No One Survived — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 1.0.0.4 Update Description | 2026-03-19 | Repair all lost items transferredAfter repairing the bandit's death, it will still make a soundLocalized Translation Update |
| 1.0.0.3 Update Description | 2026-03-18 | Repairing herbal tea does not workFix abnormal actions of character melee weaponsReduce the probability of bandits making noiseRepair the production of simple cloth bags, which cannot be completed in the old archiveLocalized Text Update |
| Version 1.0.0.2 Update Notes | 2026-03-16 | Add:New feature: Timeout exit option in the tutorial interface for first-time game entryThe brand-new BGM system and the brand-new BGMThe bandits will now make noise when they detect playersNow, kills achieved with incendiary grenades and hand grenades are also countedAdded one-click transfer of similar items to the right-click menuAdded the ability to exchange key blueprints from specific merchantsAdded endurance-related featuresOptimization:Increased the maximum stack quantity of base materialsIncreased the maximum burn time of workbenches requiring fuel additionAdjustments will not refresh wandering bandits in the first 10 daysBug Fix:Adju |
| No One Survived: Official 2026 Update Roadmap Revealed | 2026-01-20 | Hello everyone, survivors!Firstly, thank you all for your continuous companionship and support. Over the past period of time, we have been attentively listening to the voices of the community and collecting thousands of valuable suggestions from players. Our team has thoroughly studied every feedback, from the tedious process of organizing backpacks to the lack of later gameplay, and we have seen the pain points mentioned by everyone.Based on these feedbacks, we are thrilled to present our annual update plan for 2026 to everyone! This is not just a timetable, but also a fulfillment of our commitment to everyone. Next year, we will strive to m |
| To All Survivors: Shaping the 2026 Roadmap Together | 2025-12-30 | Hello everyone, survivors of 'No Survivor'!As 2025 draws to a close, we would like to take this opportunity to thank everyone for their companionship and support throughout the year. It is precisely because of your feedback, criticism, and encouragement that this game has continued to evolve and come to where it is today.Now, it's time to look to the future. Our team has started working on developing the 2026 Roadmap. Before finalizing, we believe the most important step is to listen to the voices from the core community - that is, you.We would like to know:What do you most hope to see in 'No One Left Behind' in the coming year?Solicitation d |
| 1.0.0.1 Update Description | 2025-12-29 | Regenerated a loading image that looks too much like a certain gameModify the location of task tracking to not overlap with the client's pingThe repair task cannot be completed when attempting to unlock the melting furnace after unlocking itAdding an energy bar to the recipe, one vegetable+one fruit+one honey can be made |
| Version 1.0 Update Description - Happy New Year | 2025-12-27 | newly added:The handcart has added a reset buttonIn casual mode, the location of the tombstone after the player's death is displayed on the mapReduced the probability of extreme weather eventsThe status of newly added doors and windows being opened can be storedNew loading pageAdd background music (if you don't like it, you can turn it off in the settings)Added marking function, right-click on the location in the mini map to mark it as HUD, click again to cancelNew Headwear Added - Sunglasses (This Looks Cool)Add a complete set of metal construction components (including metal roofs)Add a new signal tower, which will attract zombies when acti |
| 0.0.9.5 Update Description | 2025-09-13 | Optimization:Optimize dedicated serversAdd new zombies to the zombie hordeWhen unlocking, add self illuminating light to prevent the lock from being invisible when the light chase is turned on03 Map Merchant adds automatic lights onDisable large-scale AI generation within the territory table rangeBug fixes:Fix the asynchronous generation of zombies on dedicated serversRepair 03 map laundry roomFixed that some models did not take effect after enabling ray tracing |
| 0.0.9.4 Dedicated Server Update | 2025-09-12 | Fix dedicated server crashPlease rerun the update scriptThanks! |
| 0.0.9.4 Update Description | 2025-09-10 | newly added:Added modular zombies with three different body types randomly generated, improving the diversity of zombie speciesNew explosion of red zombies, explosions can cause significant damage to buildings and can be avoided by striking limbsNew zombie movementsThe zombie with a new crawling posture is more agile in speedAdd button to turn off wandering enemiesAdded in first person, after pressing the I menu, the action will automatically switch to first person after useAdded the ability to turn on shoulder lights on bicyclesMap 03 adds a large amount of open-pit oreOptimization:Increase the distance for vehicle resetOptimize the indoor a |
| 0.0.9.2 Update Description | 2025-06-27 | newly added:Add rotary wing aircraftAdd stealth mode gameplay, where players squat down to enter stealth mode while also increasing their stealth experience. The higher the stealth level, the lower the probability of zombies discovering playersAdd elevator control panelAdd zombie and bandit groups wandering in the map (not generated within the territory table range)Add a prompt that there are no bullets when changing ammunitionOptimization:Optimize road area with high water repeatabilityBug fixes:Fix mining failure caused by long pressing the left button of the pickaxeFix the issue of player exiting the vehicle and getting stuck underground w |
| 0.0.9.1 Update Description | 2025-05-26 | Added: Added bicycle destruction functionality Added ability to use night vision while riding bicycles Added swimming sound effects Added interaction functionality for washbasins, toilets, and beds in the new map Optimizations: Improved first-person weapon animations Enhanced feedback when vehicles hit and break small trees Optimized DF122 firing mode Improved animations for weapons and medical items Bug Fixes: Fixed an issue where the "Panic" trait incorrectly affected initial items Fixed animation error when searching for items while holding a weapon Fixed braking sound effects for some vehicles Fixed chainsaw positioning when placed on wea |
| 0.0.9.0 Update Description | 2025-04-28 | Optimization: Optimize the display of spoon food texture when eating canned food Optimize new map loss generation and wild animal generation Optimize third person animations such as smoking and eating canned food Optimize the animation of firearms walking and running Bug fixes: Fix the issue of not refreshing gender data when creating new roles and switching genders Fix the issue of DLC clothing flashing on dedicated servers Fix issues with dropped maps and map collisions on new maps Fixed the issue of ID not displaying or displaying two IDs when playing multiplayer games Fixed the issue of unlimited picking up of dropped items on the ground |
| 0.0.8.9 Update Description | 2025-04-27 | newly added: A new 64 square kilometer map (Bate version) has been added to the game (note that the new map is still in the testing stage and we may make changes to it) Add a prompt when there are no arrows Optimization: Optimize weed coverage in buildings Optimize the vehicle resistance after getting off the car Optimize camera offset during third person waist shooting aiming of firearms Remake electric saw, changed electric saw to chainsaw, redone the entire set of actions and sound effects Redo all food animations and medical item animations Remake some food and medical item models Optimize the third person melee weapon attack animation by |
| 0.0.8.8 Update Description | 2025-04-03 | Optimization: Optimize the brightness of flame particles in flamethrowers Optimize the vibration effect of the explosion screen and adjust the impact range Optimized the third person melee weapon attack animation Optimize the 8x mirror effect for all firearms Bug fixes: Repairing buildings cannot hide weed issues Fixed the issue where the character's hair would not be hidden when switching person names after wearing a helmet Fixed the issue of characters not following the center of gravity and rotating in a timely manner when aiming in third person with some firearms Fix the problem of misplaced firearm accessories Fix the mismatch between fi |
| 0.0.8.7 Update Description | 2025-03-31 | New Additions: New Weapons: Flamethrower, Tec9, DF122, SAUG—available for exchange at the merchant. New Firework Items: Fireworks (attracts zombies), Firecrackers (grenade), Sparklers (torch)—available for exchange at the merchant. New Melee Weapon Repair Tool—available for exchange at the merchant. New Beginner Tutorial. Added Screen Shake Effect for first-person melee attack animations. Added Screen Shake Effect for first-person firearms. Added Dynamic Physics Effects for items on character’s back. Some Trees Can Now Be Destroyed when hit by vehicles. Explosions within 1000m of the player now cause first-person screen shake. Engine Upgrade: |
| 0.0.8.6 Update Description | 2024-12-23 | New addition: Added car deletion button Added backpack color label New items can be destroyed Added oil drums, grenades, incendiary mines, explosive arrows, decoy shells, decoy arrows, and incendiary arrows to increase the explosion and combustion effects after destruction Add pigsty door Added weapon bracket Added physical shaking of items on the back of the character Added Christmas tree lights New Christmas weapons (can be exchanged at merchants) Optimization: First person falling from a height does not trigger rolling Modify the shelf life of canned goods, fruits, and weapon durability found in the search Reduce the probability of getting |
| 2025 Update Plan | 2024-12-23 | |
| 0.0.8.5 Update Description | 2024-11-05 | newly added: Triangle buildings increase Bug fixes: Vehicle: Engine fuel consumption error, vehicle armor error, reverse fuel consumption error, repair of tilting problem for hatchback Composting bucket item disappearance error repair Window cannot be opened problem fixed Fixed errors in the location of bandit camps, warehouses, and small bungalows on the map |
| 0.0.8.4 Update Description | 2024-10-29 | Bug fixes: Vehicle disappearance repair, tire non display repair Vehicle performance adjustment Map zoom factor adjustment Plant fiber grid occupation error repair |