Five Nights at Freddy's: Secret of the Mimic — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| VR Update | 2026-04-30 | Hey all! We promised we would be better about communication moving forward and we want to live up to that. We have decided that we are going to hold back PCVR a LITTLE bit longer. Instead of launching it and then doing a quick turnaround patch (our original plan), we are going to roll in the patch fixes and updates directly to the PCVR launch build. We are also going to incorporate fixes to some of the main issues we’re seeing in the current community playthroughs.Our goal is to launch a higher quality PCVR edition and then patch the PS VR2 version so there is complete parity between the two platforms. We are working hard with our porting par |
| Regarding SOTM for PCVR | 2026-04-28 | Hi all! We see there is some confusion about the Five Night at Freddy's Secret of the Mimic VR launch today and we want to clarify everything.We launched our PlayStation PSVR 2 update today. We are currently testing the launch build for our PCVR version via Steam.We are expecting to approve and launch the PCVR build in the next day or two and we will announce the second our team certifies it. For a little behind the scenes, the current testing is at 99.01% as of the time of this post!Our blog also has notes on our Patch 1 for PSVR 2, that will also be applied to the PCVR version as well. Sorry if there was any confusion! We will make sure to |
| FNAF:SOTM - PATCH #1 (1.004) NOW LIVE! | 2025-09-16 | Highlights & ChangesFNAF:SOTM has officially released in Asian regions!Additional languages (Chinese-Simplified, Chinese-Traditional, Japanese, and Korean) are now available!Additional FPS options (120, 144, 165, 240, and Unlimited) are now available!Conduit Puzzles are now de-coupled from FPSAdded “Time Worked” to Profile Select Menu, tracking player’s time played on that specific profileAdded tutorial cards for Data Diver port’s first interaction for either mailbox outside or the Data Diver door in Welcome ShowAdded various autosave checkpoints after lowering the Springlock Head in Workshops, in Admin Wing’s kitchen, returning back to Wareh |
| Hot Fix 1 Patch Notes | 2025-06-23 | Read Me First ⚠️Please read these patch notes with caution as THERE ARE SPOILERS! If you wish to read the more generalized/less-spoilery version, you can read our previous post to the community → https://www.steelwoolstudios.com/announcements/upcominghotfix1⚠️ Please make sure that you meet the minimum spec requirements for PC (Steam/EGS) AND that you have your graphics card drivers updated! A lot of min-spec & higher spec players have been able to resolve their at-launch crashes after updating their graphics card drivers & Windows. For further clarification, if you have:An NVIDIA graphics card, you should have the NVIDIA “GeForce Experience” |
| Details on the Upcoming Hot Fix Patch 1 | 2025-06-17 | Hello friends,Thank you all, again, for supporting us during our launch!We are hard at work investigating and fixing issues folks have been reporting. In light of that, we wanted to provide you all insight into where we're putting our efforts so you know what you can expect from our first game patch. Here's what we're focusing on right now:Fixing the automatic entryway doors not opening at the beginning of the gameFixing a soft lock players can find themselves in when attempting to access the security room deep inside the facility (no spoilers!!)Resolving various and sporadic crashes that can be experienced throughout the game (thank you to e |