HumanitZ — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| HumanitZ 1.04.B | 2026-05-01 | 1.04.B Hotfix Dear Survivors, Small client patch only (No server patch needed) - Fixed visual bug in character creator (skin issue) Regards Yoz |
| HumanitZ 1.04.A Update | 2026-05-01 | Patch Notes 1.04.A Good Morning, Good Afternoon, and in case we don’t see you later, Good Evening Survivors! Quick little fix for some reported issues over the past week. All the Best! Yoz Server Owners: Restart your server to pull the latest patch Patch 1.04.A Fixes - Fixed horse and vehicle exploit - Fixed new crafting duplication methods - Fixed zeeks attacking base walls- Scrap Cars no longer respawning in areas they shouldn’t be - Tweaked structure health visual overlay to appear at 50% instead of 75% and range at which it is visible - Weapon Break ON/OFF functioning as it should be - Vehicle Muffler noise attenuation has been fixed - Sh |
| HumanitZ 1.04 Update | 2026-04-24 | HZ Patch Notes 1.04 Hey Survivors, Another *cough* two weeks *cough*, another patch! As we mentioned last update, this patch is primarily focused on bug fixes. This is not the entire list of reported things on our docket as of now, but some high-target quick fixes we could get out in a timely fashion. Rest assured, we have everything tracked and are still pursuing them with aggression. We have added support for Private Server owners to disable Family Sharing in order to combat the unfortunate community members who willfully try to get around being banned or blacklisted from servers. We apologize for any inconvenience these players have had on |
| HumanitZ 1.03.B Patch | 2026-04-04 | HZ 1.03.B Patch NotesSurvivors,Another quick Hotfix! - Fixed issue causing your vehicle to teleport to last known parked location when exiting on Huddson Bridge- Removed Skeleton Hoodie and Pants from Trader inventory- Removed balaclava from bandit loot- Fixed Amateur Boxer grapple becoming frozen when having an item in hand- Increased the render distance of vehicles spawning in to combat fast drivers from crashing into them- Changes to landscape material to gain some more performance Server Owners: Please restart your server to receive the new patch Attention Mods Users! You will potentially receive Fatal Errors or see anomalies when loading |
| HumanitZ 1.03.A Patch | 2026-04-03 | HumanitZ 1.03.A Patch Survivors! Some issues popped up when we kicked out 1.03 on and here's what was noted and fixed:NPCs acting erraticallyBackpacks and Items Disappeared (should be able to get stuff recovered today with the hotfix)Farm Plot Issue in mini-questScrap cars not spawning/respawningHAZMAT hood not showing on character model and rendering them bald Specifically regarding the loss of items and placed items, they aren't gone, they just didn't load in so all your stuff will repopulate when the servers restart Server Owners please restart your servers and players make sure you restart steam and pull the recent 1.03.A Update!! ATTENTI |
| HumanitZ Update 1.03 | 2026-04-03 | Hey, we’re back with another update! This one took a bit longer than we would have liked in-line with our stated bi-weekly updates due to some major performance changes we’ve made. which is why things have taken longer than expected and ever so slightly set us back with things such as the Road Map, new content, more QoL features being added. Rest assured, those things are still coming. But for now, let’s get into what we’ve been working on these past few weeks. Our first major point is that Steam Deck is now ‘stable’ and can be run on MEDIUM-HIGH settings. This is the first phase of getting the full official Steam Deck release solidified, so |
| HumanitZ 1.03 – Major Performance Update Drops Thursday | 2026-03-30 | Dear Survivors, We wanted to give you a quick update on the 1.03 patch. As mentioned previously, this update has taken longer than our usual two week cadence due to the scale of the changes we’ve made. We made the call to delay it because it represents a major step forward in performance and overall stability, and we wanted to make sure it was done properly. The 1.03 update is now planned to drop this Thursday, 2nd April. A lot of the issues identified since 1.0 tied back to the addition of the EOS system as part of our future plans. This meant we had to rework and rebuild parts of the game, which is why development has taken longer than expe |
| HumanitZ Update News | 2026-03-12 | Hey Survivors, Up front, this week's update will be delayed slightly. We're working on some additional performance enhancements which are taking longer than usual to get through final validation and ensuring it doesn't affect any pre-existing systems. Additionally, a couple of us have come down with some seasonal sicknesses and that's set us back a few days on our end, so just wanted to give you all a heads up before we head into the weekend and not to keep you waiting for what should be coming. We will do our best to get it out to you sometime next week if all goes well. We'll kick out another notification when we go live with the next updat |
| HumanitZ Server Update | 2026-03-03 | Dear Server Owners Small server update Admin Tool fixes Please restart your server to pull the latest patch Regards HZ Team |
| HumanitZ 1.02.A Update | 2026-02-28 | Dear Survivors Small hotfix for joining friends hosted game Sorry for the error HZ Team |
| HumanitZ 1.02 Update | 2026-02-28 | Welcome to HumanitZ 1.02, Survivors! First, a huge thank you to all of our newest community members! We have been blessed with so many people playing HumanitZ and are humbled by the love and enjoyment people are having for the game, bringing fresh eyes to the scene. It has been an interesting couple of weeks, and very eye-opening indeed. As we mentioned, we’re on a cadence of bi-weekly patches, and we can’t do any of that without you, and especially all the new folks so again, thank you for taking the time to inform us of issues. Keep that feedback coming! This Patch is primarily meant for performance and fixes, but performance does mean a br |
| HumanitZ Dev Update | 2026-02-21 | Happy Saturday Survivors! We're one week into our bi-weekly patch updates and wanted to give you insight into what has been fixed, what we're currently working on, what we're currently investigating, and what you can expect in the near future. Thank you to everyone who has given us that constructive feedback and provided us with the information needed to get things done a little more efficiently. Issues fixed for next patch (not all inclusive):Bow reloading exploit,Random NPC Quest Givers Not Showing Turn-In Option,FPS drops when turning on headlights, turning on campfires, and torches,FPS drops/freezing when going under player crafted awning |
| Message From The Team | 2026-02-17 | Dear Survivors We want to speak openly with you about the 1.0 launch. In many ways, the release of HumanitZ 1.0 has been a success. We’ve seen record player numbers, huge support from the community, and an incredible amount of people jumping into the apocalypse with us. For that, we are truly grateful. However, we also know that in other ways, the launch has not met the standards we set for ourselves. While many players are having a great time, there are also areas of performance, stability, and general quality that we as a studio are not fully happy with. We hold ourselves to a high standard, and we know we can do better. As part of the fina |
| HumanitZ 1.0 Ninja Patch | 2026-02-13 | Dear Survivors SERVER OWNERS: RESTART YOUR SERVERS TO PULL THE UPDATE We spotted an issue affecting players who already have the Resourceful and Sprinter skills, so we’ve applied a quick ninja patch for both server and client. Enjoy the weekend HZ Team |
| HumanitZ 1.01.A Hotfix | 2026-02-13 | Dear Survivors Nearly a week into the new apocalypse, here’s a small patch to correct some issues and improve the experience. We know 1.0 has been mixed, some players are having an awesome time, while others aren’t, but we’re doing what we can to fix everything, like we always do. PLEASE READ: All server owners, please make sure you restart and update your server, and that all players are fully updated too.The current zombie and wildlife spawning issues on dedicated servers has been one of the most frustrating issues we’ve experienced since development began. We’ve made quite a few changes that should put this issue to rest. To be on the safe |
| HumanitZ 1.0.XZ - Hotfix | 2026-02-10 | Dear Survivors Thank you for support, patience, feedback and bug reports We've been working hard to get this patch out as quickly as possible to help improve your HumanitZ expeirence. Ok lets get into this hotfix discuss the issues and tell you what we've fixed... - Fixed some instances causing fatal crashes - Fixed AI respawning on servers - Fixed loot containers not respawning on custom servers with edited time of day settings - Fixed ingame F6 multiplayer hosted invite system - Fixed infection cure state not saving correctly on load in - Fixed horse render distance issue causing horse to be destroyed - Fixed a number of duplication issues |
| Servers Down Due to Hacker | 2026-02-09 | Dear Survivors Due to a server-wide security breach, the servers have been taken down so we can investigate, identify, and fix the issue. We apologise to any players who may have been offended by messages sent via the attacker in chat. We are working with Bisect to understand what happened and to resolve it as quickly as possible. Thank you for your understanding during this frustrating moment. Regards, HZ Team |
| Important Message From HumanitZ | 2026-02-08 | Dear Survivors The good, the awesome and the bad… It’s amazing to see all the joy and stories from players surviving in HumanitZ. We’ve broken all our records with sales, our player base and stream numbers, which is truly awesome, and I’m so proud of my team. But we’re not happy with some of the issues that occurred with the 1.0 release. Even though we’re a tiny, first-time indie dev studio, we want to do better. We’re doing everything we can to fix these issues, and a patch will be out ASAP. We’re working as fast as humanly possible. Some of the big issues we are actively fixing are:Falling out of the map, not getting teleported back, and ge |
| HumanitZ Mesage To All Survivors | 2026-02-07 | HumanitZ Message To All So we’d like to thank everyone for the support leading up to 1.0. It’s been a hard journey to get here, and there have been some issues at launch and a few bugs that never showed up in the months leading up to yesterday’s release. We are working non-stop to fix and improve all aspects of the game to make everyone’s experience as good as possible. If you’re new here, thank you it’s great to see new survivors joining us, and hitting a new record player base is an amazing achievement for a first-time small indie team. If you’re enjoying the game, don’t forget to leave us a review and let us know what can make it even bett |
| HumanitZ Multiplayer Fix | 2026-02-06 | We’re sorry, Survivors, for the multiplayer issues. This patch should now resolve that. The server browser errors were caused by an issue with the network backend overloading. It couldn’t cope with the volume of online activity, which caused our netcode to crash the game. We sincerely apologise — this never showed up during testing, as it’s extremely difficult to simulate the kind of player volume that comes with going live. Invite from in game has issues but joining via steam friends is working. Hopefully online play is now working smoothly and we can all get back to slaying Zeeks. Thanks for your patience. HZ Team |