STEAMYDATA

Disfigure — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 31: New Blight Tree, Mutations, and Balancing!2026-05-11Released the 2 biggest songs on Spotify!Update Notes:New Blight Decay Upgrade Tree!4 New Mutations: Unity, Pact, Forge, Regen!Raised map2boss5 healthLowered Map 1 laser miniboss rotation speedBoss 4 & 5 attacks now leave enemies on 1 health instead of killingPause menu now shows upgrade descriptions when hovering overMorphic Orbit particle increase now counts shield activations Echo Fuse Vision Circle Duration: 1.5s -> 4sFixed a bug where skipping a Mutation would disable Redline Mutation buffsFixed a bug where bullet opacity would update inconsistently, creating a jarring effectFixed a bug where certain upgrade damage couldn’t inflict Shock
Update 30: New Projectile Shield Upgrade, Mutations, Optimizations!2026-03-10New Upgrade Tree: Projectile Shield (with a Parry upgrade)!3 New Mutations!Full Settings menu is now available during runsLight Meteor Base Damage: 130% -> 200%Death Ricochet: Bullet Speed +10% -> +25%Flash Freeze: Movement Speed +20%Added loading screen to prevent crashes when restarting or going to main menu after runsCan now navigate Upgrade Menu with the inputs mapped to Movement (WASD)Reduced overall memory usageSlightly increased Blaze particle opacitySlightly adjusted Plasma Charge particle visualFixed a bug where Black Hole damage multiplier wouldn’t applyFixed a bug where many game objects wouldn’t unload properly after returning to
Update 29: Hotfixes!2026-01-29Edited certain Weapon Perks for Grenade LauncherSolo Vision now affects Akimbo Sentinel, Laser Spotlight, Tracer RoundsTank Mutation will always gain 2 Full Hearts Wither Mutation implementation changed to multiply after existing enemy speed debuffsMutation screen clears now won’t work on bossesDefault FPS cap set to 120Fixed a bug where 14+ hearts covered in-game timerFixed a bug where weapon purchase button would disappear Fixed a bug where arrow keys, R couldn’t be rebinded in settingsFixed a bug where Melee Width/Speed would display in upgrade descriptions
Update 28: New Grenade Launcher, Upgrades, Optimizations!2026-01-25MAP 3 IS WORK IN PROGRESS! (:Gameplay/Upgrade UpdatesNew Weapon: Grenade Launcher!New Upgrade Tree: Blind Shot!New Mutation: Solo Vision!Saw Launcher Damage: 6 -> 8Laser Catalyst Damage: 9 -> 10Added a slight damage cooldown for Morphic Orbit to prevent too many hits per secondSingularity Anomaly Change: Singularity will absorb any type of projectile, and will automatically collect up to 30 EXP the instant it reactivates.Increased Map2Boss5 healthMorphic Orbit Damage Increased: 175% -> 225%Guided Asteroid Damage Increased: 250% -> 500%Visual UpdatesRemoved Vision Circles from enemy attacksDamaging enemies will now outline certain parts to mak
Update 27: Unity Vulnerability + Small Changes2025-10-09Small patch to address a security issue related to Unity, please update your game before playing again! More info: https://unity.com/security/sept-2025-01Game Build Size ReducedIncreased EXP Gain past 20 minutes Corrected Laser Catalyst Price from 50K to 200K Credits
Update 26: New Laser Catalyst, Upgrade Changes, Bug Fixes!2025-09-30Leaderboards have been reset!New Weapon: Laser Catalyst!New Mutation: Morphic Orbit!Doom Rounds and Shrapnel reworked into separate upgrade trees with new perks!Adjustments to Boss Health Scaling Adjustments to various boss soundsHealth cap added to Bosses 4 and 5 on both mapsAdjustments to damage number appearanceAdded an option to skip Mutation Screen Intro ParticleMutation Pickup now despawns if not picked up until next bossMap 2 enemies given a central hitbox: Boss 2, Enemy 4, Enemy 10Fixed a bug where Crippling Fragments upgrade would set enemy speed to zeroFixed a bug where Piercing would work inconsistently on enemy legsFixed a bug whe
Colossus Part 2 Update: Map 2 Rework, New Upgrades and Mutations!2025-08-03MAP 2 REWORKReworked first 3 boss fights with new attacks10 new Miniboss enemies2 new boss fights2 new basic enemiesGameplay/Upgrade UpdatesNew Upgrade Tree: Stab Snares (includes a dash!)Damage cap raised from 999,999 to 999,999,999Debuffs to Movement Speed will now also affect Boss/Minibosses to prevent undodgeable attacks Boss/Miniboss rotation speed adjusted to prevent snappy movementAdjusted boss health scaling to be more consistent across different buildsSaw Launcher, Guided Laser, Guided Missile, Singularity, Cloned Sentry aiming on controller changed to follow exact position of crosshairLucky Bullet weapon perk now applies to multiple
Colossus Part 1 Update: Map 1 Rework, New Mutations System, and More!2025-04-02New ContentMAP 1 REWORK: - Reworked first 3 boss fights - 10 new Miniboss enemies - 2 new boss fights - 3 new basic enemies - New Mutations System! Unlock new permanent upgrades that can be selected during runs after boss kills! - New Callisto Current Upgrade Tree! Perk Changes- Blood Lust Upgrade now doesn’t factor in damage dealt by Combination Strike Weapon Perk - Pulse Slash Weapon Perk’s Damage Multiplier to bosses changed from +100% -> +50% - Fire Rate Nerfs added to certain Doom Rounds and Charged Rounds upgrades - Shield Barrier Nerf, reworked to recharge based off of time passed rather than kills - Charge Upgrade reworked: Temporaril
Update 23: New Gauss Katana, Upgrades, Melee Animations, and More!2024-12-31New Content- New Weapon: Gauss Katana! - New Upgrade Tree: Proximity Marker! - New swing animations for all melee weapons Changes to Existing Content- Reworked bottom path of Light Meteor Tree into 3 new upgrades: Crippling Fragments, Glaring Meteors, and Meteor Napalm - Reworked Light Target into a new expanded Upgrade Tree - EXP collection of Combustion Upgrade moved to Ring of Fire Upgrade - Slug Deflection will now cause kills with Deflected Projectiles to float EXP towards you - Projectile Split now creates 2 Deflected Projectiles instead of player bullets - Buffed the outside of Vision Damage Multiplier gains in Concealed Fatigue Upgrad
Update 22: New Pulse Rifle Weapon and Bug Fixes!2024-11-14Content- New Weapon: Pulse Rifle! - Added FPS Limit options - Optimized system of spawning centipede enemies - New slash particle for Greatsword - Visceral Slash Weapon Perk Buff : +75% additional damage when a Wind Up Strike is fully charged - Blaze Buff: Now slows enemies down by 20% - Ring of Fire Buff: Activates by damaging 3 enemies. Enemies damaged will take 40% more damage from all sources. - Shield Barrier Nerf: Movement Speed -15% - Nerfed damage gain of Guided Missile perks - Fixed a bug where a single missile would create multiple explosions at once - Fixed a bug related to damage text where some enemies would become invincible if
Update 21: New Battle Axe Weapon, Upgrade, and Teaser for Upcoming Boss Rework!2024-09-28Thank you all for the continued support and patience regarding the longer than usual wait for an update! We've been working on an upcoming boss rework update, which you can watch a teaser for here! Update Changes: New Content:- New Weapon: Battle Axe! - New Upgrade Tree: Wind Up Strike! Changes to Existing Content:- Reworked color for guided laser - Changed enemy projectile colors to red (to be consistent with the upcoming boss attack rework update) - Fixed bug where scythe duplication would still work on bosses - Can now select buttons in the level up screen with arrow keys - Optimized system for showing enemy death effects - Added a new sys
Update 20: New Akimbo SMGs, 2 New Upgrades, Optimizations, and More!2024-06-28New Content: - New Weapon: Akimbo SMGs - New Upgrade Trees: Noxious Trail, Light Meteor (Light Target upgrades moved to this tree) Changes to Existing Content: - Reworked bottom upgrade tree of Concealed Fatigue to a new Shrouded Spiral upgrade - Reworked some Singularity upgrades and visuals, and fixed a bug where Singularities would still absorb bullets after being disabled - New Map 1 Soundtrack with reworked songs and a few new ones! Buffs: Shrapnel: Bullet Damage +10% but Fire Rate -5% Burn: Enemies on Fire will now move 20% slower Firestarter: Enemies on Fire now take 30% more damage from all sources. Moved Dual Spotlight functionality
Update 19: New Railgun Weapon, Guided Laser Upgrade, Easy Mode, and Balancing!2024-04-12New Content: - New Weapon: Railgun! - New Upgrade Tree: Guided Laser! - Added an Easy Mode where you start with 2x health and enemies move slower, but score gain is decreased Changes to Existing Content: Buffs: - Buffed Shotgun damage, fire rate, and several weapon perks - Increased damage of Lightning Bolt, Guided Missile, and Burn upgrades - Slight rework of some upgrades in Guided Missile tree - Combustion now causes EXP from enemies killed on fire to float toward you - Singularity Anomaly now floats EXP toward you - Tweaks to the following upgrades: Electricity (Bullet Damage +5%) Cloned Sentry (Bullet Damage +10%, Fire Rate +5%) Sentry B
Update 18: Cloud Support!2024-03-01Implemented cloud support, weapons and credits should now be the same across all devices!
Update 17: New Saw Launcher Weapon, Charged Rounds Upgrade, and Map 2 Soundtrack2024-02-28New Content: - New Weapon: Saw Launcher! - New Upgrade Tree: Charged Rounds! - 3 new achievements: HANDCANNON UNLOCKED, SAW LAUNCHER UNLOCKED, SAW LAUNCHER EXPERT - Added a Delete Button which lets you permanently delete any upgrade from your run once every level up Changes to Existing Content: - Buffed Lever-Action Rifle: Damage 10 -> 13 - Buffed Projectile Deflection: Fire Rate -35% -> -20% - Reduced Guided Missile cooldowns - Added a slight delay between the projectiles fired by Singularity Explosion - Added a limit to the number of projectiles that Death Row can create to prevent infinite loops of shrapnel - Added a new song for Map 2 end
Update 16: Bug Fix and QOF2024-01-24- Fixed a bug where an enemy would be invisible - Added a feature where hovering over an unlocked upgrade in the level-up menu will show the upgrade's description
Update 15: Bullet Collision Fix2024-01-21Improved collision detection for very fast-moving bullets.
Update 14: New Handcannon Weapon, 2 New Upgrade Trees, and More!2024-01-20New Content: - New Weapon: Handcannon! - New Upgrade Trees: Ricochet Rounds and Cloned Sentry! - Added 2 seconds of invincibility after level-ups to address complaints about taking damage directly after leveling up Changes to Existing Content: - Buffed and slightly reworked Singularity, Burn, and Bleed Upgrade Trees - Wild Fire Bursts can no longer trigger more bursts - Tweaked the reduction of enemy spawn rates after the first boss to address complaints about the gameplay pacing - Bullet Zone and similar upgrades will now only count a shot as missed if it was directly fired from the player, not an upgrade - Bosses can no longer be frozen - A
Update 13: Bug Fixes and Alt-Tab Support2024-01-01- Fixed a bug where the cursor color would reset to white in the main menu - Fixed a bug where the first map's 3rd boss would spawn with very low health - Alt-tabbing will now mute game audio and pause the game
Ophidian Update: New Map and Optimizations2023-12-31- New map with 10 new enemies and 3 new bosses unlocked by completing first map on Hard Difficulty - Optimized performance regarding damaging enemies - Added a particle trail following the player while moving - Added a shadow outline to damage text to increase its visibility - Slightly nerfed Minigun's Fire Rate - Buffed Guided Missile upgrades: Explosion Chain, Phosphorus Missiles