STEAMYDATA

Gunner, HEAT, PC! — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
GHPC Update 20260507.12026-05-14GHPC Early Access has been updated to version 20260507.1. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed some impact decals not respecting scene lightingFixed visual issues with PERI R12 commander's sight unit on Leopard 1A4Revised Leopard 1A1 family names to reduce confusion** Some names in mission titles and briefings are not updated yetThanks for playing!
Cloud Saves Now Enabled2026-05-08As part of our work for the latest game update, we set up the necessary in-game infrastructure to synchronize the game's save data between PCs using Steam cloud sync. That feature is now available and should activate itself on your next run of the game! (You may also need to restart the Steam client first.)We didn't include this in the initial change log, as we wanted to test it behind the scenes to make sure it was working, but now we're satisfied that it's working and we've flipped the switch.At the moment, the cloud sync will preserve your Instant Action mission completion stats, so you don't lose your progress and your access to customize
GHPC Update 202605072026-05-08GHPC Early Access has been updated to version 20260507. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website. NEW FEATURE: IMPACT MARKSAnother item from GHPC roadmap phase 7 arrives today: visible impacts from projectiles on armor. Most projectiles will now leave a mark where they hit, with the appearance based on the projectile type, incident angle, and whether it penetrated or failed to penetrate.This feature combines well with one of the game's previously added systems: the flammable item simulation and compartment setups in the vehicles. In GHPC
GHPC Flash Sale for May Day 20262026-05-01International Workers' Day is May 1st. To celebrate, Gunner, HEAT, PC! is 35% off on Steam! Thank you for your continued support so we can keep making our dream tank game a reality!
GHPC Update 20260319.12026-03-27GHPC Early Access has been updated to version 20260319.1. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed an issue with turret traverse audio when the "invert palm switch" option was enabledFixed lack of randomization on BMP-2 camo netsThanks for playing!
GHPC Update 202603192026-03-19GHPC Early Access has been updated to version 20260319. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website. NEW FEATURE: TREE DESTRUCTIONOften, in an early-access game under active development, features that to some seem obvious or even mandatory end up being placed lower on the priority list. Until now, tree destruction has been in that situation: a readily apparent "need" for the tank driving experience, but not a high priority for implementation while more important work was being done. We indicated that this would eventually become a feature b
GHPC Update 20260210.12026-02-17GHPC Early Access has been updated to version 20260210.1. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed command mode bugs that could degrade performanceFixed an issue that prevented tree removal at dug-in positionsFixed anti-aliasing settings not functioning in missionsFixed several mission bugsFixed a bug that made AI IFV crews hesitant to switch to using their ATGM launcherFixed an issue where AI crews would continue using a sub-optimal weapon when target distance changedFixed a bug that disrupted rendering when switching f
GHPC Update 202602102026-02-10GHPC Early Access has been updated to version 20260210. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website. NEW VEHICLE: MARDER 1A2The latest arrival in the ongoing development of the West German equipment is the Marder 1A2 infantry fighting vehicle (IFV). In most respects, this vehicle is identical to the existing Marder A1- and Marder A1+ IFVs previously added to the game, but there is one very important difference: the addition of a standard forward-looking infrared (FLIR) thermal sight for the gunner.If you've learned how to use the M1 or the
GHPC Update 20251218.12025-12-22GHPC Early Access has been updated to version 20251218.1. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed incorrect behavior when assigning "wait for node" modifiers in Command ModeFixed a texture issue on the Marder A1- and A1+ Thanks for playing!
GHPC Update 202512182025-12-18GHPC Early Access has been updated to version 20251218. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website. NEW VEHICLE: LEOPARD 1A3As part of our ongoing task of implementing the full suite of West German vehicles in GHPC, we are introducing the Leopard 1A3 family of tanks. This design was a development of the Leopard 1A1, intended to be manufactured at factories that were better equipped to make welded turrets rather than cast. The tank has a similar level of protection to its predecessor.Much like the Leopard 1A1, the Leopard 1A3 is equipped wi
GHPC Update 20251030.22025-12-09GHPC Early Access has been updated to version 20251030.2. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Added a map symbol legendReduced the game's memory usage significantlyMassively reduced mission unload timesReduced mission load times on some systemsOptimized vehicle driving physics furtherOptimized some visual effects for explosive impactsImproved NSVT audioOptimized or stabilized a large number of audio effects, including machine guns and ambienceFixed rain layering when AAR X-ray is enabledImproved or bugfixed a variety of v
GHPC Update 20251030.12025-11-04GHPC Early Access has been updated to version 20251030.1. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed orange targets in Grafenwoehr Range being invisibleChanged the orange targets to a more typical NATO triple-heavy configurationFixed an issue where the out-of-bounds warning could appear in AAR modeFixed some issues with visual effectsImproved physics stability of M60 series tanks during turret throws Thanks for playing!
GHPC Update 202510302025-10-30GHPC Early Access has been updated to version 20251030. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website. A NOTE ON PRIORITIESThe bulk of the team's efforts are now dedicated to finishing the remaining roadmap phases. These are longer-running tasks that don't fit cleanly into the typical update cadence we've established. Despite this, we're still able to bring smaller batches of regular improvements to the game, and we look forward to launching the more anticipated features when they're ready.For more information, check out our recent developer
GHPC Update 20250930.12025-10-03GHPC Early Access has been updated to version 20250930.1. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed engine level vulnerability disclosed by Unity on October 3Fixed in-game tooltips showing Ctrl instead of Alt for map panningFixed an issue where map icons for platoons would not show an up-to-date vehicle countFixed modifier icon backgrounds sometimes disappearingFixed a severe stutter during smoke grenade burstsFixed an unnecessary delay during level loadingRemoved outdated "Briefing" entry from F1 controls quick reference
GHPC Update 202509302025-09-30GHPC Early Access has been updated to version 20250930. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website. COMMAND MODEWhat is Command Mode?Ever since the RTS mode that was temporarily in the game for April Fools 2025, many players have asked for the feature to return. There were lots of questions about why we would do all that work only to remove it. Well, like most things we do for April Fools events, that feature had a second purpose, which was to serve as a testbed for our actual goal: a standard game feature that allows players to adjust the
GHPC Update 20250902.12025-09-09GHPC Early Access has been updated to version 20250902.1.This is a minor update, introducing new adjustments and bug fixes. We've got plenty more in the works for GHPC! As always, you can get additional info by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed vehicles flying into the air in a specific location during the final wave of Echelon EngagementFixed armor issues on the Abrams hullAdded controllable NSVT machine gun on T-64AAdjusted Abrams damage model Thanks for playing!
GHPC Update 202509022025-09-02GHPC Early Access has been updated to version 20250902. This is a regular update, introducing new features, adjustments, and bug fixes. We've got plenty more in the works for GHPC! As always, you can get additional info by visiting our Discord server and YouTube channel. Links are on the GHPC website. ABRAMS OVERHAULAs some of the flagship tanks in GHPC, the M1 and M1IP Abrams get an outsized portion of the attention and play time. In light of this, the art team felt that it was time to revisit the vehicle's internal and external modeling, in order to take care of some improvements we've had on the to-do list for a while. Their parallel work
GHPC Update 20250630.22025-07-09GHPC Early Access has been updated to version 20250630.2.This is a minor update, introducing new adjustments and bug fixes. We've got plenty more in the works for GHPC! As always, you can get additional info by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed the M60A3 (non-TTS) having no usable night vision modeFixed an issue that would vertically invert the entire gunsight view in the Marder night sight on certain graphics API setups Thanks for playing!
GHPC Update 20250630.12025-07-03GHPC Early Access has been updated to version 20250630.1.This is a minor update, introducing new adjustments and bug fixes. We've got plenty more in the works for GHPC! As always, you can get additional info by visiting our Discord server and YouTube channel. Links are on the GHPC website.CHANGE LOG Fixed an issue that could cause vehicles, especially wheeled ones, to be physically unstable and flip over or fly away (thank you to the players who submitted detailed reports with repro steps so we could track this down quickly!)Fixed BMP-2 searchlight not being destroyableReduced armor resistance of cockpit glass on Hind Thanks for playing!
GHPC Update 202506302025-07-01GHPC Early Access has been updated to version 20250630. This is a regular update, introducing new features, adjustments, and bug fixes. We've got plenty more in the works for GHPC! As always, you can get additional info by visiting our Discord server and YouTube channel. Links are on the GHPC website. NEW VEHICLE: MARDER A1+ IFVThe existence of a Marder A1 minus in GHPC implies the existence of a Marder A1 plus, and sure enough, that variant arrives today. In the late 1970s to early 1980s, the Marder 1 was upgraded to the A1 standard, but not all of the upgrade vehicles could receive a thermal pointer sight. To distinguish the two sub-variant