Selaco — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| State of Development - Closed Beta Sign-ups, Chapter 2, Early Access patch! | 2026-03-19 | Captains,Hope everyone is doing well!Three months have passed, which means we're back with another State of Development for Selaco. We'll be covering four topics this time around:Closed Beta Sign-UpsState of DevelopmentModding SDK Informationv0.92b Patch NotesPlenty of exciting stuff. Let's dive in!Closed Beta Sign-upsWith Chapter 2 bringing massive changes to both the game and its engine, especially when it comes to lighting, shadows and performance, we want to make sure everything is rock solid before we hit our Chapter 2 launch date.To do that, we're running a Technical Beta for a portion of our Early Access playerbase - taking place in a |
| State of Development & Chapter 2 Info | 2025-12-18 | Captains,It's finally time to start talking properly about Chapter 2. We've been eager to share more, and we’ve now reached a stage of development where we can do so, with teases continuing in the months ahead.But first, Selaco is 30% off during the Winter Sale. If you picked up the game within the last week at full price, you should be able to contact Valve to have the difference refunded. To increase your odds, link them to this blog post!We usually kick things off with a State of Development, but we know most of you are here for Chapter 2 information, so let's break tradition and jump straight into it!- New Chapter 2 Info - Summary of prio |
| Selaco v0.91 Quality of Life Update + Chapter 2 Status Report | 2025-09-23 | Captains, We might be all hands on deck with Chapter 2 right now, but that doesn’t mean the current Steam version is being left behind! We wouldn’t dare. The BoomStock Sale is live, meaning that plenty of fantastic games are going to be on a discount, and that makes it the perfect time to spice the game up once again.This update isn’t as large as the last major update since we’ve been hard at work on other things (which are even cooler!), but it’s still packed with some good additions, especially on the Quality of Life front, and some much needed fixes. And of course, we’re including a short Chapter 2 tease. By now, that’s tradition.Let’s div |
| The Selaco Art Contest 2025 | 2025-09-07 | Captains,We’ve been wanting to do this for a long time, and now it’s finally happening - the very first Selaco Art Contest!Even in the early stages of Selaco’s development, we received incredible fan art from our community, and we’ve always admired the creativity and passion behind it. Hosting a contest was only a matter of time, and we can’t wait to see what you’ll create!Let’s get into the details.Deadline:September 5, 2025 - October 5, 2025UPDATE: Deadline has been extended to October 12th!To make things interesting, we’ve prepared the following:🏅 1st Place - $400🎖 4 Runner-Ups - $250 eachAll winners also receive a Steam key and the full |
| Development Blog - Addressing Review Feedback with Chapter 2 | 2025-08-29 | Captains,Now that Selaco is 15 months old, we've had plenty of time to talk, discuss, and better understand our own game. It's been a refreshing feedback loop that has always felt both fun and productive. There's something quite special about talking with players who seem equally as enthusiastic about the game as we are, especially with those among you who understand the importance of interactable light switches in a videogame. With a clearer understanding of where we want the game to go, we’d like to take a moment to summarize the critical points raised in Steam Reviews and on our Discord server, and to share how we plan to address them.At t |
| Selaco v0.90a Update - Stability, Speed, Squashed Bugs | 2025-06-11 | Captains,We’ve just deployed a patch that addresses numerous issues reported by the community, along with several we caught during internal testing, with Steam Deck and stability issues being the primary focus.The patch from two weeks ago went mostly smoothly, but as always with a major patch, they come with a few unexpected bugs and stability hiccups. We do not take kindly to those!Bug fixesFixed Steam Deck stuttering issuesNumerous additional performance improvementsParticle effects are now loaded on a separate CPU threadAdded option to select Render Device in the Video menu. If you experience lower-than-expected FPS, ensure the correct GPU |
| Selaco v0.90 Update + State of Early Access | 2025-05-30 | https://i.imgur.com/MpVPj4u.jpeg Greetings captains, Happy 1-year Anniversary to Selaco's Early Access release! Valve has blessed us with a Steam Daily Deal for this special day, so we've dropped Selaco to its biggest-ever discount (yes, we broke our discount record again!). If you bought the game at full price about a week ago, you should be able to contact Steam Support for a refund of the difference. Just link them to this blog post as confirmation that we're on board with that. This will likely be our biggest discount for the foreseeable future, so if you’ve been waiting to try Selaco, now’s the perfect time! https://store.steampowered.co |
| Nightly Builds are Now Available! | 2025-04-14 | https://i.imgur.com/Fqma3h8.jpeg Captains, From the moment we decided to launch into Early Access, we’ve aimed to make our development process as transparent as possible and bring our players along for the ride. A little over a month ago, we mentioned the so-called Nightly Builds in our patch notes, describing them as something we wanted to experiment with in the near future. Today is that day! https://i.imgur.com/n9uV0G7.png https://i.imgur.com/YGZnGtC.png For those unfamiliar, a Nightly Build is a development build that updates daily. Basically, if any progress toward an update has been made, that progress will be uploaded to Steam before o |
| Burger Flipper - Major Content Update | 2025-04-01 | https://i.imgur.com/8b7dYR5.png This Update is sponsored by Pluto Burger - Almost as big as a PLANET! https://i.imgur.com/n9uV0G7.png Dear Burger Flipper Playtester, Zynzu Entertainment here! First off, a huge thank you for playtesting our mobile game, Burger Flipper, as we prepare to launch it to the masses of Selaco. We're in the home stretch, and our best friends at Pluto Burger are eagerly awaiting the finished product. Just one more obstacle ahead; surviving the upcoming review embargo! Be aware that one of the highlights in this build is the introduction of microtransactions, which will be hidden in the Review Build. As far as reviewers |
| Selaco v0.88 Update + State of Development | 2025-03-13 | https://i.imgur.com/MpVPj4u.jpeg Greetings captains, Let's dive into the State of Development before we go through the patch notes, as there's quite a bit to talk about. https://i.imgur.com/Mu06n02.png https://i.imgur.com/VNbRmP5.png Chapter 2 is where most of our time is being spent these days, and the majority of the team is dedicating their full development time to it. We're happy to share that things are coming along very nicely, and the number of roadblocks we've encountered so far has been minimal at best! There's a lot to share and a lot we'd love to see reactions to, but we are going to hold off for now and save it for a trailer in th |
| Selaco is getting an Engine Upgrade - Beta Testers needed! | 2025-02-27 | https://i.imgur.com/f3I7Bs2.png Hey everyone, We have our next Game Update planned for March, but before this can launch, we are looking for some players to help us test one of the major changes. Allow me to elaborate on what is happening. We are upgrading the engine! Moving forward, Selaco will be running on a vastly updated version of GZDoom. Selaco was based on GZDoom 4.8, with this new version running on GZDoom 4.13; roughly five years worth of improvements. We've made numerous changes to the engine ourselves over the years to make Selaco possible, some of which were rooted pretty deeply into how GZDoom functions. As such, the upgrade pro |
| Selaco v0.86g Update - Bugs, Stability & Balance | 2025-01-20 | https://i.imgur.com/AlSgHQ7.png Hello everyone, We're still hard at work creating the next Mega Patch, which aims to be the most significant one yet, as it adds narrative elements, significantly amps up the worldbuilding of the game and updates almost every single level. While this is currently in the works, we've been working on a number of fixes that we wanted to patch early. This patch is not as significant as the ones we did in the past, but it’s still a good step towards making Selaco a more stable, better game. After all, why would we delay bug fixes!? Going in! Version 0.86g General Improvements Added a system that prevents floor decal |
| Early Access Progress & Roadmap | 2024-12-27 | https://i.imgur.com/AlSgHQ7.png Hello everyone, Nexxtic here. I hope you’ve all been doing well! As the year draws to a close, I wanted to take a moment to reflect on the state of the game and the progress of our Early Access. I’ll summarize the major changes and improvements we’ve made so far, and give you a glimpse of what’s coming next. Chapter 2 has been in full production since July, but in the meantime, I’ve been dedicating time to maintaining the current Steam version with occasional help from other people in the team. Let's get started! https://i.imgur.com/OLyLFrx.png If you’re just here for the highlights of what we've done so far, o |
| Selaco v0.86c Update - Full Patch Notes | 2024-12-19 | https://i.imgur.com/cZ0I93y.jpeg Hey everyone, As we actively work on the Story Update launching in February, we felt the need to address some issues in the current build of the game. As such, we’re releasing a quick update to improve stability and add a few new features. This update is now available! The Winter Sale has begun, and we’ve put the game on another discount. Just like with our Autumn Sale, if you purchased the game earlier this week at full price, you should be able to get the difference refunded by contacting Steam Support. We're completely fine with you doing this. Let's talk about some of the changes in this update! v0.86c Pat |
| Selaco is nominated for IndieDB's Indie of the Year 2024 - We need your help! | 2024-12-12 | https://i.imgur.com/nB1b41m.png Captains, Hope you’ve all been doing well! We’re thrilled to announce that Selaco has been nominated as a potential Indie of the Year over at IndieDB! This news caught us by complete surprise, as being on here is not something we ever anticipated. Indie games have been delivering incredible experiences this year, as they always have. They’re a big part of why we’ll always remain passionate about this industry. Being able to share a spot with such titles is nothing short of an honor. Becoming Indie of the Year is no easy task, especially given the popularity and quality of the other nominees. However, we may sta |
| Selaco v0.86 Patchnotes - Special Campaign, Future Plans & Chapter 2 teases | 2024-11-27 | https://i.imgur.com/e0AYi7C.jpegSix-Month Selaco Anniversary Hey everyone, Yikes, we've accidentally prepared a gigantic update... Again. It took forever to put these Patch Notes together so get comfortable. No, really, it's long! Maybe prepare a nice cold Arachnocola and listen to the Selaco Trailer Mix to elevate the reading experience. We've added some Chapter 2 teases all the way at the bottom so it's worth the time! First, let's celebrate a milestone: Selaco's Early Access release has already been six months ago, which is still quite hard to believe. Not only will we celebrate with a major patch, we are also putting the game on a 25% dis |
| The Special Campaign Beta is NOW AVAILABLE – New Game Plus meets Randomizer! | 2024-10-30 | https://i.imgur.com/v6sZtfF.png The new Special Campaign mode is available in Beta for everyone who owns Selaco. This is Selaco's answer to New Game Plus, albeit with a slightly different approach, hence the different name. Something akin to this has been frequently requested, and after playing around with the idea long enough, we figured we would do this now and not wait until v1.0 arrives. This mode allows players to replay the campaign with unique endgame content and randomization, including new enemy types, a weapon rarity and trait system, random encounter mechanics, and more. Our goal here is to make Selaco infinitely more replayable! h |
| Development Update - A change of Plans | 2024-09-22 | https://i.imgur.com/W0EtNfJ.png Hello everyone, I want to take a very quick moment to explain what our plans are for the rest of the year. If you've read the v0.85 Changelog Post, you've seen me mention how we are doing a patch later in the year that consists of both Story Content and the Randomizer Mode. The goal was to do this in a single patch, but we've changed our mind on this as it did not make a lot of sense. Allow me to explain what changes and why. Changes Randomizer Mode will launch earlier than originally intended Including Randomizer Mode in a Story Update felt contradictory, as Randomizer Mode isn't very lore friendly and it disa |
| Selaco v0.85 - Three-Month Anniversary Update | 2024-08-30 | https://i.imgur.com/BIcc4N4.jpeg Three-Month Selaco Anniversary Happy Three-Month Selaco Anniversary to those who celebrate! Not only are we putting the game on a chunky 20% discount (From August 30 2024 6PM UTC until September 6 2024 6PM UTC), but we're also launching the most significant patch to date, with tons of quality-of-life improvements, new features, and enhanced immersion. Some stats: 70,000 copies have been sold (!) 410,000 wishlists 2,500 Steam Reviews with Recent sitting at 94-95% for almost 2 months 8 Game Updates have launched since entering Early Access 0.2% Increased Purpleness on blood splatters We are immensely proud of wh |
| Selaco Development Update | 2024-08-01 | https://i.imgur.com/3qsAh45.png Good day everyone, Nexxtic here. With Selaco having launched two months ago, it felt like a good time to talk about the state of Selaco’s development. I want to briefly talk about what to expect from the upcoming update, and what to expect from us for the rest of the year. But first… Selaco has been Steam Deck Verified! https://i.imgur.com/XMkuQyw.png Happy to announce that, as of yesterday, Selaco has been verified on the Steam Deck! Getting the Steam Deck to behave according to Valve's quality expectations on GZDoom took a good amount of hard work, but we managed to get it done in the end. Major props to Cock |