STEAMYDATA

The Last of Us™ Part I — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Celebrating The Last of Us Day 20252025-09-26We here at Naughty Dog are honored to celebrate The Last of Us Day 2025, our annual recognition of the franchise that has meant so much to you, our incredible fans, and the teams at Naughty Dog who have contributed to the series over the years. It’s been a busy year for The Last of Us, and we’re grateful for your incredible support of Joel, Ellie, and Abby’s journeys. So we’re excited to commemorate TLOU Day with you all in some fun, new ways: The Last of Us in the Steam Autumn Sale For PC players who have yet to play either entry on the series, good news: The Last of Us Part I and The Last of Us Part II Remastered will both be on sale starti
The Last of Us Part I v1.1.5 Patch Notes2025-07-03A patch for The Last of Us Part I is now available. This update brings over various improvements and stability fixes from The Last of Us Part II Remastered for PC and support for AMD’s latest version of FidelityFX™ Super Resolution (FSR). General Various performance optimizations Various crash fixes and stability improvements Steam Deck Improved an issue where distorted or degraded audio could be heard in certain areas AMD AMD FSR 4 support added for compatible AMD Radeon GPUs AMD FSR version is now displayed based on driver information
The Last of Us Part I v1.1.4 Patch Notes2025-01-24A patch for The Last of Us Part I is now available. This update includes the following: Feature Support Added support for AMD FSR3.1 Super Resolution Added support for AMD FSR3.1 Frame Generation General Fixed rendering issue that could appear on TVs when using NVIDIA DLSS or AMD FSR Fixed issue that could occur when interacting with a generator while enemies were still present Fixed issue where Joel's flashlight would turn on when inspecting certain artifacts despite being in direct sunlight Accessibility Fixed Text to Speech issue where "M" key was not being read when assigned to a function
The Last of Us Part I v1.1.3.1 Patch Notes2024-04-25A patch for The Last of Us Part I is now live. This update includes the following: Improved support for AMD FSR3 Frame Generation
The Last of Us Part I v1.1.3 Patch Notes2024-03-19A patch for The Last of Us Part I is now live. This update adds the following feature support: Added support for AMD FSR3 Super Resolution Added support for AMD FSR3 Frame Generation
The Last of Us Part I v1.1.2 Patch Notes2023-08-23A patch for The Last of Us Part I is now live. This update addresses fixes for visuals and user experience. Downloading this patch will trigger a full shader rebuild. Improved the blending of terrain and ground-based environmental effects like mud, debris and more throughout the game. Corrected several in-game, menu, and text-to-speech translation errors Fixed an issue that caused the adaptive trigger resistance of the DualSense™ wireless controller to stop functioning if the Triangle button was also held while aiming down sights Fixed an issue causing the spotlight speed to increase when playing at high framerates Fixed a camera shake issue
The Last of Us Part I v1.1.1 Patch Notes2023-07-18A patch for The Last of Us Part I is now live. This update addresses fixes for visuals, user experience, crash fixes, and more. It also includes platform and hardware-specific fixes. Fixed a crash that could occur when restarting a Permadeath Speedrun after dying Fixed a crash that could occur when rapidly switching through available skins Fixed an issue where reflections were not appearing in vehicles' rear-view mirrors when Real-Time Reflections are disabled (Options > Graphics > Real-Time Reflections Quality) Fixed missing rock and rock wall textures in several areas Fixed issues where players could see outside the game world in some locat
The Last of Us Part I v1.1.0 Patch Notes2023-06-13A patch for The Last of Us Part I is now live. This update primarily focuses on performance improvements, Steam Deck performance, various crashes, and more. Alongside this patch, The Last of Us Part I is now Steam Deck Verified. You will find the latest patch notes for Steam Deck below. Downloading this patch will trigger a full shader rebuild. Optimizations to improve global CPU and GPU performance throughout the game Overall improvements to texture and environment loading Improved shader compilations times Fixed a crash that could occur after changing custom controller settings Fixed a crash that could occur in Photo Mode when saving images
The Last of Us Part I v1.0.5.1 Patch Notes2023-05-25A patch for The Last of Us Part I is now live. This hotfix addresses the following fixes: General stability improvements Fixed a crash on boot impacting all Intel Arc GPUs Stability improvements for some AMD GPUs during extended playthrough We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these
The Last of Us Part I v1.0.5 Patch Notes2023-05-09A patch for The Last of Us Part I is now live. This update primarily focuses on performance improvements, reduced shader building times, and texture fidelity on Low and Medium presets. Downloading this patch will trigger a full shader rebuild. For optimal improvements to your experience, please ensure you have the most up-to-date version of your respective driver. At the time of publishing these notes, the most recent versions are: AMD Software: Adrenalin Edition 23.4.3, which includes a fix for “longer than expected shader compilation time” in The Last of Us Part I NVIDIA GeForce Game Ready Driver 531.79 Reduced shader building times Optimiz
The Last of Us Part I 1.0.4.1 Patch Notes2023-04-28A hotfix for The Last of Us Part I is now live. This patch addresses the following fixes: Fixed an issue where loading into the game while shaders are building in the background causes an infinite hang Fixed an issue where, following a crash, the crash data may submit incomplete telemetry We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are currently tracking or investigating, please refer to
The Last of Us Part I v1.0.4 Patch Notes2023-04-26A patch for The Last of Us Part I is now live. This update includes framerate optimization, graphical and texture fidelity, crash fixes, and more. We will be releasing additional CPU optimization, framerate and texture fidelity improvements in upcoming patches. Optimized CPU and GPU use throughout the game Improved texture fidelity and resolution on in-game Low and Medium settings Improved graphical fidelity on the in-game Low graphics preset, particularly water surfaces no longer appear black Fixed a crash that may occur during shader building Fixed a crash that may occur when quitting to the Main Menu Fixed a crash that may occur when dying
The Last of Us Part I v1.0.3 Patch Notes2023-04-14A patch for The Last of Us Part I is now live. This update addresses audio, UI, and visual fixes. It also includes new Audio Compatibility options and various improvements throughout the game. Important note to Nvidia users: Please be sure to download the latest version of the GeForce Game Ready driver (531.61) here. Added new Audio Compatibility options (Options > Audio > Compatibility) Output Mode: Adjust which sounds are played through the OS spatial sound driver. Select different settings if you experience muffled, missing, or unusually quiet audio. If you are experiencing abnormally quiet music or dialogue during cutscenes, for example,
The Last of Us Part I v1.0.2.1 Patch Notes2023-04-11A patch for The Last of Us Part I is now live. This update includes a highly requested improvement for the camera jitter experienced by players who use mouse and keyboard. We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us gather more data and insi
The Last of Us Part I v1.0.2.0 Patch Notes2023-04-07A patch for The Last of Us Part I is now live. This update addresses fixes for performance, user experience, visuals, and more. It also includes platform and hardware-specific fixes. Fixed a crash that may occur while quickly swapping between character skin thumbnails Fixed a crash that may occur on version 1.0.1.6 during shader loads when booting the game for the first time Fixed one known crash that would happen randomly during gameplay Updated texture streaming to reduce CPU usage Fixed an issue where DualSense and Xbox One controllers’ analog sticks failed to respond Fixed an issue where extraneous SFX played in both main and in-game “Opt
The Last of Us Part I v1.0.1.7 Patch Notes2023-04-04A new hotfix for The Last of Us Part I is now live. A note to players using NVIDIA 30-series graphics cards: please be sure to update to the GeForce Hotfix Driver Version 531.58. Directly from NVIDIA: “ Game may randomly crash during gameplay on GeForce RTX 30 series GPUs .” To read more about this update, please read here. The remaining updates for this hotfix include fixes for UI/UX, unintended character behavior (both playable and NPC), and more. It also features additions to diagnostic support. Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time Fixed an issue where the
The Last of Us Part I v1.0.1.6 Patch Notes2023-03-30A new hotfix for The Last of Us Part I is now live. This update addresses fixes that improve memory, performance, and more. Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes Added additional diagnostics for developer tracking purposes Increased animation streaming memory to improve performance during gameplay and cinematics Fix for crash on first boot The team is closely watching player reports to support future improvements and patches. For other issues we are currently tracking or investigating, please refer to our Known Issues. If you encounter any of these problems, please contact support to help us
The Last of Us Part I v1.0.1.5 Patch Notes2023-03-29Hey everyone, A new hotfix for The Last of Us Part I is now live. This update primarily focusses on stability and performance improvements and other smaller improvements. The team is closely watching player reports and actively working on a patch with more bugfixes, to be released soon. Patch Notes Fixed several performance & hitch related issues impacting some users. Note: Additional improvements and investigations based on user feedback are underway. Added extra crash diagnostic information to assist in investigating shader building related crashes and other common reported stability issues. For other issues we are currently tracking or inv