STEAMYDATA

FlipWitch - Forbidden Sex Hex — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Flipwitch News, Lofi mix and trading cards!2026-03-30Hello all! This was initially meant to be part of the '2nd year anniversary post' but nothing ever goes as expected in gamedev. We have a lot of Flipwitch related things to share so read to the end :D To start with, Big Flipwitch News! As some of you may have seen we've decided to thank you all for supporting us by expanding Flipwitch as a franchise, and overall we want to offer something of even higher quality than before in all areas. Better music, better visuals and better gameplay. There's still a lot to do but Ill drop the teaser down below featuring more music from MomoJams! Steam Trading CardsWe have also been looking into steam tradin
Flipwitch Temples of Temptation and Passionfruit an Adult Farming Sim2026-03-27Hello all, We've been quiet but we've been working for a while on the next projects. We're now at a point where we can reveal what we've been developing. Flipwitch Temples of Temptation is a prequel and expanded story/lore to the first game. We want to level up in all aspects from art, music and gameplay and address some of the biggest painpoints from feedback. Bigger worlds, more challenging and fun bosses, and fun powers/characters to interact with. Passionfruit is a bit of a passion project, we're big life sim fans and think we can offer one of the best adult farming sim games around. We're actively working on creating a charming and relax
Flipwitch 2nd Anniversary Thank You post2025-11-17THANK YOU Just a small note to say thank you for all the support and feedback on the game. I tend to not update steam so much because it can feel less of casual info and more like I have to put out a big blogpost type deal, but for the 2nd Anniversary I feel it's a special day and want to share some words. If you are following us on twitter or YouTube you'll see we're still around and still working on things and recently have been live streaming and sharing more development of not so secret stuff. That includes, art, animation and more music (Like the upcoming Flipwitch Lofi Album) :D I've taken the approach that my job is to create and focus
Minor news (September 24)2024-09-10Hi all, This is not going to be a hyper edited post as this is just an update on lack of news and updates. This year has not gone as planned as dev has become a slow trickle due to non-dev related life stuff that I have to deal with, I initially thought I would be balancing the dev more and dedicate more time to getting out a larger update but it's currently going slowly. I wanted to make this post for a while but I haven't had the opportunity to sit down and type it out. That's mostly why this is less polished update than I would have liked to put out. I will try keep smaller updates just so you know that stuff is happening albeit very very
Minor News (January 2024)2024-01-14Hi all, Just a quick update, after a long break after release, we're slowly getting back into development, we'll be scouring the discussions from the past few weeks to find our next main points of focus so that we can do some more QoL fixes. We're also doing some internal meetings to discuss what's next for us and the game! Just wanted to make a quick announcement for clarity and visibility purposes. Thanks for your patience and for enjoying our game! - Momo Games Team
Flipwitch OST by MomoJams is now out!2023-11-28Hey guys! Critical Bliss here! It's finally time! We finally got MomoJam's Flipwitch Forbidden Sex HEX OST released! We at Critical Bliss offered a challenge to MomoGames and said "Listen if you guys don't make banger ass OST... then WE are going to do it!". MomoJams took the challenge and poured his heart and soul all over these tracks making some of the best stuff he has made so far in his career. He was given total creative freedom to express himself and we were very impressed with his final results. (We plan on working with him further in the future!) All sales of this album on steam will be going DIRECTLY to him so if you want to support
Changelog 1.5: Steam Deck Verified and Stutter Fix!2023-11-28Hey everyone, thank you for your patience. Big thanks to everyone who took the time and effort to find and report and bugs or issues, its helped us figure out what needs to be worked on very quickly and we appreciate it so much. Below is the list of changes : General performance improvements Reduced camera stutter Added game over cutscenes to the Cutscene Gallery (May have to die again to unlock them) Fixed dialogue speed being slow in some situations Fixed bug that could soft-lock you on the Map UI screen Replaced steam's Easy Mode option with an in-game menu for selecting a difficulty when starting a new game Fixed the game completion icon
Changelog 1.42023-11-22Changelog 1.4 Reworked the UI to prevent it breaking on different supported aspect ratios. Added quest NPC icons to the map. Enabled Steamcloud saving. Inconsistent/slow typing speed now fixed. Added 2 missing cutscenes to the gallery. (The Kyoni quest rewards.) Added missing game over screen for death in the Pipe Zone as a male. Improved backgrounds in game over scenes. Add a map explored percentage tracker. Fixed Gender Flipping and Peach Usage during cutscenes and inventory screen open. Fixed gallery cutscenes vanishing when starting a new game. Added phonebooth interaction in Spirit City. Resized store UI textsize. Fixed Priestess' intera
Steam Awards Nomination - Best Soundtrack2023-11-21Hello everyone! Thank you for all the overwhelming support so far. The release has gone better than any of us could have hoped for, and we hope to continue this trend of creating unique H games! As you know a lot of love and effort has gone especially into making a soundtrack that is catchy, high quality and something that enhances the gameplay experience! We hope you feel the same and, if so, it would mean a lot to the team and especially the musician if you could nominate us for 'Best Soundtrack' award. Thank you from the bottom of our hearts. - Momo Games Team
Changelog 1.32023-11-20Hello everyone, thank you for your patience on us fixing the issues affecting your gameplay experience. Please see changes below. Changelog 1.3 Fixed dialogue text box becoming invisible after purchasing an item. Fixed the missing Summoning Stone 2 for the Summoning Stones quest. Fixed bug that greyed out the continue button if your save file was on the 2nd or 3rd slot. (If this one effected you, your save should still be there!) Enemies now drop more coins. (Except for 'brutes') Health and Mana regain from broken jars has been tripled. Fixed the incorrect dialogue the Psychic NPC gave you. Added fix to prevent looping audio when returning to
Changelog 1.22023-11-19CHANGELOG 1.2 Fixed the Mushroom Sub Boss spawning bug. Fixed issue with achievements not triggering properly. (If already done, missing achievements should unlock on next load) Increased the player's run speed by roughly 10%. Added a new loading icon. Crystal Destroyed cutscene in Witchy Woods now triggers correctly. Updated the default key bindings for gamepad. (All keys are rebindable, so if the new layout is not to your liking you can adjust them back in the settings > controls menu.) Fixed the Red Wizard costume that displayed the female player frame when ranged attacking. Removed debug text from the Goblin Costume. Fixed missing pixels
Annnnd It's OUT!2023-11-18Hello everyone! Critical Bliss here! Again, sorry about the mild delay before release. We were having some issues with uploads in regards to the easy mode implementation and thus had to settle with separating the game into two branches. Thanks again for everyone's patience on this. We did the best we could in the amount of time we had, and we are so happy to see so many people enjoying what we put out with MomoGames. However, some rough edges need to be buffed out, and we will be taking care of all those issues ASAP. If you find or notice anything strange, we will address it as soon as possible. Just report what you see in this thread here: h
FlipWitch delayed until the Nov 17th!2023-10-26Message from Publisher Hey guys! Critical Bliss here! Let's start with the bad news... Yeah, guys, we will have to call a delay on this one. Sorry to those excited for this to release, but we had to make the call as the publisher for MomoGames to delay this game to the 17th of November. After Steam's internal checks, we feel that this title isn't ready for the public and the last thing we want to do is join the massive list of ever-growing titles released unfinished and unprepared. We will need a bit more time to prepare this game in the standard you guys want. So hold on for a bit, and let us finish cooking! A bit more time in the oven! Whil
Development Update - July 2023 The release period update!2023-07-08Dev Update Hello everyone! Sorry for the delay in updating. It's been a busy few months but it's been productive! We have nailed down a possible release period and we're ready to share that with you all! We're currently looking at a release between Q4 2023 and Q1 2024 depending on how the next few months go. Our current trajectory means we're aiming for early Q4. We've built in a bit of buffer time into this period so you can expect us to make a more nailed down announcement within the next few months as we test and make sure the game is stable/not buggy and playable from beginning to end with no issues. We're stuffing the game with as much c
Development Update - February2023-02-28Hello again, thank you all for waiting and your patience. We're currently all working really hard, so I hope you'll forgive the lack of polish on this update. It feels like we're 'knee deep' in content right now and trying to finalise all these things takes a lot of energy. We're getting into the final stages of the project and the end is in sight, but still not close enough for us to announce a date. It's motivating to be at this point as we now just have a checklist of things to finish before we are comfortable announcing a release window. I'll get more into details below. Overall update Over the past few months we have been working on boss
Development Update - December2022-12-14Holiday Greetings Hello all, just wanted to make a quick post before the holidays. Wishing you all a Merry Christmas/Happy Holidays, hope you all are taking care of yourselves and keeping warm. Personally, we are celebrating Christmas and the team are taking a few days downtime to spend with their families. So, during the week of Christmas development will slow down, but will be picked up again the week after. This won't affect our progress, so please don't worry. Now into the actual update stuff. Development Update We have been working hard to hit internal goals, so far we've hit all of them except 1. We still have 3 bosses to finalise, but
Development Update - October2022-10-18Old Development Image.. this boss has been updated a lot but for now it's a secret Development Update Hello all, sorry for the delay in updates! We were deep in development and honestly we were so engrossed in so many things we forgot how long it's been since the last one. Here's an update on progress. About 95% of all the enemy animations are finalised + polished (We have just a few small things until we're at 100%) By the end of the month all the player costume animations will be complete and polished, this months task was to try and finish all of those animations and we've made a lot of progress We've also made a chunk of progress on boss
Development Update2022-07-02General update Hello everyone. Just to share some updates as we've been quiet recently. I want to be clear that if we're not updating/tweeting it doesn't mean that things aren't happening, it just means we're super focused on development and moving things along. Thank you for your patience and understanding on that point. :) Progress is still happening consistently and we're working on a few different areas simultaneously. We have about 30-40% of the final scenes designed and being animated slowly and we expect this to speed up quite a bit in the next 2 months as we have some more time for development coming up. We did some small changes to t
Dev Update and Release Date Change2022-04-20Steam Page Change Info Some of you may have noticed that we have changed the release date from 'Q2 2022' to 'Coming Soon' and we wanted to explain the reasons behind this change. We also want to apologise since we no longer feel we can hit a Q2 release and we wanted to relay this information as soon as possible. First of all, the team is still happy, passionate and motivated to work on the game which we feel is the most important. There is nothing to worry about, we haven't had any major shocks or changes that are going to affect development. The major reason for this change is that we are currently implementing all the quests and scene conte
Development Update2022-02-19Thank you from Momo Games team Hello everyone! Firstly, thank you so much from all the team for helping us reach 30,000 wishlists! We are so grateful our game has received so much interest and I guarantee that we will be doing our best to make this game as fun as possible. Development is going well, we are currently implementing all the Boss Battles and Quests. This will take time but we will keep you updated as much as possible. Unlock Animations anytime with the Toy Machines! One of the fun features we implemented is a 'Gashapon' system. As you explore different areas and find secrets you will also find 'Lucky Coins' that you can use on the