STEAMYDATA

Out of Ore — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Beta Hotfix Update!2026-07-01Hello everyone!We have fixed and tweaked some more bugs and issues players have reported and continue on some more reports we have received. Remember this is optional Beta update and it is being polished thanks to those who wish to be part of beta testing and reporting. We remind to always send in bug reports and huge help is if you can describe issue as detailed as possible. Including game version ( you will see it on main menu , usually like V0.35.5511 for example) How it happens? What causes it. How to duplicate it. If issue is vehicle(s) , which one?. Also your discord/steam name or email so we can reach out to you If necessary for additi
Beta Hotfix Update!2026-06-26Hello everyone and happy friday!Team has worked another patch of fixes and improvements! There will be more fixes addressed and big thank you for everyone who has helped us finding bugs during beta testing ! Remember this is optional Beta update and it is being polished thanks to those who wish to be part of beta testing and reporting. We remind to always send in bug reports and huge help is if you can describe issue as detailed as possible. Including game version ( you will see it on main menu , usually like V0.35.5511 for example) How it happens? What causes it. How to duplicate it. If issue is vehicle(s) , which one?. Also your discord/ste
Beta Hotfix Update!2026-06-25Hello everyone!We have been working on fixing more of reports the community has sent to us and here is another hotfix! We will continue refining game as well fixing any bugs beta players have sent to us! Remember this is optional Beta update and it is being polished thanks to those who wish to be part of beta testing and reporting. We remind to always send in bug reports and huge help is if you can describe issue as detailed as possible. Including game version ( you will see it on main menu , usually like V0.35.5511 for example) How it happens? What causes it. How to duplicate it. If issue is vehicle(s) , which one?. Also your discord/steam n
Beta Hotfix Update!2026-06-24Hello everyone!We have now fixed couple more bugs that has been reported, and will continue to work on rest of them ! Remember this is optional Beta update and it is being polished thanks to those who wish to be part of beta testing and reporting. Remember to always send in bug reports and huge help is if you can describe issue as detailed as possible. Including game version ( you will see it on main menu , usually like V0.35.5511 for example) How it happens/what causes it, how to duplicate it. if issue is vehicle(s) , which one? (not always that all same category vehicles have same issue). Also your discord/steam name or email so we can cont
Beta Hotfix Update!2026-06-24Hello everyone!We've just released a small hotfix to address some of the issues reported by the community.We wanna say thank you to everyone who opted into the beta branch and helping us test the beta update. It helps us track down bugs and fix them faster!There is more that we are still working on and we encourage players who are playing Beta to send in their bug reports if they find something broken, not as it should or not working. Would be greatly appreciated if you could describe as detailed as possible when writing a bug reports. You can find link to bug report in game menu or use Bug Report Link .If you wish to play beta branch and try
New Beta Update 0.35!2026-06-23Surprise everyone!The long wait is finally over and its time to reveal our Secret Project! It is now available for the beta branch!Make sure to check out the newest trailer in Store page to get a first look of our secret project !Besides secret project reveal, this update brings also a wide range of additions, improvements, fixes, and balancing changes across the game. From the brand new Moivaara map and progression updates to vehicle improvements, visual upgrades, quality of life features, and much more, this is one of the largest updates we've released so far.A lot that has been tweaked, added and changed, we have highlighted just some of t
Community Creations #42026-06-17Hello everyone! Welcome back to another Community Showcase!We hope everyone enjoyed the Development update news and shared little bit of insight to what's coming! There has been bit more that has been revealed on what's coming. Meanwhile lets dive into this weeks creative builds , moments and screenshots players have shared with community . As always, we hope these showcases can provide some inspiration for your own projects and future builds.Think you've built something worth showing off? Share your screenshots on Discord (#ooo-screenshots) or Steam and you might be featured in a future Community Creations showcase.Lets take a look at some o
Development News!2026-06-16Hello everyone!We know many of you have been eagerly waiting for more news about the upcoming update, and we completely understand the anticipation.Team as put significant amount of work into this update, and it is now in the hands of our testers who are helping us identify areas that may still need adjustments, balancing, or critical bug fixes before it can be pushed out.At the same time, development hasn't slowed down. We have continued refining features, improvements, making additional tweaks, same time resolving both newly discovered as well as older bugs.We do not currently have a release date to share, but we're happy with the progress
Community Creations #32026-06-10Hello everyone! Its time for another weekly Community Showcase!It's once again time to highlight some of the awesome screenshots, builds, and moments shared by the Out of Ore community.Every week brings something different, and that's what makes these showcases so much fun to put together. There is so many creative players posting their screenshots and its interesting to see what the community comes up with next. We've also got a lot of progress done for next update and we're looking forward to sharing it in the next development news very soon.As always, we hope these showcases can provide some inspiration for your own projects and future bui
Community Creations #22026-06-03Hello everyone! Welcome back to another Community Creations showcase!Once again, we've picked out a couple of awesome screenshots and creations from the community to share with everyone on this weeks showcase. We loved your feedback from previous one and would like to continue this series, giving everyone something to enjoy while we continue working on upcoming news and update.A big thank you to everyone who continues to share their creations with us. We love seeing what you build, and we can't wait to see what comes next. As always, we hope these showcases can provide some inspiration for your own adventures, projects, and future builds. If
Community Creations #12026-05-27Hello everyone and welcome to our very first Community Creations showcase!One of our favorite things is seeing what all of you are able to create in Out of Ore with the resources available in the game. There are so many creative players sharing their work on Discord and Steam screenshots, and there’s always something new and awesome popping up. So it would be only fair to share this with everyone. Whether it’s huge mining sites, creative city builds, beautiful views, crazy industrial setups, or unexpected moments with friends, the community constantly surprises us with what people create in the game.While a lot of work is constantly happening
Development News!2026-05-22Hello everyone!We wanted to share a broader news update on what has been happening behind the scenes recently and give some insight into the current direction of development.Over the past weeks, work has been continuing across multiple areas of the game, including vehicles, economy systems, visuals, world improvements, bug fixing, optimization, and preparation for future content. At the same time, a significant amount of development has been dedicated to a secret project that we’re not quite ready to fully reveal yet.A lot of preparation work is currently underway for upcoming internal testing phase, and we’re excited about the direction thin
Friday News!2026-05-08Hello! ːsteamhappyːThis week, we're finishing up, so now most of the excavators are ready for internal testing. The drophatch Cable Excavators are the latest to get the upgrades, while the attachment excavators are the only excavators left to do before we have finished going over all vehicles with upgrades.We will also start to phase out the Friday news for a better style of announcements that will happen when we have something to announce, since we want to make reveal videos/posts for the "cool" stuff and that doesn't work very well in combination with weekly progress posts, because it limits us to only disclosing very little of what we are
Friday News!2026-04-24Hello! ːsteamhappyːThis week, We've been putting a lot of work into haul trucks and dumpers, refining how they interact with terrain and materials to make them feel more capable and realistic. Dirt interaction issues have been ironed out, and overall bed and tipping behavior has been significantly improved. On top of that, we've added an exciting new ability, haul trucks and dumpers can now spread dirt and gravelDumpers lined up during testingDumper spreading gravel, this works nicely at 10-15kmh. Meanwhile, the rest of the team has been hard at work on our upcoming secret project (Yeah this is a big project, but it is a free update for the g
Friday News!2026-04-17Hello! ːsteamhappyːThis week, we started bringing sorters and stackers into the game, working on getting them functional and playable. Alongside that, we're continuing to tune and tweak the paver, improving how it adds material to the road, how it follows the screed, and ensuring more consistent asphalt usage.We also kept up the refinement work we discussed earlier, carrying recent dozer and grader improvements over to wheel loaders and excavators. This includes fixing dirt-interaction issues, improving bucket behavior, and developing new dirt-handling functions while exploring additional capabilities for these machines.Tracked stacker and pl
Friday News!2026-04-10Hello! ːsteamhappyːThis week, we pushed the paver forward with several improvements and long‑requested features, making it better by making it add material to the road, following the screed, and ensuring more consistent asphalt usage.We also continued the refinement work we discussed earlier, bringing recent dozer and grader improvements over to wheel loaders and excavators. This includes fixing dirt‑interaction issues, improving bucket behavior, and developing new dirt‑handling functions while exploring additional capabilities for these machines.Paver now really puts "down" asphalt (or whatever material is fed to it) Asphalt surface now gets
Friday News!2026-04-03Hello! ːsteamhappyːThis week, part of the team shifted focus toward bringing the same level of refinement we recently introduced for dozers and graders over to wheel loaders and excavators. Our goal is to elevate digging and material‑handling behavior across these machines so they feel cleaner, smoother, and more consistent.We’ve already resolved a number of issues related to dirt cutting and interaction. These fixes address cases where buckets could become stuck during digging.We are also developing a new suite of dirt functions tailored for loader buckets and excavator implements to improve visual feedback and overall immersion. We’re also
Update 0.342026-03-27Hello! ːsteamhappyː Update v0.34.4707 This update focuses on performance improvements along with refinements to the dozers and graders. We now feel confident pushing the beta to the default branch, as it delivers major upgrades to the dozers and resolves a large number of frustrating bugs and performance issues.With this update out, we’re shifting our attention to the next phase. That work will continue improving dirt handling, likely with additional tweaks to dirt pushing, but the main focus will be on enhancing the excavators, loaders, and the rest of the vehicle lineup to bring them to the next level. Changlog v0.34.4707Fixed an issue wher
Beta Update 0.342026-03-20Hello! ːsteamhappyː Beta update v0.34.4705This update is focused on performance improvements and tweaks to the dozers and graders How to join the beta 1. Right-click on "Out of Ore" in your Steam library and select Properties. 2. In the Properties menu, click on Betas from the left sidebar. 3. Select "beta - Latest beta for players" from the dropdown list. 4. The beta should begin downloading automatically. Changlog v0.34.4705Fixed an issue where the character input is disabled after getting into a drone from the vehicle list and then exiting itFixed explosives offset in snap mode Changlog v0.34.4704Improved graders' ability to push dirtReduc
Beta Update 0.342026-03-13Hello! ːsteamhappyː Beta update 0.34 is here! This update is focused on dirt pushing machines and QOL improvements to the building and production systems. How to join the beta 1. Right-click on "Out of Ore" in your Steam library and select Properties. 2. In the Properties menu, click on Betas from the left sidebar. 3. Select "beta - Latest beta for players" from the dropdown list. 4. The beta should begin downloading automatically. Changlog v0.34.4700 World & Performance- World deformation now auto-selects an optimal thread count based on your CPU (configured on first launch after the update)- Voxel edits now cache nearby values and materials