Grapples Galore — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Minor Bug Fixes & Latency Fixes - 19/02/2025 | 2025-02-19 | In this update I've fixed some bugs with certain Steam achievements and increased the game's tick rate. People were experiencing latency issues, particularly in the new obstacle course game mode, and this tick rate change should help. Enjoy! |
| Grapples Galore Is Finally Leaving Early Access - 07/02/2025 | 2025-02-07 | I'm happy to announce that Grapples Galore is finally leaving early access and with this comes the biggest Grapples Galore update I've ever released. I've added: A new map called "Facility" An obstacle course game mode A sniper weapon A visual overhaul to all old maps 10 person lobbies Improved grappling hook physics Smoother camera movement 1 new cosmetics pack 1 new hat pack 1 new free outfit Gun frog cosmetics Updated character customization UI Minor updates to other menus 2 new achievements I've packed this update with a lot of small details as well for you guys to discover on your own! I've put a lot of effort and care in to this update |
| 2 New Maps! - 07/11/24 | 2024-07-11 | Hey all! A new update is out now with 2 new maps and an updated main menu! These new maps are Skyscraper and Feast. As some of you may know, I recently ran a workshop map making competition on the Grapples Galore discord. Feast is the winner of that competition and was designed by the players Kevin and Fat Boi. Check out the new update and let me know what you think of these new maps! |
| Workshop Map Competition | 2024-06-21 | Hey all! I am currently running a workshop map making competition on my discord. If you have an idea for a map that you want in the official map pool and you want a chance at winning free DLC, be sure to participate! Here is the link to the discord: https://discord.gg/XdgwrB6cDB More information about this competition can be on the discord or you can check out the video I made on the last competition! Last Competition Video: https://youtu.be/RqT12w2NBqc?si=RAVjQVZQeNFwxdj0 |
| Gun Game! - 17/06/24 | 2024-06-17 | Hey all! A new game mode, Gun Game, is out now! Check it out and let me know what you think and what other game modes you would like to see in Grapples Galore. |
| A few quality of life changes - 09/06/24 | 2024-06-09 | Hey all! Sorry for the wait, I've been pretty busy lately but have managed to fit in some time to make some quality of life changes. Bug fixes: - Fixed join/leave messages so they show for everyone - Small UI fixes - Made explosion particles fade out smoothly - Repeated weapons spawns fixed - Fixed the bug where players sometimes join with another players old KDA - Fixed map cycling. All maps must now play before a new one is selected instead of fully randomized map cycling Quality of life changes: - Low health effects - You can now look straight up and down - Player is semi-transparent now when the camera is too close - Increased weapon pick |
| New Map! - 07/05/2024 | 2024-05-07 | Hey all! A new update is out now with a brand new official map, Islands! This map was designed by a player called Arcrine for the 1st official workshop map competition. Let me know what you guys think! Be sure to join the Discord if you want to participate in future competitions (the link can be found in game) Alongside this new map I added a few other things: - Join/leave messages - KDA's stay when you leave and rejoin a match now I also fixed a few things: - Fixed burst rifle acheivement - Fixed machete hitbox - Fixed bounty sound effect bug - Fixed railgun charge bug when picking up weapons - Updated Russian translations |
| Steam Achievements Overhaul - 31/03/2024 | 2024-03-31 | Hey all, this update is a fairly small one. I just added a bunch of new Steam achievements and removed some of the ones I didn't like. Good luck trying to unlock them all and let me know what you think of these changes! I also improved some of the Russian and Spanish translations. |
| New Cosmetics! - 19/03/2024 | 2024-03-19 | Hey all! A small new patch is out now that includes some minor gameplay changes. These are: - Reduced aim assist and improved hitboxes (this raises the skill ceiling so please let me know what you think about this). - The railgun has been buffed and now has a visual indicator for its charge up and a reduced charge time! Alongside that though there are 2 new cosmetics packs that will be released soon and the price of the original cosmetics pack 1 has also been reduced after much request :) If you want to support me and my games development, please consider checking these out! |
| Weapons Overhaul - 2 New Guns! | 2024-03-01 | Hey all, a new update is out now! In this new update I have added 2 new weapons: - The railgun: a gun that shoots a powerful laser but takes a little while to charge up - The burst rifle: a fast firing rifle that shoots in burst of 3 I've also made some major changes to the weapons you are already familiar with though: - The rocket launcher shoots an actual projectile now instead of relying on hitscan - All weapons now have varying amounts of recoil - The minigun has A LOT of recoil (you can pretty much fly with it lol) - All weapons have been nerfed a little bit (increasing the time to kill). I've also handled some important bug fixing and b |
| New Big Changes - February 11th 2024 | 2024-02-11 | Hey all, a new update is finally out! 🎊 🎉 It's been a while since the last update. Thank you for your patience. In this new update I have done quite a lot though. - I switched networking solutions to a faster one (meaning you will have lower pings) - Refactored about half of the games code to make bug fixing easier - Ukrainian is now a supported language! - Removed the lobby for a variety of reasons (let me know what you guys think) - Moved the match settings to the main menu - Moved character customization to the main menu - Reworked main menu UI - Reworked options menu UI - Increased the speed of the countdown and changed the animation a |
| Patch Notes 03/01/2024 - Steam Workshop Support | 2024-01-03 | Hey all! A new update is finally out. Steam Workshop support for custom maps is now in the game! I have have added some related text channels to the discord if you are interested in making your own custom maps and if you wish to play other peoples maps, subscribe to them through the Steam Workshop! Alongside this I have completely revamped the train map. I hope you all like this change but I'm aware it might be a little polarizing as the train no longer moves. I had to make this change though so I could add Steam Workshop support. I have also made some back end changes that I hope will fix some of the matchmaking bugs. You can also look forwa |
| TDM out now! | 2023-11-30 | Hey all! Sorry if I have been a little quiet this past week but I have been hard at work on adding team deathmatch to the game! Team deathmatch is out now in Grapples Galore alongside some minor bug fixes. Let me know what you guys think of this new game mode! Bug Fixes: - Ragdoll movement properly synced across the network. - Barrel hitboxes and explosions fixed |
| Small Patch 23/11/23 | 2023-11-23 | Hey all, a new small patch is out now! This is just a fixed version of the patch I tried to release yesterday. In this patch I've fixed some small profile picture bugs and updated the DLC button to make it more clear. |
| Whoops | 2023-11-22 | I made a little mistake with the latest patch so I'm rewinding this change. I'll try to get a new patch out by the end of the day though. |
| Profile Picture Bug Fixes | 2023-11-22 | Hey all, a new small patch is out now! In this patch I've fixed some small profile picture bugs and updated the DLC button to make it more clear. |
| Just some small bug fixes | 2023-11-21 | Hey again! Another patch is out now, nothing particularly interesting this time unfortunately. Just some small bug fixes and a few improved translations! |
| Patch Notes 19/11/23 | 2023-11-19 | Hey all, another patch is out now! Optimizations and bug fixes: - Optimized and fixed player positions - Optimized and fixed grappling hooks (small cooldown added to prevent auto clickers and a little camera shake was added when you fail a grapple.) - Grappling hook latency issues fixed - Probably fixed the camera input randomly stopping bug (but its hard to know for sure so let me know if you still encounter it). Balancing Changes: - Bounties adjusted to activate after a 3 kill streak and each kill you get only make your bounty go up by 5 points. New Features: - Wall jumps added to help players get up ledges. Now if you grapple onto a wall a |
| Patch 18/11/23 | 2023-11-18 | Hey all! Another patch is out now. I believe this version is stable but I have changed a lot so let me know what bugs/issues you experience. I know a lot of the games current issues come from slightly unoptimized netcode so I'm going to be working on improving this issue next. New features: - Bounties: If a player has a kill streak of 5 they get a bounty of +10. This increases by 10 for each additional kill they get. Killing a player with a bounty awards you with bonus points and you can spot players with bounties because they have thick yellow outlines visible from around the map (kinda ugly visuals for now but ill fix those in the future). |
| Small bug fixes | 2023-11-14 | Hi again! Another little bug fixing patch is out. I just fixed a few little things this time around: - keybindings not saving fixed - infinite loading glitch fixed - no body on avatar bug fixed - Loading into game scene transition fixed |