Minishoot' Adventures — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Minishoot' Adventures Mobile Launching on May 21th! Pre-register now! | 2026-04-15 | Hi everyone, We’re super excited to finally share that the mobile version of Minishoot' Adventures is coming out on May 21th! It is identical to the PC version, allowing you to fully enjoy the authentic map exploration and boss battles on your phone. 📱 You’ll be able to play on: iOSGoogle💰Price: iOS & Google Play: $5.99 Continue the thrilling adventure on mobile—pre-register now and get ready to begin your journey on May 21! |
| Pew Pew Bundles: 4 games you've missed! | 2025-03-24 | If you finished Minishoot' and need more Pew Pew action, I asked 4 of my favorite shooters on Steam to bundle with us at a discount. I've played dozen of shooters indie on Steam, and while these 4 all are quite different from Minishoot' I love them each for different reasons and I wanted to share these with you today. https://store.steampowered.com/bundle/51372/Pew_Pew_Bundle/ GUNFIELD Incredibly juicy gamefeel and polished pixel art. It combines survivor elements with tight shmup gameplay, which is incredibly enticing, especially with all the permanent unlocks and upgrades. I completed countless runs and will keep coming back for more. Opera |
| Our Legacy Collection comes to Steam! | 2025-02-04 | The Original SoulGame Collection is here! I'm very happy to announce that the original Swords & Souls game is coming to Steam! And it's not coming alone, but packed with all 5 SoulGame classic Flash games, including the Rogue Soul series of course, The Soul Driver and The Gentleman. 👇Wishlist now👇 to support us and be notified on launch! https://store.steampowered.com/app/3189440/Swords__Souls_Legacy_Collection Five full-feature games in one to retrace SoulGame history from 2011 to 2015! FHD support allowing to play in fullscreen, and for Rogue Soul 1 & 2 and The Soul Driver specifically, borders have been widened to further improve the gam |
| Steam Deck Update | 2024-08-10 | After taking a break to recover from launch, we focused on making the game Verified on Steam Deck, while making it more fluid and fix some major issues. We rebuilt all UI components that were poorly readable on SteamDeck. Which makes UI more user friendly and accessible for Steam Deck and PC as well. We did a final pass on optimization to remove nasty lag spikes and FPS drops. Gameplay on PC is more fluid than ever in epic fights which is especially crucial on SteamDeck. We changed the Steam API to make sure Achievements would work for MacOs user as well. Sorry about that, you should be able to redeem your Achievements if you have a save file |
| Steam Trading Cards & Badges | 2024-05-27 | STEAM TRADING CARDS & BADGES Hello everybody, I hope you're doing well! A little update for you. We have added Steam cards, badges, wallpapers and icons for those who are interested in it! I hope that pleases you. MANY THANKS! I would like to take this opportunity to thank you again for all the positive feedback you give us, it’s just incredible! Thanks again! Make sure not to miss our incoming projects: ▶ Follow us on Steam (takes one click!) ▶ Join our Newsletter See you soon, Argl & Kuho |
| Whoops "map won't stop beeping" fixed. | 2024-04-29 | If you scanned the map, it would start beeping again where the map piece used to be. That should be fixed! Sorry for the confusion ^^' Thanks for the fast reports! Argl |
| Minipatch #4: Map detector, better races, softlock fix | 2024-04-29 | First things first: 97% positive reviews and 30,000 units sold😱 Knowing you all enjoy the game so much is the best possible reward after 4 years of hard work, it literally means the world to us. Thanks to you we'll be able to keep making cool independant games so make sure not to miss our incoming projects: ▶ Follow us on Steam (takes one click!) ▶ Join our Newsletter Change logs v1.03 IMPORTANT CHANGES MAP DETECTION SYSTEM: map icon now discreetly "beep" and shake as you get closer to a missing map piece. We hope this would alleviate the frustration of not finding the missing maps. SOFTLOCK ISSUES: All issues linked to being softlock by a b |
| 🧸 Minishoot' Plushie is here! 🧸 | 2024-04-08 | Hello, After sharing the adventures of Minishoot’ through your screen, it's time to meet him for real! In this adorable plush form! The campaign starts on April 8 and ends 21 days later so hurry up to grab one. It's a limited edition! You can pre-order it and your plushie will be shipping after the end of the campaign. All info here: https://www.makeship.com/products/minishoot I'm sure you will love it! 😍 Argl & Kuho |
| Minipatch #3 - Get back your Achievement! | 2024-04-07 | Hard Achievement Issue I fixed another bug that prevented the achievement obtention. This was due to issues regarding the initialization of both difficulty pop up AND options menu, and how Unity toggle buttons works. The issue should now be fixed for all NEW playthroughs. For current playthrough, you can still retrieve your missing achievements. (if you have already completed the game) by clicking this button: I'll remove the button in a couple of weeks after everyone got the chance to get their achievements back. Minor fixes Slightly nerfed some bullet from the last pattern of the third boss Adjusted the map emplacement of a hole in the abys |
| Minipatch #2 - Auto-Backup Save | 2024-04-07 | Some of you reported losing their save file after random crashes which is really the worst. I tried to come up with a good solution. I hope this changes will prevent most save file issue! Save issue fixes The game now creates a backup save every 2 minutes instead of once upon loading. If you main save file is lost or corrupted, the game will automatically try to load the existing backup and let you know your file has been restored. Improvements Slightly increase XP gain against bigger enemies Added remapable button for the Map (end game spoiler) Made sure you couldn't go past the Unchosen in the snow area |
| Minipatch #1 - Covfefe Jar | 2024-04-04 | First patch is here! Thank you all for your precious feedback and especially to Moojuiceman for the help with the achievement issue. I fixed all that was fast and safe to fix, will get back to work asap to fix the rest! Important Fixed softlock at the final boss, being stuck behind the crystal barrier. It will now re-open if needed. Fixed Arena achievement being awarded one arena too soon. Fixed an issue where you could finish the game in Advanced without getting the achievement. Unfortunately this in not retroactive as I have no way to know who picked what difficulty due to the bug itself. I apologize for your lost efforts. If you still care |
| 100% Steam Deck兼容性! | 2024-04-03 | 在等待Steam官方验证的同时,我们可以确认Minishoot'在Steam Deck上是100%可玩的,稳定的60 fps,且在极少数情况下会有非常小的fps下降。 我们已经收到了来自多位玩家的反馈,他们报告说在Steam Deck上玩得非常开心,所以放心使用吧! 谢谢, Argl & Kuho |
| 发售日直播 | 2024-04-02 | Follow all the livestreams for the launch of Minishoot' |
| Minishoot' Adventures Is Out Now! | 2024-04-02 | We have been waiting for a long time to say those words... Your Minishoot' Adventures starts NOW! After 4 years of hard work and commitment, Minishoot's world is finally ready for you to venture in and explore. As always, we have poured our hearts and souls into making the game we wanted to play. We are genuinely in love with what Minishoot' became, and we hope you'll fall in love too! We are grateful to have such a loving and helpful community. You guys provided kind words and support all along the way. It means a lot to work every day, knowing people are waiting for the game to come out. Now all we are looking for is reading your review and |
| Live session by Buttelli | 2024-03-05 | Discover Buttelli's live session on the first hour of Minishoot' Adventures. |
| Release Date Announcement and new Trailer! | 2024-03-05 | Hello there! After years of spending way too much time polishing this bad boy, we can finally proudly announce: Release date is set to the 2nd of April! We are so glad the game is done and we can't wait to share the result with you. Beta testers loved it, we hope you'll too! Meanwhile, you can checkout the latest trailer we made: See you on release day |
| Updated Demo release for the Steam SHMUP Fest | 2023-09-25 | Hey Everyone, On the occasion of the Steam SHMUP Fest which will take place from September 25 to October 2, we have updated the demo of the game. Here is the main changes: ✅ Added Map System ✅ Updated Level Design ✅ Added Items Early Game ✅ Changed Bullets Colors for more Readability ✅ Changed Patterns Enemies Hope you will enjoy this new demo! 🥰 Soon there will be a second round of beta testing, so feel free to sign up here for the newsletter to participate and access to our Discord. Keep supporting us by 👉wishlisting the game!👈 Cheers, Argl & Kuho 💙 |
| A rainy day in Minishoot's world 😞 | 2023-08-29 | Hey Everyone, We have decided to push back the release to January 2024. The game is playable from start to finish but we need to: Do more playtest Polish, balance and bug fix everything Add cool end game content and more options Add Localization and Steam Achievements Basically we just need more time to make a better game! Really sorry to all those who have been waiting for a while now... We are really doing our best and are thankful for your trust. Keep supporting us by 👉wishlisting the game!👈 See you! 💙 Argl & Kuho |
| Check out the new Minishoot' Trailer! | 2023-05-25 | 🎥 New trailer! Hi Everyone! We would like to share our new fresh trailer, we have tried to showcase all new environments & new features in it. Hope you will enjoy it! 👏 📨You can still participate to the Alpha test! If you are interresting to participe to the Alpha test in June you can subscribe to our newsletter here and get randomly selected to participate in different rounds of testing coming in the next months. Keep supporting us by 👉wishlisting the game!👈 See you! 💙 Argl & Kuho |
| Alpha is coming! | 2023-05-10 | Hi yall beautiful Souls, First we want to thank you all for following and supporting us, and apologize for the lack of news. With Kuho we have been quiet those past years, mostly because we focused on development over communication (which is not cool, sorry about that). Alpha is around the corner On the bright side, we are thrilled to announce that Minishoot' Adventures is getting into alpha in June. Finally our bulletful adventure is here: If that sounds interresting to you, you can subscribe to our newsletter here and get randomly selected to participate in different rounds of testing coming in the next months. New trailer! Also, a new trai |