Perfect Heist 2 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 47: Modpacks, custom classes, class balance, audio fixes, and more! | 2026-04-27 | This update adds one of the longest-requested features to the game: Custom Modpacks using the LUA coding language. Modpacks can easily be created through the level editor, included with your custom maps, or uploaded separately to the Steam Workshop. Modders can define custom game logic, custom objects with their own visuals, behavior, and interactions, or completely new cop and robber classes with their own abilities, skins, and weapons.For more information on how to get started, visit the Perfect Heist 2 LUA Modding documentation. If you just want to play the modpacks created by the community, check out the Steam Workshop page for Modpacks.T |
| Update 46: New Robber Class, New Map and lots of improvements | 2025-11-04 | A new official map called Rome is included in this update. It's designed for 4 to 8 players and features an open employee area, lots of zones for robbers to transition from customer to employee clothing, and three vaults. Inside the Upper Vault players will find a new Silver Cart object, which is too heavy to be looted and stashed inside the usual money bags. Robbers instead will have to push the cart towards the nearest escape van, adding a new layer to their heists.This update also contains a brand-new robber class called Deaddrop. This breach class is currently only available when selecting the "Experimental" class pack and features a Brie |
| Update 45: CCTV Screens, Revive Kits, Arcade map changes and more! | 2025-07-02 | This update adds a new "Revive Kit" bag item to all official maps and as an optional object for custom maps, which can be used by robbers to revive a teammate. It's a high-risk, single-use items that is visible while being carried around, so make sure to evade the cops while navigating to the body, or make use of Tech's drone or Micros shrinking ability to carry the revive kit bag without getting spotted!There are also a few balancing changes introduced in this update, with the Artist now earning more money and being able to spray graffiti to confuse the cops, Swarm being able to place more gadgets, and nerfs for Gym Buddy and Surge. A few ic |
| Update 44: Robber BOT Rework, level editor improvements, and bugfixes! | 2025-04-04 | This update brings many improvements and fixes to the behavior of the robber bots: Their pathfinding has been upgraded, and they will now plan their heists smarter! The way they consider which money they should steal has been reworked, allowing them to utilize smarter routes towards the money and to pick up more money at once, They now also use bomb bags and other gadgets like the Tommy gun drop from the Mafia Boss character more intelligently and can even set fires to enable additional exit routes. All maps with an underground getaway van now feature a new escape elevator, which can be loaded with money, and then be used to escape from the b |
| Update 43c: Level Editor Prefab and New York (Winter) fixes | 2024-12-22 | Map Changes: New York City (Winter): fixed aurora borealis FX having collision, blocking Heavy's helicopter Level Editor: potential fix for level editor stairways resulting in weird behavior when characters used them at high speeds fixed prefab getting moved directly to a harddrive folder (like "C:/") if it got added to a map with an empty name (for example, after opening the level editor and then adding a prefab, and not loading/saving a map beforehand) fixed bugged "ghost" object that always was hidden and at 0,0,0 appearing on the level editor actor list fixed placed prefabs showing up as a prefab object and as an unpacked folder, even if |
| Update 43b: Swarm adjustments, Winter level editor objects and bugfixes | 2024-12-14 | Changes: Swarm: - reduced Stun-O-Tron taser duration from 2.5s to 2s - increased Stun-O-Tron taser cooldown from 1.5s to 2.1s (to prevent players getting stun-locked) - "GrumpyBOT" motion detector will no longer trigger when cops walk through it - reduced "SweepO" cleaning robot alarm noise volume Map Changes: New York City (Winter): - improved GPU performance Fixed: - fixed "Pine Tree" weapon pattern texture looking weird while moving - fixed blur introduced in the last update Level Editor: - fixed bug with the new drag&drop placement resulting in objects sometimes being placed twice (even when using the old "Q" key placement) added new Wint |
| Update 43: Swarm Rework, Level Editor Folders/Prefabs, and New York Winter map | 2024-12-13 | This update adds a new holiday-themed version of the "New York" map, with snow-covered streets, new ambient lighting, and three secret holiday-related tasks that players can complete. Players who manage to complete all three of them are rewarded with a new achievement, and a new "Pine Tree" weapon pattern! The "Swarm" cop class also received a full rework: The idea was to create a gadget-focused cop that could pro-actively set up defenses against the robbers, but the drone-based approach forced robbers into attacking him early instead of focusing on a stealthy approach, while his remote-controlled drones allowed him to be at multiple places a |
| Update 42c: Swarm moved to "Experimental" classes + bugfixes | 2024-09-12 | Changes: - moved Swarm to the "Experimental" class pack - reduced Happy and Grumpy gun damage from 20 to 16 Fixed: - can no longer spawn as Swarm mid-round - fixed Swarm drones sometimes becoming bugged out after being destroyed, resulting in them breaking the cycling of alive Swarm drones and not being repairable - fixed NPCs sometimes trying to pathfind through closed doors Level Editor: - fixed "Custom Stealable Object" missing mesh bug introduced in the last update - added additional client-side logging for loading "Custom Stealable Objects" - fixed "Garbage Bin" object not working correctly |
| Update 42b: Swarm adjustments, improvements and bugfixes | 2024-09-11 | Changes: adjusted Swarm drone spawn locations removed weapon from "Doc" Swarm drone reduced "Grumpy" drone weapon noise slightly reduced Swarm drone motor noise while flying Fixed: fixed melee weapons still damaging teammates even if teamdamage is turned off fixed melee weapons having no killfeed icons fixed Roman Guards having no killfeed icons fixed Swarm drones having no killfeed icons fixed employee-zone-only gadgets placement guides not turning green even when inside an employee zone fixed buggy UI appearing from one frame when switching from a vehicle back to the player character fixed Swarm class being able to pickup weapons from cop c |
| Update 42: New Swarm cop class, Gym Buddy rework and much more! | 2024-09-10 | This update adds a brand-new free cop class called "Swarm", who has access to seven different drones, each with different abilities and weapons, allowing him to set up complex defenses and cover multiple locations simultaneously. As a trade-off for his drones, he can't carry any ranged weapons, and instead is only equipped with a Wrench that can repair cop gadgets, and a Drone Remote, that allows him to command his drones to specific locations without having to fly them himself. Here is an overview of his seven drones: Doc (Green): can repair other downed drones Grumpy (Red): has a bigger minigun turret (40 damage, 900 RPM) Happy (Yellow): 30 |
| Update 41: Hitreg improvements, new pick phase types, and lots of bugfixes! | 2024-08-13 | This update aims to improve hit registration, especially on crowded servers. An collision issue with the computer model has been fixed, which resulted in bullets getting blocked by it even if shot slightly above the visible monitor model. The server-side shot verification has also been upgraded, to remove shots that were invalided by the anti-cheat protection systems, even if there was a clear line-of-sight from the shooter to his target. Two new pick phase options have been added, "Ban Phase" will add a ban menu between the team and class selection menus, allowing players to pick up to 3 classes of the opposite team, with the three most bann |
| Update 40: Janitor and FED Chairman changes, bug fixes and improvements! | 2024-08-02 | The Janitor class has received some changes in this update, he no longer can recycle dead NPC bodies on the spot, but instead now has to pick them up and throw them into garbage containers outside the bank to receive his recycle stacks and speed boost. He now is also able to carry dead players, but he has limited stamina while doing so, and while he can't recycle them, he is able to hide them around the bank, to make it harder for the robbers to revive their teammates. The new garbage container has been added to all existing maps, including the city custom map template, and can also be hand-placed on custom maps in the level editor. This upda |
| Update 39: Anti-Cheat and NPC improvements, class changes and bugfixes! | 2024-07-12 | This update aims to improve the behavior of NPC customers and employees, ensuring robbers can hide among them without being noticed by the cop team. NPCs will now have more complex reactions to players bumping into them, ranging from continuing on their path or taking avoiding action to stopping their movement or picking a new target location. Their interactions with gadgets that block their movement, for example, Traffic Cop's barbed wire, have also been updated to reduce NPCs clumping near them. Password-secured servers are now even more secure, with a new password encryption system and a new server setting that blocks players from circumve |
| Update 38: Classic Heist rework, level editor improvements and bugfixes | 2024-06-24 | This update includes numerous changes to the oldest map in the game - "Classic Heist", the layout changes aim to limit sightlines, provide more cover for robbers to enter employee-only areas, and to give the robber team more entry and exit opportunities. The lighting has also been revamped, to increase visibility in darker areas, and provide a warmer sunset setting. A new "Buffer Shooting Input" setting has also been added, this will buffer the mouse input of players in case they try to shoot a semi-automatic weapon that isn't ready to fire again, in this case the game will automatically retry firing in the following frame. This should improv |
| Get Perfect Heist 2 at 50% off in todays Daily Deal + Free Weekend | 2024-05-25 | I am happy to announce that additionally to the ongoing Free Weekend, Perfect Heist 2 is now available at a 50% discount since it has been picked as today's Steam Daily Deal! Addtionally, the "Historic Characters" DLC is off 30% off as well! If you have any questions or feedback regarding the game, please let me know here or join the game's discord channel to find others to play with, stay up to date with the latest news, engage discussions about the game and its level editor and much more: https://discord.gg/perfect-heist-2-866119900234121236 |
| Perfect Heist 2 - Free Weekend is LIVE NOW | 2024-05-23 | Perfect Heist 2 will be free-to-play for all users from May 23rd to May 27th. New players can access all 54 base game characters, host their own servers, or join other players on dedicated servers and fully explore the game's expansive level editor! If you have any questions or feedback regarding the Free Weekend, or the game in general, feel free to ask them below, or join the games discord to chat with other players: https://discord.gg/perfect-heist-2-866119900234121236 |
| Update 37: New Artist robber class, balance changes, crash fixes and more! | 2024-05-15 | This update adds a brand-new, free robber class: The Artist will try to sneak around the bank and capture exciting moments in his paintings. Depending on what scene he has in front of him when painting, the painting's title and monetary value changes, a painting of a burning plant won't be worth as much as one of a tasered player, for example. But be careful not to get caught by the cops while finishing your perfect painting! This update also features multiple smaller balance changes, as well as performance optimizations and crash fixes. A fix for a very rare crash when starting the game has also been implemented, affected players should now |
| Update 36: New cop class, new robber mask, balancing changes and improvements! | 2024-02-24 | This update adds a brand-new free character to the cop team! Surge specializes in electric fields, allowing him to stun all nearby characters, and to reflect incoming bullets back to their source, as long as his battery has enough charge! He makes up for his lack of intel gathering with his great combat strength, especially against bullet-type weapons! The robber team got a new "Cooking Pot" mask, which greatly reduces the impact of tasers and allows its users to quickly generate health points while inside a kitchen! The main focus of this update is to negate some of the combat strength of the robber team, promoting even more stealthy and sne |
| Update 35: New mask selection, custom maps on dedicated servers and improvements | 2024-01-20 | This update adds a new "Party Hat" mask that attracts nearby NPCs while wearing it, you can select this mask in the new, reworked mask selection menu that allows players to pick any mask they want without having to click through dozens of other masks! Each class now also has a recommended mask, which will probably be the best choice in most situations, as well as two suggested masks for alternative strategies to make choosing a mask easier for newer players! There are also balance changes and improvements to lots of classes, most notably Techs PC hacks will now take a few seconds to complete after the initial interaction, allowing nearby cops |
| Update 34: New main menu, map and class changes + Historic Characters DLC | 2023-10-31 | This update adds a new main menu, a new ability selection menu, lots of map and class balance changes, and a brand-new "Historic Characters DLC"! The Historic Characters DLC is an optional DLC for the game, that focuses on real-life historical characters for both the cop and robber teams and includes six new, unique classes with tons of new weapons and abilities! If you would like to support the game's free updates, please consider checking it out. Owners of this DLC can enable it in the "Host Game" settings, which will unlock the characters for all players joining their server! The main menu got a face-lift, it should now work a lot better f |