), is launching in Early Access in less than a month: https://store.steampowered.com/app/881100/Noita/ Noita has been a a ton of fun to work on. The game's pixel based physics and chemistry simulations still provide fresh gameplay after over six years of development. Without further ado, here's the early access launch date trailer for Noita: https://www.youtube.com/watch?v=smkdscv6SJs https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4769456/996b9e886d57aa354bd14ecaeb1 |
| Linux + OS X support, compatibility fixes! | 2014-02-18 | We've just released an update that we decided to call v1.16. It adds and contains, amongst other boring techy things: Linux support! OSX support! SDL2 as platform abstraction library instead of OpenTK, fixes multiple compatibility issues GPU-scaled fullscreen mode, the game never changes screen resolution anymore Updated FMOD audio library to version 4.44.30, fixes audio related crashes The game doesn't use XML serializers anymore, fixes an extremely rare crash issue Improved debug logging Made gamepad support more robust Got rid of GLU requirement Multiple minor compatibility fixes Linux and OS X versions will be available for download also |
| Linux + OS X support, compatibility fixes! | 2014-02-18 | We've just released an update that we decided to call v1.16. It adds and contains, amongst other boring techy things: Linux support! OSX support! SDL2 as platform abstraction library instead of OpenTK, fixes multiple compatibility issues GPU-scaled fullscreen mode, the game never changes screen resolution anymore Updated FMOD audio library to version 4.44.30, fixes audio related crashes The game doesn't use XML serializers anymore, fixes an extremely rare crash issue Improved debug logging Made gamepad support more robust Got rid of GLU requirement Multiple minor compatibility fixes Linux and OS X versions will be available for download also |
| Gamepad + Big Picture mode update is out! | 2014-01-11 | Now you can explore the dark mysteries of Theseus from the comfort of your sofa! As the title says this update adds native gamepad support to The Swapper. We've put a big effort into making playing with gamepad feel natural by adding snapping support to the map and reworking all menu controls. The game also supports rumble on some controllers. The update should be automatically downloaded by Steam. If that doesn't happen a Steam client restart should fix the problem. |
| Gamepad + Big Picture mode update is out! | 2014-01-11 | Now you can explore the dark mysteries of Theseus from the comfort of your sofa! As the title says this update adds native gamepad support to The Swapper. We've put a big effort into making playing with gamepad feel natural by adding snapping support to the map and reworking all menu controls. The game also supports rumble on some controllers. The update should be automatically downloaded by Steam. If that doesn't happen a Steam client restart should fix the problem. |