Six Days in Fallujah — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 35% Off - Steam Spring Sale! | 2026-03-19 | Six Days in Fallujah is 35% off during the Steam Spring Sale! Experience modern combat as it's really fought, and lead an AI fireteam into the first two narrative campaign missions of our documentary video game. Or, deploy cooperatively into eight Procedural missions that change every single time you play. The promotion ends with the Spring Sale on Thursday, March 26th. Grab your copy here: https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/ |
| Patch 0.5.4 | 2026-02-25 | Today’s patch fixes several crashes, as well as adjusts our baseline for default graphics settings. We’ve also further improved error logging to help diagnose some hard-to-reproduce issues. Patch 0.5.4 is now available on Steam! Please restart the Steam client to download the latest build. We’ve discovered that some reports of performance issues were actually caused by the game’s Auto-Detect system creating bad default settings for players. So, we will be overhauling our Auto-Detect system. Because Auto-Detect was establishing bad settings, we have to reset all players’ graphics to base settings when this version is first run. You’re free to |
| Patch 0.5.3 | 2026-01-12 | Today’s patch fixes one crash, as well as some issues with insurgent movement. We’ve also improved error logging to help diagnose some hard-to-reproduce issues. Patch 0.5.3 is now available on Steam! Please restart the Steam client to download the latest build. BUG FIXES Fixed an issue in which insurgents walking through windows Fixed an issue in which insurgents not traversing interiors correctly Fixed an issue causing crashing during countdown in cooperative lobbies Improved error logging for some hard-to-reproduce issues: Crashing to desktop Fireteam AI getting stuckFor a full list of bugs we're currently tracking, please see our Known Iss |
| 35% Off - Steam Winter Sale! | 2025-12-18 | Six Days in Fallujah is now 35% off during the Steam Winter Sale! Jump into our Autumn 2025 Update, featuring two completely improved campaign missions, new Wounded State and Command Overlay features, improved Fireteam and enemy AI pathfinding and behavior, updated Training simulations, and more! The promotion ends with the Winter Sale on Monday, January 5th. Grab your copy here: https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/ |
| Patch 0.5.2 | 2025-12-16 | Today's patch brings delegated interactions to Fireteam AI, some fixes for Fireteam AI getting stuck, addresses some GPU crashes, and more. Patch 0.5.2 is now available on Steam! Please restart the Steam client to download the latest build. GAMEPLAY IMPROVEMENTS Integrated Fireteam AI’s delegated interactions into the Command Overlay Order your team to plant C4, pull flags, frag tunnels, etc. from Command Overlay GO! Commands can be executed more reliably, from a further distance, and with improved Fireteam AI pathingBUG FIXES Various fixes for common GPU crashes More coming as we continue investigationsVarious fixes for Fireteam AI getting s |
| DEVLOG: December 15, 2025 | 2025-12-15 | We’re back with another DEVLOG, and we’d like to update the community on the latest patch progress and bug fixes. To kick things off, we’d like to thank everyone for taking the time to share feedback and submit bug reports in response to our Autumn 2025 Update. We’ve addressed a series of issues since 0.5.0, and we’d like to continue tackling these with another patch coming this week. A number of issues reported by the community are being addressed, including: Integrated Fireteam AI’s delegated interactions into the Command Overlay Order your team to plant C4, pull flags, frag tunnels, etc. from Command OverlayFixes for major GPU crashes More |
| Patch 0.5.1 | 2025-12-04 | Today's patch addresses a number of issues reported by the community in response to our Autumn 2025 Update. Patch 0.5.1 is now available on Steam! Please restart the Steam client to download the latest build. PERFORMANCE: Some hardware configurations will experience performance slow-downs while we continue overhauling underlying systems. This work is ongoing. GAMEPLAY IMPROVEMENTS Fixed an issue in which Team Lead missing grenade functionality (exclusively in solo play) Fixed an issue in which Fireteam AI not responding to consecutive commandsBUG FIXES Fixed an issue causing crashing on various GPU configurations Fixed an issue causing crashi |
| Autumn 2025 Update Available NOW | 2025-11-24 | Our Autumn 2025 Update is available NOW, introducing a series of quality updates and new features to the player experience in Six Days. Featuring two completely improved campaign missions, new Wounded State and Command Overlay features, improved Fireteam and enemy AI pathfinding and behavior, updated Training simulations, and hundreds of bug fixes, Six Days is better than ever before! Six Days in Fallujah is 35% off for a limited time! For a full list of features and bug fixes, read up on our Update Notes: https://steamcommunity.com/games/1548850/announcements/detail/612053964754518238 |
| Autumn 2025 Update Notes | 2025-11-24 | Six Days in Fallujah’s Autumn Update is here! Experience two completely improved campaign missions, new Wounded State and Command Overlay features, improved Fireteam and enemy AI pathfinding and behavior, updated Training simulations, and hundreds of changes and bug fixes. Please restart the Steam client to download the latest build. COMING SOON: PROGRESSION SYSTEM IMPROVED CAMPAIGN MISSIONS Vigilant Resolve Completely new location with new buildings More open mission design More player choice in how to accomplish objectivesImproved objectives Clearer direction Fewer required actions DShK gunner can now be eliminated by the playerImproved mis |
| SITREP: Improved Campaign Missions | 2025-11-21 | Welcome back to the latest entry in our SITREP developer diary series! Our next big game update is coming next week, right before Thanksgiving in the US and “Black Friday” in many other countries. As promised, this update will include improvements like the Command Overlay, Wounded State, and Fireteam AI Pathfinding and Behavior. Lots of info about all of these is available in our earlier SITREPS. We’ve also completed a substantial amount of work on our progression system, the first parts of which we will be releasing in the spring. We’ll be adding the M4A1, M14, M240B, M590A1, and G19, as well as new attachments, new player abilities, and som |
| SITREP: Command Overlay | 2025-10-31 | Our highly anticipated Autumn update is coming, and we’re taking a closer look here at another major change coming to the live game. This brand-new mechanic adds a powerful new tool that can fundamentally change the many ways players approach modern combat. Introducing the Command Overlay. Please remember all assets shown are currently a work-in-progress. We created GO! Commands because it must be as easy for you to give orders to your team as it is to fire your weapon. Old-fashioned radial menus slow things down too much to be real. You must be able to point and tap a button. It’s about speed, efficiency, and command and control. Hundreds of |
| SITREP: Wounded State | 2025-10-03 | Our Autumn update will bring many exciting changes to Six Days. This SITREP describes what may look like a small feature, but it’s one that you’ll feel every time you play. Based on community feedback, we’re adding another player state to our health system. Please remember all assets shown are currently a work-in-progress. Previously, after taking excessive damage, players became incapacitated. In this state, players exclusively relied on their fireteam for defense and protection. And, movement was extremely limited. Now, players enter a new “Wounded” state after taking excessive damage. This new, timed state allows slightly faster movement t |
| 35% Off - Steam Autumn Sale! | 2025-09-29 | Six Days in Fallujah is now 35% off during the Steam Autumn Sale! Experience the first-person tactical military shooter that recreates true stories of Marines, Soldiers, and Iraqi civilians during the toughest urban battle since 1968. With eight Procedural missions, two narrative campaign missions, and a battlefield that changes every single time you play, you'll never know what to expect - just like actual combat. The promotion ends with the Autumn Sale on Monday, October 6th. Grab your copy here: https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/ |
| Patch 0.4.3.2 | 2025-09-25 | Today's patch is a small maintenance patch to keep our backend up to date. Patch 0.4.3.2 is now available on Steam! Please restart the Steam client to download the latest build. BUG FIXES Performed maintenance on our backend in accordance with Epic Online Services For a full list of bugs we're currently tracking, please see our Known Issues. Join the community conversation and offer us feedback on our official Discord server! https://discord.gg/SixDaysGame |
| SITREP: AI Pathfinding & Improvements | 2025-08-29 | Our next major content update is coming this Autumn, and we’re taking a deep dive into the latest iteration of our Fireteam AI, including major improvements to our AI pathfinding and navigation system. Please keep in mind that our job’s not done yet with this release, though—you’ll still see many more improvements after this. Please remember all assets shown are currently a work-in-progress. All game development ultimately comes down to performance. All games must find every opportunity to reduce the burden on the processor wherever possible. One way 3D shooters do this is by pre-calculating and “baking” AI pathfinding, hints, scripted behavi |
| Note From Victura's CEO - August 1, 2025 | 2025-08-01 | There are some big improvements coming to Six Days this Autumn, and I’d like to share a few of them with you. We’ve got some exciting changes coming that will deepen the tactical experience. We’re introducing new mechanics designed to give you smart, situational advantages—whether you’re containing enemies, tracking their movements, taking down buildings, resupplying your team, or more. Used tactically, these will open up new ways to outthink and outmaneuver your opponents. Your tactics will matter more than ever! Please note, these additions won’t reduce the intensity or realism of building and street clearing. Instead, they’ll create new la |
| Patch 0.4.3.1 | 2025-06-27 | Today's patch brings more fixes to Fireteam AI, more animation improvements when turning in place, and a toggle for hit marker SFX. Patch 0.4.3.1 is available now on Steam! Please restart the Steam client to download the latest build. BUG FIXES Fixed an issue in which Fireteam AI not returning fire correctly Fixed an issue that could cause AI Fireteam to clear rooms incorrectly Fixed an issue that could cause AI to stare at walls Fixed more cases in which Fireteam AI stuck in environment Tuned AI responsiveness Various fixes for turn-in-place animations Various lighting fixesGAMEPLAY IMPROVEMENTS Added toggle for hit marker SFX in settings De |
| 35% Off - Steam Summer Sale! | 2025-06-26 | Six Days in Fallujah is 35% off during the Steam Summer Sale! Experience two narrative campaign missions or jump into any co-op mission with AI or human teammates. The choice is yours! The promotion ends with the Summer Sale on Thursday, July 10th. Grab your copy here: https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/ |
| Patch 0.4.3 | 2025-06-19 | Today's patch brings fixes for crashes on a variety of graphics cards, our next group of improvements to Fireteam AI, some targeted performance improvements, and improvements to our turn-in-place animation technology. Patch 0.4.3 is available now on Steam! Please restart the Steam client to download the latest build. BUG FIXES Fixed several cases in which Fireteam AI stuck in environment More fixes comingFixed some cases in which Fireteam AI doesn’t provide first-aid Fixed an issue in which insurgents were not firing while moving Various performance improvements Various crash fixesGAMEPLAY IMPROVEMENTS Reduced likelihood of Fireteam AI gettin |
| Patch 0.4.2.3 | 2025-05-20 | Today's patch brings more fixes for various crashes and scopes not rendering in third-person. As a reminder, we are still working on more fixes for AMD hardware and Fireteam AI, as well as a host of other improvements. Please restart the Steam client to download the latest build. BUG FIXES Fixed an issue in which scopes not rendering in third-person Fixed an issue in which shortcut key to player profile not functioning correctly on gamepad Various crash fixesFor a full list of bugs we're currently tracking, please see our Known Issues. Join the community conversation and offer us feedback on our official Discord server! https://discord.gg/Six |