Road to Vostok — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| What's Next (Build 2) | 2026-04-25 | Hi!I decided that now is a good time to talk about upcoming content and what’s next for Road to Vostok.I have already discussed these topics in various places, but there hasn't been a single curated place for this information, so this post is going to be exactly that.Next StepsIt has been a little over two weeks since the Early Access launch. So far, I have implemented one patch focusing on stability, but there are still multiple issues that need to be addressed before I can start working on the next major builds on the roadmap.In a perfect scenario, I will release one more patch within a 2-3 weeks. This patch will include "missing content" t |
| Hotfix 0.1.1.3 | 2026-04-22 | Hi!Just a quick hotfix related info.Latest patch \ contained few critical / game breaking bugs. Here's the fixes \:\ Context actions could cause death when closing Interface at the same frame (Context Use) \ Context actions could corrupt items when closing Interface at the same frame (Context Unload) \ Context actions could corrupt furniture when closing Interface at the same frame (Context Place)Existing save files are compatible when updating from \ -> \.Thanks for the bug reports and sorry if these critical issues caused any loss of progress. Antti (Developer) |
| Patch 0.1.1.1 + Changelog | 2026-04-22 | Hi everyone!Here's the first patch for the Early Access build. The main purpose of this patch is to provide solutions to certain hardware issues, increase stability and fix multiple issues based on your bug reports.Existing save files are compatible when updating from \ -> \.Disclaimer: If you are using external mods, compatibility is not guaranteed.Hardware & Launch Issues (Compatibility mode)There's now a new launch option called CompatibilityCompatibility removes all GPU-driver "sensitive" graphical features from the buildEven when certain graphical features are removed, the game should look almost identicalThis option is designed for thos |
| Launch Stats & Hotfixes | 2026-04-11 | Hi everyone!Road to Vostok launched into Early Access five days ago and it has been quite a ride.Here's some info related to on-going launch and few other topics as well.Launch Stats (ATM)Copies / units sold: ~140,000Review score: Very Positive (~3k)Daily active users (avg): 25,421Twitch peak viewers: 31,891For a game with a zero-marketing budget, this launch has been extremely successful and secured the entire development roadmap for Road to Vostok.Thank you for all who have purchased the game and trusted me as a developer. I will do very best to make sure that these resources from the launch are being utilized in a responsible and smart way |
| Early Access Launch | 2026-04-07 | Hi everyone!Road to Vostok is now available on Steam Early Access!Launch price: 14,99€ | 19,99€ (25% launch discount) Regional pricing: Provided by SteamEarly Access Launch VideoEarly Access Changelog \Leave a Steam ReviewYour feedback matters and developer reads all of theseSteam reviews are extremely important for game exposureIf you feel like you're enjoying the game, please consider leaving a reviewBugs & IssuesFeel free to submit a bug report (Steam / Discord / Website)Describe the bug / issue the best you canDon't post mod related bugsShare your hardware specs (if relevant)Hardware & CompatibilityEarly Access build \ size is ~5.6GbEarly |
| Early Access Changelog [0.1.0.0] | 2026-04-05 | Hi everyone!Only a few more days until launch, so it’s time to provide the full changelog and patch notes for this upcoming release. You will also have access to an in-game changelog tool in the main menu from this point forward.Release date & timeEarly Access launches on April 7, 2026, 6PM (EEST) | 8AM (PDT).Changelog \Build name: Road - Build 1Build version: 0.1.0.0Build type: Release\ Event system\ Multi-shelter support\ Keys and locked doors\ PIP-scopes and scope options\ Native DirectX support\ Native shader caching\ Tools UI (Interface)\ Event calendar (Tools)\ Crafting menu (Tools)\ Task notes (Tools)\ World map (Tools)\ Casette player |
| Demo Reset & Rendering Changes (DirectX) | 2026-03-10 | Hi everyone!With the Early Access launch approaching on April 7, it’s time to make some necessary changes to the current Road to Vostok demo regarding rendering and drivers.Current Demo RecapTo provide some context, here is the state of the current demo:The demo currently uses Vulkan as the default rendering architecture.Vulkan has caused several driver issues, particularly for users with AMD hardware.The demo contained few critical bugs and collision issues where players could get stuck.The Switch to DirectXTo avoid these Vulkan-related issues at launch, the upcoming Early Access version will use DirectX as the default option. To ensure rend |
| Early Access Trailer & Release Date Announcement | 2026-02-01 | Hi everyone!I'm excited to announce that Road to Vostok is soon coming to Steam Early Access!Launch date: April 7, 2026.Launch price: 14,99€ | 19,99€ (25% launch discount)Early access trailer and announcement video:I also want to mention a few things, since this is my first official post here.I have been solo-developing this project for around four years now. From the start, I have tried to focus on transparency, communication and constant updates which has resulted in the following numbers:+1,000,000 demo downloads+600,000 wishlists+1000 social media posts43 Youtube videos7 demos / demo updatesHowever, when you're a solo-developer you cannot |