STEAMYDATA

Rising Front — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.01- Bug fixes and small changes2026-01-11Hello everyone! this is a small patch, but it fixes some major issues for some players.fixed players not being able to change language or resolution on some aspect ratiosfixed AI commander sometimes not working (This is a MAJOR fix)add Aim down sights sensitivity slidermade it where keybinds auto savereduced weapon recoil slightlyHope this helps! please let me know any bugs or issues you run into and ill have them fixed ASAP - Jack
1.0 Update - Tanks, Cavalry, New everything!2026-01-09Surprise! An incredible amount of work has gone into this update. I kept adding more and more, and before I knew it, nearly a year had passed since the last release. This is a colossal update that changes a huge portion of the game, and I truly hope you all enjoy it.Thanks so much for your patience — and sorry for the wait! – JackTanks and Armored CarsPlayer and AI Vehicle ControlsMKIVRenault FT17A7vFord 3 tonMark A WhippetGerman MKIVErhardt m1917LK IILK MG variantA7v Flamethrower variantChar2c SuperHeavy TankSaint ChamondCavalryPlayer and AI cavalryAmerican DragoonsAmerican LancersBritish CavalryBritish DragoonsBritish LancersRussian Mounted
Update #21! 8 New Fire supports, Planes & Zeppelins!2025-01-14Happy 2 Years Since Release! I have an awesome update for you today! Enjoy! Changes/Additions Added Triplane Trench Darts FS Added Tank Hunter FS Added Biplane Gun Run FS Added Triplane Gun Strafe FS Added Firebombing Run FS Added Bomblet Attack Run FS Added Strategic Bombardment FS Added Bombing Run FS Added Zepplin Airship FS Added Option to rotate fire support Fixed more audio Fixed Some static emplacements not being on the correct team loading screen volume Fixed Scroll view Fixes Minor Optimizations Fixed custom scenarios not loading sometimes Hope you all enjoy the update! Sorry for not having tanks completed, the tank update is almost
Update #20! MASSIVE Performance improvements +65% framerates & bug fixes2024-11-17Hey everyone! this is a much needed update that has a ton of bug fixes and a ton of optimizations! Changes Optimized Animations Optimized soldier models Optimized Shaders Optimized command map Various General optimizations Fixed Audio Range limit added to emplacements Changes to loading screen Fixed static emplacements not being on the proper team Optimized pathfinding Fixed soldiers getting stuck Fixed Soldiers walking randomly sometimes scroll views are expandable Mod Manager only shows on game start now Hope you all enjoy this update, make sure to show me the absolutely massive battles you make with this new update! I have another more con
Update #19! Franco-Prussian War update2024-10-22Hey everyone! this update features an entire new Franco-Prussian War along with some much needed optimizations and bug fixes! Additions/Fixes Fixed Static Emplacements not being on the correct team Fixed Stuttering on larger maps Updated Pitch/Yaw for projectiles Fixed Command Map locking up sometimes Improved Nav mesh on some maps Fixed AI struggling to cross bridges Default weather changed to Sunny 10% framerate optimizations Flag Bearers New Platoons, Maps & Buildables Star Fort Map Siege Map CountrySide Map Bavarian Rifle Platoon French Artillery Platoon French Chassseurs Platoon French Garde Platoon French Line Infantry Platoon Prussian
UPDATE #18! Flame throwers, 19 new platoons, 4 new maps and MORE!2024-07-15Hey everyone! This is an absolutely massive update, with tons of new content, features, bugfixes and optimization!' Additions/Fixes Flame thrower player weapon New run animations Run animation variations Speed boosts for soldiers in melee Pitch and Yaw for artillery shells Improved dirt impact effect Recoil for soldiers firing hand guns Raised command map height to allow for taller maps Option for artillery animations in modding Updated workshop tools fixed duplicate fire support options bug fixed trenton map fixed scenarios sometimes overwriting fire animation for player weapons support in modding added empty scenario when none are available
Update #17! Revolutionary War Expansion, Melee Combat, Line Formations & MORE!2024-03-15Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so much more! Additions/Fixes Line Formations Melee Combat for AI Ability to spawn soldiers anywhere in sandbox mode option for specific units in scenario creator option for specific buildables in scenario creator musket weapon flintlock pistol weapon British line infantry platoons American line infantry platoons American militia platoons French line infantry platoons Hessian line infantry platoons Small ship
Update #16! Improved Cover system, Improved Command map UI & bug fixes!2023-12-23Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned! Changes/Fixes Added time period filters for the command map Expanded scroll view for map select Fixed cover positions not working properly Improved Cover Positions on custom maps New Icons for troops New Icons for Fire Support Support for multiple guns on a static emplacement Merry Christmas! - Jack
Update #15 Modding Competition & bug fixes!2023-11-30Hello! This is a small update that fixes a few bugs, and announces the new $2,000 Modding Competition! Competition Details It ends January 27th, the categories are: $400 for most innovative $400 for most fun $400 best ww1 mod $400 best custom map $100 best scenario $100 funniest mod $100 developers choice $100 staff members choice Good luck and happy Modding! If you have any ideas for me click this link! Feedback Survey Modding Tutorial
Update #14 CUSTOM MAPS! New Modding Tools & Bug fixes!2023-11-27Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions on map making! Changes/Additions Ability to mod timed salvos for deployables (bombing runs, machinegun strafes) Custom Map Support Disable Object When placed option in the modding tools Audio sources can now be on any object explosions don't auto destroy anymore Artillery no longer auto spawns on maps MGs can now fire in bursts Auto Destruction script in the modding tools Fixed Green flag on Town Map Optio
$2,000 Modding Competition Winners!2023-11-18Hey everyone! Amazing work on all the mods on the workshop so far, the new update drops tomorrow along with another modding competition! Winners Most Subscribed ($500): Modern Warfare by Echo Charly21 2nd Most Subscribed($400): Sandbag Defense Pack by Echo Charly21 3rd Most Subscribed($300): Modern Fortifications Pack by Echo Charly21 Most Innovative($300): Nova Kinetics - Future Warfare by Zurf3r Developers Choice($300): Italian Front by CrackQuack Most Fun ($200): Civil War Scenario Pack by lordbothvar The winners have been contacted on discord! Thank you!!! - Jack
Update #13! Mac Mod Support, Optimization, lots of bug fixes!2023-10-05Hey everyone! This is a small update to address the bugs that came with mod support along with some optimization and a few other small changes! Enjoy! IF YOU ARE A MODDER PLEASE REUPLOAD YOUR MOD USING THE NEW MODDING TOOLS TO MAKE IT MAC COMPATIBLE Modding Tools Download (updated 10/4/2023) What's New? Modders can now change range and speed of soldiers Fixed weapon icon getting stuck on screen increased max soldier draw distance Fixed Mods on mac (some mods that have not been updated may not work) Major mesh optimization on soldiers First person Shirt changes color based on Platoons Nearby Loading Screen for mods to prevent crashing
Update #12 WORKSHOP SUPPORT + Modding Competition!2023-09-18Hey everyone, workshop support is finally out! I hope you enjoy and I can't wait to see all the mods you create! Modding Competition Details There is a total Prize pool of $2,000 (USD) for the best mods! $500 for most subscribed $400 for 2nd most subscribed $300 for 3rd most subscribed $300 for Most Innovative $300 for Developers Choice $200 for Most Fun Rules/details It ends on November 18th and I will Contact the winners regarding payment by adding them on steam through this account (jack) To receive payment you must have Paypal or Zelle (if you don't we can try and work something else out) Each mod can ONLY win in 1 category Any content in
Update #11 5 NEW Buildables, 2 New Achievements, +15% Optimization!2023-08-14Hey everyone! I spent a lot of time optimizing the game and you should notice better performance along with a lot less stuttering when spawning and commanding troops! Changes/Additions +15% Optimization Fixed Stuttering Added Bunkbed Buildable Added Ammo Crate Buildable Added Weapon Crate Buildable Added Chair Buildable Added Table Buildable Added Beach Defense Achievement Added Scottish Fort Achievement Fixed Map zoom Fixed Modular Doorway not working Fixed scenario name text not fitting Hope you like the update! Expect something big in the next one ;)
Rising Front Update #10 - 2 American Platoons, 4 NEW Weapons, NEW MAP and more!2023-07-03Hey everyone, Happy 4th of July!! I hope you like this update, I worked super hard on it:) Additions/Changes New Argonne Forest Map New "The Lost Battalion" Scenario New 1911 Weapon New BAR Weapon New Lebel 1886 Weapon New 1903 Springfield Weapon New Lantern Deployable Added "The Lost Battalion" Achievement Added "Attack of the Dead men" Achievement Added sound effects when changing your loadout Added American Flag Changed Deployables label to Firesupport Fixed Modular Buildings not updating on navmesh Decreased Capture Radius on flags +5% optimization Thank you all for the support, let me know what I should work on next in the comments!
Update #9 Modular Building & QOL improvements2023-06-15Hey everyone hope you like the update! I can't wait to see all the cool buildings you all make with the new modular building! Changes/Additions Modular Building system up/down now binds for command map artillery projectiles are now tracer colored scrolling on the build menu is faster improved building UI with a cursor
Update #8 Editing Scenarios, 3 New Buildables, New Artillery Effects & More!2023-05-21Hey everyone! Hope you like the update, i'm going to have another smaller update out in about a week after this one! Additions/Fixes Added Overwriting Scenarios Added Loading buildables from existing scenarios Added barrel buildable Added large tent buildable Added barb wire buildable Added spectate up/down keybinds Added exit buildmode keybind New artillery shooting sounds Exended range artillery guns can be heard from new particle effect for artillery projectiles Reduces damage artillery does to buildables Fixed box select working on all menus Menu Music Thank you all for the support! let me know what you want to see in the next update in t
Update #7! Controllable Artillery, Commanding Box Selection, Custom Scenarios!2023-05-01Hey Everyone! Sorry again for the delay on this update, the artillery was a bit harder to implement then I thought it would be. Over the summer i'm going to try and have more frequent Bi-Weekly updates! Changes/Additions Controllable Artillery New buildable (Artillery piece 1) New buildable (Artillery piece 2) Indicators for which scenarios have been played Indicators for which scenarios have been completed Artillery now damages the player Fixed bug where artillery does way to much damage to structures Multiselect troop button Custom scenarios section Hope you all like the update! let me know any bugs/suggestions you have in the comments belo
UPDATE #6! New buildable! Steam Achievements, QOL improvements!2023-03-30Hey everyone! Sorry again for the delay in getting a new update out, I was on a road trip with my family for 3 weeks and I wasn't able to get any work done during that period. I will have weekly/bi-weekly updates out for the next few months:) Additions & Fixes New buildable (Wood Spike Wall) Day/Night cycle option Toggle aim option Steam Achievements Toggle crouch option Spawned in platoons now auto target enemy HQ (instead of a random target) Added "Get 100 Kills" Achievement Added "Get 1000 Kills" Achievement Added "Place 100 Buildables" Achievement Added "Place 1000 Buildables" Achievement Various Animation optimizations Optimized pathfind
When to expect the next update!2023-03-11Hey everyone! Sorry for the lack of communication on the new update, I've been on a road trip with my family and I wasn't able to get the update done before I left. I will be back on the 21st and I should have an update out less than a week after that! Thank you for all the support! Leave your ideas in the comments and i'll try and get some of them added in the next update! -Jack