FEZ — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| FEZ 1.12 | 2016-08-19 | Update : there have been additional, smaller updates to FEZ 1.12 since its original release, see changes here : https://github.com/renaudbedard/fez-1.12-issues/wiki/1.12-Update-Changelog -------- A bit more than a year ago, work on FEZ 1.12 officially started. The goal of this large update to the Windows PC/Mac/Linux version of FEZ was the following : Cut dependencies to OpenTK, the platform framework used by FEZ on Windows. I have had problems with it from the start, from sound card detection issues to windowing problems, to VSync and fullscreen issues… I wanted to give SDL 2.0 a shot, to see if it fares better.Have more efficient music stre |
| FEZ 1.12 | 2016-08-19 | Update : there have been additional, smaller updates to FEZ 1.12 since its original release, see changes here : https://github.com/renaudbedard/fez-1.12-issues/wiki/1.12-Update-Changelog -------- A bit more than a year ago, work on FEZ 1.12 officially started. The goal of this large update to the Windows PC/Mac/Linux version of FEZ was the following : Cut dependencies to OpenTK, the platform framework used by FEZ on Windows. I have had problems with it from the start, from sound card detection issues to windowing problems, to VSync and fullscreen issues… I wanted to give SDL 2.0 a shot, to see if it fares better.Have more efficient music stre |
| FEZ v1.11 Patch Notes | 2014-06-24 | Hey there! Right on time (sort of) for the Summer Sale, here's a juicy update for FEZ. The Windows version is the first to update, Ethan is working on the Mac and Linux updates as I type this; shouldn't take more than a day. Without further ado, here's the changelog : Screen will no longer pillarbox, only letterbox, whichever resolution is chosen. This enables arbitrarily wide resolutions (multi-monitor) Added borderless fullscreen toggle in video settings menu (workaround for AMD flickering bug) Added power saving mode (-ps), also accessible through Launch Options dialog. This mode may make the game run at a slightly lower framerate than you |
| FEZ v1.11 Patch Notes | 2014-06-24 | Hey there! Right on time (sort of) for the Summer Sale, here's a juicy update for FEZ. The Windows version is the first to update, Ethan is working on the Mac and Linux updates as I type this; shouldn't take more than a day. Without further ado, here's the changelog : Screen will no longer pillarbox, only letterbox, whichever resolution is chosen. This enables arbitrarily wide resolutions (multi-monitor) Added borderless fullscreen toggle in video settings menu (workaround for AMD flickering bug) Added power saving mode (-ps), also accessible through Launch Options dialog. This mode may make the game run at a slightly lower framerate than you |
| v1.09 and v1.10 Patch Notes and Humble Bundle! | 2013-09-17 | Hi! 1.09 and 1.10 rolled out within the last 7 days, here are the release notes if you missed them : 1.10 Fix issue with Gomez being launched in the air in the connective rails industrial level Removed stray collision tile in bell tower level Added launch option for the game not to pause when exiting focus state Fix issues with disabling Steamworks via the launch option (since 1.09) Fix for issue with brightness control and the CMY cave (since 1.09) Fixed intermittent hang while loading the final cutscene (since 1.08) 1.09 Music streaming thread uses much less CPU time, should drop CPU usage by 50% on most systems Added brightness control in |
| v1.09 and v1.10 Patch Notes and Humble Bundle! | 2013-09-17 | Hi! 1.09 and 1.10 rolled out within the last 7 days, here are the release notes if you missed them : 1.10 Fix issue with Gomez being launched in the air in the connective rails industrial level Removed stray collision tile in bell tower level Added launch option for the game not to pause when exiting focus state Fix issues with disabling Steamworks via the launch option (since 1.09) Fix for issue with brightness control and the CMY cave (since 1.09) Fixed intermittent hang while loading the final cutscene (since 1.08) 1.09 Music streaming thread uses much less CPU time, should drop CPU usage by 50% on most systems Added brightness control in |
| v1.08 Patch Notes | 2013-08-10 | Hey! Somehow I never posted any update on here. Mea culpa. You can see patch notes from earlier versions on our support page on GetSatisfaction : https://getsatisfaction.com/polytron/updates/recent Anywho, here are the changes in v1.08, which just went live minutes ago : - FEZ Launch Options UI (FEZ_LaunchOptions.exe) allows you to toggle non-ingame options for troubleshooting - Added a --no-lighting launch options (accessible with the tool) which disables the lighting pre-pass, and can make the game run smoother on older GPUs - The game now backs up your save file when finishing a playthrough to the "SaveSlotN_Ending", in case you want to re |
| v1.08 Patch Notes | 2013-08-10 | Hey! Somehow I never posted any update on here. Mea culpa. You can see patch notes from earlier versions on our support page on GetSatisfaction : https://getsatisfaction.com/polytron/updates/recent Anywho, here are the changes in v1.08, which just went live minutes ago : - FEZ Launch Options UI (FEZ_LaunchOptions.exe) allows you to toggle non-ingame options for troubleshooting - Added a --no-lighting launch options (accessible with the tool) which disables the lighting pre-pass, and can make the game run smoother on older GPUs - The game now backs up your save file when finishing a playthrough to the "SaveSlotN_Ending", in case you want to re |