STEAMYDATA

Picayune Dreams — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Steam Bullet Fest2026-06-08Picayune Dreams is 40% OFF for the Steam Bullet FestMORE FROM 2 LEFT THUMBSContract Rush DXAlso as a part of the Bullet Fest, Contract Rush DX has released its NewGame+ Update and is currently on sale!An enhanced NewGame+ Mode70 Fumbler figures have been dropped all over the world. Collect them while out on Contracts, or leave it to chance on the Fumbler machine!5 New challenge levels, each designed specifically for the 5 playable characters5 New character-specific drinks, each heavily changing the way you play that character!New dialogue added for when characters meet themselves in NG+
2026 Publisher Sale2026-02-07Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more!Picayune Dreams is 40% off!Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thCrawling Angels - Physics-based Puzzle Horror - March 1
Izu Plush is 70% funded! I took photos with it!2025-12-14Hello, everyone! Stepford here. ːNekoː The Izu plush is 70% funded! It's pretty awesome that we've already got this far and there is still a bunch of time to go. If you want to cop one, the link is there! Fingers crossed we reach 100%, and if we do, I am so desperately hoping that people will take photos of their Izus across the world and in all sorts of funny places. I recently went to a music festival called Meredith here in Australia, and I took the plush Makeship sent me as an example with me. I got all kinds of funny photos, here is some of them below!It was such a good time. Lifetime memories being made, Ninajirachi was my personal favo
Daily Deal + Izu Plush + New Game2025-12-04DAILY DEAL40% OFFWe're very grateful to have Picayune Dreams featured as a Steam Daily Deal in celebration of its 2nd Anniversary! The support from this fandom since launch has been absolutely unreal. Sharing your busted builds, theorizing on the lore, and creating a wide range of beautiful and abstract fanart.We can never pay that back in full. But hopefully this week's all-time low discount at 40% OFF is a decent start! Be sure to check out the Bundles page to see if any of those paired games appeal to you (or if you already own any of them, to see if you can snag an added discount on Picayune Dreams!) Bullet Heaven FestThis also coincides
9 Circles of Bullet Hell Bundle2025-05-13If you've been holding off picking up Picayune Dreams, waiting for the real deal to come along, look no further. Our game is now available alongside 8 other Bullet Hell titles for 1 low price in the latest Humble Bundle. AND it directly supports a meaningful charity! You can purchase the 9 Circles of Bullet Hell: A Survivors Bundle directly on Humble Bundle, which will provide you a Steam key to redeem here. The Bundle is available for 2 more weeks. But don't wait too long! The most surreal part of this is seeing Picayune Dreams positioned directly beside Vampire Survivors across all the promos! We're insanely proud of this game, and seeing i
1.1.0.182025-04-05Change: Skill Loadouts should now turn red immediately if you have less skillpoints, instead of requiring a mouseover. Change: Modding API has been expanded further. (Thank you, TabularElf!) Images and sounds can now be replaced, and there's examples of these mods in the mods folder. Fix: Fixed an interaction between free glitched Rerolls and the skill that let you use Blackholes as rerolls. Fix: Fixed Demon Horns ring not properly aligning after previous changes. Fix: Fixed C4 description to have the updated damage. Fix: Optimized suit would make "Drill Versions" go up by 2 wrongly, now they go up by just 1. Fix: Demon Wings did 2 less damag
1.1.0.172025-03-31Buff: Worn suit maximum Scale increase, 1.25x > 1.4x. Nerf: Perfected Suit can only use the free reroll if it has less than the current max amount of items. Nerf: Perfected Suit only starts with 1 Blackhole capacity. Fix: Fixed a crash where scrolling with the gamepad in the settings would cause explosions and mass devastation. :(
1.1.0.162025-03-30Change: Collection and Settings scrollbar now has a bit of deadzone when using gamepad analog. Change: XP cans setting has been reverted to 1 for everyone. Because this setting was in the game prior to the Contamination update, and then reintroduced, there was a lot of people who had the option disabled prior, forgot about it and then suddenly had performance issues unsure what had changed. This is just to put everyone back to what they'd expect, and everyone who wants it off can just turn it off again. Change: Skill Loadouts will now tell you how many skillpoints were invested into it, and also warn you if you have less than that amount, so
1.1.0.152025-03-25Hotfixed: Change: Lowered Boss Overdrive scaling to 7.5% * clamp(bosses_killed,9) * Overdrive. Fix: Fixed some of the Core values. ---- Change: Lowered Boss Overdrive scaling to 5% * clamp(bosses killed,5) * Overdrive. Fix: Fixed 'slimey'. Change: Yuki can no longer be slowed or stunned. Change: Made Boss HP bars easier to see in Fast Forward mode. Change: Boss Elemental resistance lowered, 300% > 150%.
1.1.0.142025-03-21Added: You can now swap between 4 different loadouts, so you can have different builds saved depending on what you want to do. Buff: Demon Horns initial range increased, 48 > 64. Buff: Lighter fire damage increase, 2 > 3. Nerf: Demon Horns per level range decrease, 4 > 1.5. Nerf: Demon Horns damage, 125 > 100. Buff: Missing Award elemental chances, 0.01 > 0.05. Nerf: Core bullet lifetime reduced, 120 > 60. Change: Core bullet spread reduced from 6 to 4. Change: Core aiming will now be better aligned with the Cursor as it levels up. (Thank you, CryptixDT) Change: Boss Health gain per Overdrive level, 40% > 15% * clamp(Bosses Killed,10). (pleas
1.1.0.132025-03-19(Hotfixed) Fix: Fixed a bug were accidentally Shock and Ice were flipped with their proc chances. Fix: Fixed Universal Education not being properly renamed. Change: Made Strikecall explosions less deafening. Change: Made Chain Grenades less deafening. --- Buff: Psycho Helmet stranger moves slightly faster the longer it exists. Nerf: Psycho Helmet stranger starting speed lowered. Change: Psycho Helmet stranger stops moving when hit. Change: The area modifier name will be displayed in the top left for as long as it's active. Change: The Blackhole HUD at the top of the screen will now draw beneath the other HUD elements. Change: Destinations wit
1.1.0.122025-03-17Added: Gave Elemental suit a unique passive. Buff: Elemental suit starting cooldown changed from -50% to -20%. Nerf: Elemental suit all starting elements dropped from 5 to 3. Change: Modding API updated, you can now enable mods independently with the ini file in the game folder. Change: The chosen upgrades on the right side HUD will raise and lower if you have so many that it would be normally obscured by the HUD and go offscreen. Buff: 'Leech Education' has been renamed to 'Universal Education', and now works on Eggcats, Turrets and Daggerfish. Buff: Flamethrower cooldown, 7.5 > 5. Buff: Midas Hand damage buff, VERSION * XP_MOD > ((2 * VERSI
1.1.0.112025-03-15Change: Doubled the amount of backups the game makes. Change: Halo's description is updated. Change: Catspeak modding API has been reimplemented and you can now mess with it. I left some examples in the game's folder. Special thanks to Katsaii and TabularElf for creating Catspeak and GMLspeak respectively. Since this is still early, some changes might happen in the coming days that requires you to rewrite your code. Change: Made Halo shields regenerate 3x faster after a boss kill. Change: Adjusted how 50 Mortality Boss is displayed in the Collection. Fix: Battery Saver will now work properly with the reworked Halo. Fix: Dodge will now work pr
1.0.1.102025-03-09Added: Gave Versatile suit a unique passive. Change: Centas can no longer pass through wormholes, due to issues with their bound spinning bullets flying super duper fast. I might fix this later, but for now, consider it a funny quirk about the centas. hehe :) Change: Even more themes were added to the 'randomize song' pool. Change: After 50 Mortality, even more songs are added to the pool. Change: Defense Turrets will now individually randomly choose if they should defend you or if they should shoot the enemy nearest to them. Effectively doing both about 50% of the time. Change: In the collection, if you've surpassed 25 Mortality, the newer b
1.1.0.92025-03-08Change: 4x distance required for unique pickups to be deleted. Change: 'Wall' mission will now work on shielded hits as well. Change: Adjusted how Horns scale with projectile speed. Change: Horns now cap out at 4x animation speed. Change: Hitless has been changed to Hits, to show how many times you were hit. Change: Made it so that some of the Freeplay cheats scale with 0.01 instead of 0.1. Fix: Fixed a bug where Collection item counts were being updated while playing Freeplay mode. Fix: Fixed a bug where you couldn't 'true flawless' the Biker. Fix: Crit Explosions can no longer create other Crit Explosions. Fix: 'Restore Save' will remember
Schism v1.0 🔹 OUT NOW ♦️2025-03-07After 16 months in Early Access, Schism is now in v1.0! You can read this post from the developer if you want a fall breakdown of everything added during that time. KEY FEATURES Switch Frequencies to dodge through a red/blue bullet hell 230+ Relics to power up with 60+ Weapons with 40+ Mods and "Meta-Mods" 26 gods to worship, which serve in place of Classes 8 Main Stats to customize as you level up Too many secondary stats to count A pool of 12 Floors, mixed together for each new run 17 bosses each offering unique challenges MANY more layers to discover as you play! 30% OFF ALL WEEK https://store.steampowered.com/bundle/51187/Schism__OST/ Pic
1.1.0.82025-02-25Fix: Found the reason the voice lines weren't playing. Whoopsies! Fix: Fixed 'damange' spelling mistake. Fix: Statue of Metamorphose now properly applies Curse. Change: Made it more obvious you need to click ON the arrows to adjust Overdrive. Change: Monthlies and Dailies are unlocked by default now. Change: The Chainsword will no longer 'automatically' unlock if you owned the associated achievement prior to the update. I wanted there to be a grace period where the majority of players could get it as soon as they booted it, but now that people are resetting their games, they're automatically being given the weapon no matter what - If you miss
1.1.0.72025-02-24Change: Moved dialog sprites back to Default texture page to hopefully fix the freezes and boss voices being cut off. Change: Gave a notification saying Freeplay mode will disable progression. Buff: Scythe damage increased, 1 * Version > 2 * Version. Nerf: Cigar immunity frames, 20 * Version > 10 * Version. Fix: Umi kills weren't saving to the collection. Fix: Eludes will now check to see if they're within a certain range before dodging, to stop them running away forever if they're getting chased by Fireworks. Change: Decreased the spawn-weight of Snipers, Warpers, Exploders and Droids. Change: Higher antilag levels increases XP Cans 'xp suck
1.0.1.62025-02-23Fix: Wrong number in outfit description. Fix: Issues with Nothing items. Fix: Fixed an issue where some achievements were tied to Cyl dying, not considering her 'returning.' Fix: More changes in the Texture Pages Fix: Fixed a variety of XP giving methods making it through the Solar Flare modifier. Fix: Rigorous wasn't checking for Ghost kill. Fix: Optional bosses will check to see if another dialog is already happening before spawning. Fix: Fixed a bug where having auto-upgrade on while your mouse was over an upgrade would instantly select that one instead. Change: Starting the process of swapping out all ds_lists for simpler arrays, for opti
1.0.1.52025-02-221.0.1.4: Fix: Made some changes to how Picayune boss phases are done. Fix: Temporarily reverted pixel perfect changes. Fix: Fixed a crash relating to XP alarms. Fix: Fixed a spelling mistake in the collection. Fix: The Demon Horns circle didn't represent the real size of it. Change: Demon Horns animation speed now scales with projectile speed. 1.0.1.5: Added: "Save Nuke" in the credits will allow you to start the game fresh. Change: There is now a 45 frame delay when you can select a suit, to avoid instantly clicking on one accidentally. Change: Clarified some of the mission/achievement descriptions. Change: You can no longer interact with a