StarRupture — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| StarRupture - Hotfix 0.2.3 now live! [patch notes] | 2026-05-04 | Hello everyone, This hotfix addresses some issues with the new content from Update 1, as well as fixes other known bugs. The full list of changes is available below. Building Buildings placed on Supported Platforms should now correctly maintain their stability without causing adjacent structures to deconstruct Foundation Platforms should now correctly spawn under buildings upon placement Fixed an issue causing Players to be stuck inside Habitat's floor when standing inside an Airlock during deconstruction Fixed an issue that caused Viewports to remain in the world after deconstruction of the Habitat Fixed an issue where requirements to unlock |
| StarRupture - Hotfix 0.2.2 now live! | 2026-04-22 | Hello everyone, Thank you so much for your warm comments and valuable feedback regarding Update 1. This hotfix addresses some issues with the new content, as well as fixes other known bugs. The full list of changes is available below. Progression Rollback On loading a game save created before Update 1, buildings that were previously unlocked and built in the game will now be automatically unlocked in the Development Station Crashes & Performance issues Improved stability of the game on some game saves Multiplayer issues Fixed an issue where Control Station's doors in Forgotten Engine would be locked after reloading in co-op sessions Improved |
| Orange Uniform Bundle - Satisfactory & StarRupture bundled for a limited time! | 2026-04-17 | Hi Convicts and Pioneers, We have some very “satisfying” news to share with you! Our Polish team, making a first-person open-world base-building game with advanced combat and tons of exploration, has teamed up with a Swedish team, making a first-person open-world factory-building game with a dash of exploration and combat, and through that came THE BIGGEST CROSSOVER SALE IN THE HISTORY OF first-person open-world factory-building games! Creepy Jar & Coffee Stain Studios proudly present the very special “Orange Uniform Bundle”! https://store.steampowered.com/bundle/73202/Orange_Uniform_Bundle/ “Orange Uniform Bundle” containing both Satisfactor |
| StarRupture - Hotfix 0.2.1 now live! | 2026-04-16 | Hello everyone, Thank you so much for your warm comments and valuable feedback regarding Update 1. This hotfix addresses some issues with the new content, as well as fixes other known bugs. The full list of changes is available below. Crashes & Performance issues Improved stability of the game while deconstructing buildings Fixed a crash that might occur upon deconstructing Rail junctions Improved stability of the game for co-op players when the Fire Wave hits Multiplayer issues Fixed a co-op synchronization issue where the available recipes in storage buildings fail to appear for client players Corrected a synchronization issue when riding t |
| StarRupture - Update 1 Changes Overview | 2026-04-10 | Update 1 for StarRupture’s Early Access is now live on Steam, and it introduces new playable areas, new buildings, resources, wildlife, new story elements, corporation levels & some in-game mechanics reworks. It’s also a multitude of fixes and improvements based on the feedback you’ve provided us. To see the full list of what’s new and what’s fixed, check out this Steam News: https://store.steampowered.com/news/app/1631270/view/490464385050870875 To make your first steps into Update 1 less overwhelming, we’ve created this explainer video - enjoy! Below you can find the script version of the video if you’re more of a “reading person” ;) Progre |
| StarRupture - UPDATE 1 now available [what's new + patch notes] | 2026-04-09 | Hello Convicts, UPDATE 1 for StarRupture Early Access is now available on Steam! Update 1 brings tons of brand-new content & in-game mechanics changes, including: Increased Map Size New Unlockable Zones New Points of Interest New Resources: Powerium Goethite New Feature - Zipline New Feature - Development Station New Higher Tier Buildings Compounder v.2 Fabricator v.2 Furnace v.2 Ore Excavator v.2 Orbital Cargo Launcher v.2 Constructorizer v.2 New Buildings: Oil Extractor (Extraction) Laser Drill (Extraction) Refinery (Ore Processing) Pyro Forge (Ore Processing) Constructorizer (Production) Facturer (Production) Chemical Generator (Power) Rou |
| StarRupture - Update 1 Release Date Announcement | 2026-04-07 | Hi Convicts, We are happy to announce that StarRupture Early Access Update 1 will arrive on Steam on April 9th, 2026. Update 1 brings tons of brand-new content & in-game mechanics changes, including: Increased Map Size with New Unlockable Zones & Points of Interest 2 New Resources New Feature: Zipline New Feature: Development Station 6 New Higher Tier Buildings 9 New Buildings New Feature: Wildlife New Expanded Corporation Levels & Rewards New production pipelines with over 40+ new items and recipes Update 1 will also include a multitude of fixes and improvements based on the feedback you have kindly provided us via our official support page, |
| StarRupture Update 1 Public Test Branch - Hotfix 1 now available | 2026-04-01 | Hotfix 1 for the Public Test Branch of StarRupture Update 1 is now available on Steam. Adjusted build cost of Power Generators, Zipline, Drone Rails, and Teleport Adjusted energy consumption and Base Core cooling for v.2 Buildings Adjusted energy production and Base Core cooling for Power Generators Changed requirements needed for unlocking Scanner Changed requirements needed for unlocking new recipes inside Recipe Station for Constructorizer and Facturer Changed the name of Radial Rail Connector to Roundabout Rail Connector to better reflect its functionality Fixed a crash that might occur for some players joining a co-op session Fixed a cra |
| StarRupture UPDATE 1 - now on Public Test Branch | 2026-03-25 | Hello Convicts, The Update 1 to StarRupture Early Access is coming soon! If you’d like to learn more about it, read this news beforehand: https://store.steampowered.com/news/app/1631270/view/503976001435336748 PUBLIC TEST BRANCH StarRupture’s Early Access Update 1 is now available in a pre-release build on the Public Test Branch (PTB in short) on Steam. The Public Test Branch contains a work-in-progress build that may contain some game-breaking bugs and errors. But it will let you jump in RIGHT NOW to the newest unreleased content, features, and mechanics, which you can playtest, enjoy, and share your feedback on. To help us out with feedback |
| StarRupture UPDATE 1 - Announcement | 2026-03-25 | Hello Convicts! Long time no see! Don’t worry, there is something we’ve been preparing for you behind the scenes: Yes, the first update to StarRupture’s Early Access is coming! It will feature new playable areas, new buildings, resources, wildlife, new story elements, corporation levels & some in-game mechanics reworks. Update 1 will be released on Steam as a free Early Access expansion, and the official release date will be announced soon. Stay tuned! UPDATE 1 CONTENT Update 1 brings tons of brand-new content & in-game mechanics changes, including: Increased Map Size with New Unlockable Zones & Points of Interest 2 New Resources New Feature |
| StarRupture - Technical Hotfix 0.1.3 | 2026-03-25 | Hello everyone, Technical Hotfix 0.1.3 for StarRupture is now available. Disabled the ability to load saves made on the Public Test Branch build. The first update to StarRupture’s Early Access is coming! It will feature new playable areas, new buildings, resources, wildlife, new story elements, corporation levels & some in-game mechanics reworks. StarRupture’s Early Access Update 1 is available RIGHT NOW in a pre-release build on the Public Test Branch on Steam. It lets you try the newest unreleased content, features, and mechanics, which you can playtest, enjoy, and share your feedback on. To learn more about the Public Test Branch of Update |
| StarRupture - Developer Blog: March 2026 | 2026-03-03 | Hi Everyone! We’re kicking off this month with a fresh Developer Blog post, offering you more sneak peeks at what we’re working on for the upcoming content update. First things first, we need to be transparent with you and say it upfront: we will not share the release date of the first content update with you just yet. The entire team is very excited to deliver new content, alongside a large batch of fixes and improvements, as soon as possible. Stay tuned and follow us for more info regarding the official release date! But can we say anything about the contents we’re working hard to deliver to you? Of course we do! So let’s start with a littl |
| StarRupture - Developer Blog: February 2026 | 2026-02-12 | Hello Convicts, We’re excited to share that the very first content update for StarRupture Early Access is coming really soon! To make this waiting a little bit sweeter for you, we want to share a sneak peek of what we’ve been cooking in our little studio after the Early Access launch last month and what you can expect in the upcoming update! The world of Arcadia-7 is a treacherous world torn by the constant fire bursts from the Ruptura star. But despite the danger and catastrophic waves of fire, nature finds its way. The foliage is regrowing, the water replenishes, and the planet rises from its ashes. What else should you encounter in a livin |
| StarRupture - Base Building Basics | 2026-02-05 | Did you know you could do all of these awesome things while building your bases in StarRupture? We’ve prepared a short video to showcase some features you might have missed while setting up your first factories. These tips are also very useful for re-arranging higher-tier set-ups, as we know many of you like to keep your bases nice, tidy, and “spaghetti” free ;) If you’ve mastered arranging your factories, don’t hesitate to share your tips and tricks with the rest of the community. We love seeing your ideas on our socials and our Discord. Until the next one, Creepy Jar Team PS. Despite being early into Early Access, our team is working each d |
| StarRupture - Hotfix 0.1.3 now live! | 2026-01-30 | Hello everyone, Thank you so much for your feedback, we’re happy to announce that a hotfix targeting some of the issues of Chinese text and translations is now live. The hotfix brings several improvements to readability of UI texts, gameplay widgets and dialogues. Full list of changes is available below.Tutorial quest lines are now fully readable in Simplified Chinese and Traditional Chinese.Translations in Simplified Chinese and Traditional Chinese are now assigned correctly to their language versions.The font size of text in Simplified and Traditional Chinese in UI has been fixed.Some missing lines were added to Simplified Chinese and Tradi |
| StarRupture - Hotfix 0.1.2 now live! | 2026-01-16 | If you’d like to provide us with feedback, check troubleshooting guides, or report a bug, please visit our Support Page. Adjusted audiologs subtitles font size for better readability in all languages Adjusted Simplified Chinese and Traditional Chinese font scaling for better readability Fixed game crashes occurring while the Player's inventory is opened Fixed game crash connected to the Engineer character's invalid hair rendering on AMD GPUs If you’d like to provide us with feedback, check troubleshooting guides, or report a bug, please visit our Support Page. https://store.steampowered.com/app/1631270/StarRupture/ |
| StarRupture - Hotfix 0.1.1 now live! | 2026-01-09 | Hi everyone, First of all, we’d like to thank you all for your valuable feedback here on the Steam forum, our social media channels, and our Discord. The first hotfix for the game is now live, and it addresses some of the most troubling issues you’ve reported to us, including the legibility of the subtitles. The full patch notes for the Hotfix 0.1.1 are available here: https://steamcommunity.com/games/1631270/announcements/detail/502846747199931373 We are thrilled that so many of you are enjoying StarRupture! Thank you for your feedback and comments - thanks to them we are able to make StarRupture a better experience for you! Creepy Jar Team |
| StarRupture - Hotfix 0.1.1 | 2026-01-09 | If you’d like to provide us with feedback, check troubleshooting guides, or report a bug, please visit our Support Page. Subtitles size have been increased in all languages for better legibility Improved Japanese font for better legibility Subtitles will be scaled down in size in larger texts instead of being clipped Fixed crash on launch on some PC configurations Fixed crash after deleting settings on some AMD graphics cards Improved optimization of logistics and electricity in large bases Players should not die in Habitats during Fire Waves Players can now properly heal co-op Players with Med Tool in Abandoned Bases Monolith should now prop |
| StarRupture - Early Access Roadmap | 2026-01-08 | Hi everyone! The Early Access launch is just the beginning - we’re very excited to reveal what we’re planning to add to StarRupture during its Early Access stage and beyond. We’re already working on implementing the most crucial fixes for issues you’re posting on the Steam forum, our official Discord, and on our support page. The patches are coming! If you encounter any issues with the game, you can help us out by sending us a more detailed entry via our official support page: https://creepyjar.theymes.com/hc/en/starrupture You can read more about our plans for the ongoing improvements, like better performance and tweaks in the UI & UX. We’re |
| Known issues in the StarRupture's Early Access Launch build | 2026-01-06 | If you’d like to provide us with feedback, check troubleshooting guides, or report a bug, please visit our Support Page. Main known issues Movement Lock (Controls): Changing movement keybindings to arrow keys or AZERTY layout completely prevents the player from moving. Cave Issues: Reloading the game after a Fire Wave may permanently block access to caves. Players can become trapped in a cave if they destroy the heart before the vines are fully grown.Data Loss on Base Deconstruction: If a Client deconstructs the whole base via the Base Core option and then leaves the session, the chest containing the recovered items does not appear for the re |