Pax Dei — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| What we’ve been working on | 2026-04-24 | Hello Paxians,We’ve seen your feedback regarding the recent lack of communication, and you’re right, it’s been quieter than it should have been. So, let’s take a moment to walk you through what we’ve been working on over the past few weeks.Following the Spring update, a significant portion of the team shifted its focus to debugging and stability. Some of you encountered issues, notably around building collapse, and addressing those required more time and resources than initially expected. These kinds of problems aren’t always quick fixes, but they’re critical to ensuring the game remains stable and reliable.At the same time, we’ve also been w |
| Patch Notes - Spring update Hotfixes [Updated April 29] | 2026-04-02 | Bugfix - April 29Fixed a new issue that caused NPCs to accumulate over time, requiring daily zone server restarts.Bugfixes - April 24Fixed two separate issues causing Zone server crashes.Bugfixes - April 21Fixed issues that could lead to the unexpected destruction of building pieces, including cases where building decay could incorrectly destroy connected structures that should not be affected.Fixed an issue where the map would load slower than expected, regardless of graphics settings.Fixed an issue where sunlight was incorrectly visible inside enclosed buildings that have no windows or openingsVarious localization fixesFixed some Discord-re |
| Spring Content Update is Live | 2026-03-30 | Hello Paxians, After two weeks of successfully testing the new content update on our test shard, Arcadia, we’re excited to announce that the spring content update has been deployed to all live shards. This content update adds quite a few new features, among which are:Dueling,Map improvements, with a new legend,Hide helmet option and sheathable weaponsChanges to failed craft and material recovery,Take-all and Quick-stack buttons for all containers. Take-all is also available for processing crafters,Bow improvements,More graphical settings (lower and higher options available)And much more. You’ll find the complete release notes in a previous ar |
| Spring Update, Release Notes | 2026-03-13 | Hello Paxians,Here are the full release notes of the Spring update patch. This new content and fixes were first deployed on Arcadia, the Public Test Shard, two weeks ago, and are now live on all our shards.Check the complete Patch Notes for the detailed changelog.Inventory Management\PTS Phase]Added “Quick Stack” action to containers. Moves items from your inventory into the container if the container already contains that item, making it faster to stack and organize resources.Added “Take All” action to containers and processing crafters. Attempts to move as many items as possible into your inventory from a container (starting from the bottom |
| Patch Notes & Known Issues - Spring Update | 2026-03-13 | This patch was deployed on Arcadia, the Public Test Shard, about 2 weeks ago and is now live on all our shards.Check the complete release notes for more details on added features and changes.GameplayDuelling is now possible in Pax Dei; you can provoke another player in a duel from the overlay menu when in front of them or from the chat with /duel \.Bow combat should now feel more responsive. If you hold LMB while drawing a new arrow after firing the previous one, your character will seamlessly transition into aiming and shooting once the draw is complete. You can still cancel before the aim circle appears.Added “Quick Stack” action to contain |
| Patch Notes – Verse 5.1.2 Hotfix 1 - Build Version 44.16.8191 | 2026-02-27 | UIFixed an issue where the settings shortcut \ key was unresponsive in the General tab of the Chat menu.Fixed an issue when the "Equip" button for wearables in equipment would be greyed out when at least one item in the category could be equipped.Players no longer need to manually select an item even when there is only one to choose from.Made changes to how mining works in an attempt to fix the reported mining issue.GameplayFixed a recurring issue with a duplicate “ghost corpse” being summoned instead of the proper party member corpse.PerformanceFixed performance issue when equipping some wieldables in densely built areas.LocalizationFixed va |
| Patch Notes - Verse 5 - Patch 1.2 - Feb. 20 | 2026-02-20 | Patch Notes Crafting XPWe’ve made a major pass on crafting XP across Blacksmithing, Weaponsmithing, Armorsmithing, Tailoring, and Leatherworking.Crafting XP is now based on the materials and effort required to make an item, resulting in more consistent XP gains across all recipes within a profession.Finished items now grant significantly more XP than before.Component crafting often grant less XP than before.Additional XP changes:Failing a recipe now grants up to 4× more XP than before.Trivial recipes now grant 3× more XP than before. (Applies to all professions.)RecipesArmor recipe difficulty has been rebalanced within each Tier to provide me |
| Future of Pax Dei - A Letter From the Team | 2026-02-13 | Hello Paxians,Given recent news about the MMO industry, it’s completely understandable that some of you may be wondering what the future holds for Pax Dei. We’ve seen your questions and concerns, and we feel it’s important to address them as directly and transparently as possible, while also sharing where we’re headed.“Are you going to shut down as other studios have recently?”No. We still have a small, but very passionate, hard-working team working on Pax Dei, and we intend to continue delivering updates regularly.Let’s be transparent: yes, we’ve had rough moments. Being an independent studio means we rely on a mix of external investment and |
| Upcoming Crafting XP changes - AMA from Discord | 2026-02-02 | Hello Paxians,As mentioned in the Master Crafting post, we’re now sharing the answers regarding crafting XP changes that will go live with Verse 5.1.2, and that will affect: Blacksmithing, Armorsmithing, Leatherworking, Tailoring, and Weapon Smithing.Crafting XP rebalance - Core philosophyWill crafting XP be directly proportional to the total material cost of a recipe (including sub-components like charcoal, oil, padding, etc.)?Yes. At a high level, crafting XP now closely tracks the true cost of a recipe, including sub-components and intermediary materials. If a recipe is expensive to make, whether because it requires rare materials, multipl |
| Upcoming Master Crafting - AMA from Discord | 2026-01-30 | Hello Paxians,Thank you for your participation in the AMA thread on our Discord server. We received quite a lot of questions, and have decided to split the answers into two parts so as not overwhelm you with information. The first part will focus on Master Crafting, and the second part, which will be published early next week, will be about Crafting XP changes. Let’s dive in!Mastercrafting - Mechanics & chancesWhat exactly qualifies as a Master Crafted item? Required skill level? Must the recipe be trivial/mastered?To answer all of that, an item will become Master Crafted if you roll a 95% success or higher when making the item. This means yo |
| Small Update with a Big Impact | 2026-01-26 | Hello Paxians,We’re hard at work on the next content update, which we already teased in our retrospective. We plan to deploy it on our Public Test Shard, Arcadia, in the next couple of weeks. Rather than introducing entirely new systems, this update refines how existing features feel, look, and connect, to make everyday play smoother, more readable, and more expressive. Let’s dive into the details.Crafting with Better ProgressionTwo of the most requested features from our latest poll relate to crafting, and we’ve already made good progress on both. Work is still ongoing, however, and these changes may not be included in the first round of tes |
| Play Pax Dei for Free with the Steam Free Week (Jan 19–26) | 2026-01-20 | Curious about Pax Dei?Try it for free on Steam during our Free Week, running from January 19, 6 pm UTC to January 26, 6 pm UTC.During this time, you’ll play on the live worlds, alongside the whole community, with temporary access to the base game, including:● A Token for one plot, to start building your personal home● Premium Status, granting XP and Grace boost● 100 Grace, in-game currency used to cast miracles (temporary buff and travel) or maintain a plot for one-month (400 Grace)Build your home, explore the vast land of Gallia, craft gear, and join other players just like regular adventurers.Accessing Pax Dei and playing for free during th |
| Patch Notes - Verse 5 - Hotfix | 2026-01-14 | Fixed an issue with Mournel trees not spawning correctly in the US East region. To prevent characters from logging out instantly if a player logs in with another character, we added a logout delay that now applies to the first one. We made several low-level changes to NPC handling and caching that should make NPCs more robust. End of the Yule temporary event - all recipes will be removed from in-game, as well as the ability to collect ingredients. All other Yule-themed crafted items will remain. Re-enabled NPC 'recycling' system (which is a system that does not delete an NPC when it despawns, but keeps it for a later respawn to reduce resourc |
| New Year Statement from Pax Dei Dev Team | 2026-01-14 | Hello Paxians,We hope you had a nice start to the year, exploring the world of Gallia and having fun in Lyonesse, while crafting lovely little Yule goats.We wanted to follow up on some important points that have been discussed over the past weeks within the community.Pending IssuesThe issue affecting the spawn of the Mournel trees in the NA region took some time to be fully identified, and as a fix was deployed yesterday on the live shards, the situation should now be back to normal.Our team continues to work on resolving the issues with NPCs spawns that are not working as intended, as well as an issue with players getting stuck in the shrine |
| Patch Notes - Verse 5 Patch 1.1 - Dec.19 | 2025-12-19 | This patch introduces significant changes to the Mournel tree-balancing algorithm to address community feedback. The issues we’re addressing are:In our first Mournel balancing, large trees dropped a significant amount of Mournwood, and when this tree type spawned, it was always the only one available in Lyonesse at the time. As a result, the optimal strategy for gathering Mournwood was to form a large, uncontestable group, undermining the intended PvP dynamics in Lyonesse.Additionally, spawn times are currently concentrated within a very narrow time window.There’s been wide speculation about how the instances affect the Mournels. We fully agr |
| Gallia’s Newsletter - Community Highlights - Dec 18 edition | 2025-12-19 | Hello Paxians,Welcome to the second edition of Gallia’s Community Newsletter! This edition features clan recruitment, public events, community-led initiatives, and a new player-built tool supporting Gallia’s markets. Let’s dive in.🛡️ Recruiting Clan — Knights of ValourClan: Knights of ValourLocation: US East - Sif \ – Inis Gallia - JuraPrimary Time Zone: North AmericaLanguage: EnglishKnights of Valour is a role-playing clan focused on growth, connection, and long-term community. Welcoming both casual and dedicated players, the clan places a strong emphasis on inclusivity, especially for adults 30+, parents, evening gamers, and weekend warrio |
| Celebrate Yule in Pax Dei | 2025-12-17 | Hello Paxians,We recently unveiled our upcoming temporary Yule in-game celebrations, and we’re happy to share that the event is now live and will run up to January 13, 2026!This (almost) month-long celebration will give you plenty of time to gather ingredients and craft our festive Yule recipes. To begin, you’ll need to craft your Yule Charm on the Log workbench. Then you need to equip it to unlock access to Yule-exclusive resources. If you unequip it, you won’t be able to see these resources. From there, you can explore all the seasonal recipes—the Little Yule Goat, the Goat Mask, the Yule Crown of Winter, and Meirothea’s Yule Flame—and even |
| Verse 5 - Patch Notes | 2025-12-12 | Hello Paxians!You can find more information about the game content and mechanics:On our websiteOn our Discord serverOn community resource sitesBattle for Lyonesse update adds significant new gameplay to Lyonesse, the open PvP area in the world of Pax Dei. For more details, you can check our post describing the Feudal Sovereignty on Lyonesse and watch our Verse 5 video showcasing the new content.Release NotesNew resource: Mournwood, which you can harvest from new Mournel trees that only appear in Lyonesse. Be careful - Fast Travel is disabled if you carry Mournwood.Mournel trees are very scarce and appear only in the world during regional peak |
| Celebrate Yule in-game | 2025-12-05 | Hello Paxians! As the year draws to a close, Yule returns once more! Last year, you discovered a short tale in video, but this season, something greater awaits in Gallia: a limited-time, full-scale in-game event!Starting mid-December - with the exact date to be revealed soon - the festivities will run for an entire month! During this time, you will have access to exclusive festive recipes to craft charming decorations for your cozy homes, stylish wearables for your Clan gatherings, and you’ll even be able to trade your creations on the market if you’re feeling entrepreneurial!Be sure to read all the details so you don’t miss a thing:The exact |
| Gallia’s Community Newsletter - Dec 4 edition | 2025-12-04 | Hello Paxians,As mentioned in our announcement from last week, we’ll regularly highlight Clans’ community events and activities. Here is our first 'newsletter'!🛒 Weekly Market – Market DeiOrganised by: Einherjar Alderman: Neri Location: US East – Sif \ – Kerys PladennA weekly Sunday meetup at 15:00 Eastern Time for buying, selling, trading, and socializing. Running since Verse 2, even before market stalls existed, this event regularly brings travelers from many valleys together to exchange goods and news.Open to all, and listed on paxdeiatlas.com under Events.Feel free to join this coming Sunday!🛡️ Recruiting Clan - PendragonAlderman: AluSe |