STEAMYDATA

Teamfight Manager — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Teamfight Manager 2 – Official Development Announcement2025-01-29Hello everyone, this is Team Samoyed! We’re excited to share that our next project, Teamfight Manager 2, is currently in development. Not only are we incorporating the extensive feedback we received from the original game, but we also plan to launch it in Early Access to gather even more of your ideas as we refine the experience. Our goal is to let you immerse yourselves in the role of a manager for a longer period, supported by a larger champion roster, additional modes, and deeper tactical and management systems. We’re aiming for an Early Access release at the end of 2025, so stay tuned for more details and be sure to add us to your wishlis
1.5.2 Patch Note2024-08-13Bug Fixes Fixed a bug where the match process was not displaying correctly for guests in Multiplayer mode. If you find any bugs during gameplay, please don't hesitate to report them to teamsamoyed@gmail.com We will fix any discovered bugs as quickly as possible. Thank you.
1.5.1 Patch Note2024-08-12Bug Fixes - Fixed a bug where incorrect actions were taken during the random pick/ban process when the ban-pick time limit was reached in the Fearless Ban&Pick mode. - Fixed a bug where AI was performing incorrect actions in the Fearless Ban&Pick mode during Multiplayer League mode. If you find any bugs during gameplay, please don't hesitate to report them to teamsamoyed@gmail.com We will fix any discovered bugs as quickly as possible. Thank you.
1.5 Patch Note2024-08-09Hello, It's Team Samoyed. It's been a long time since we last greeted you, as content updates for Teamfight Manager were concluded with the 1.4 patch. We decided to proceed with this update due to an interesting idea: wouldn't it be fun to apply the recently popular "Fearless Ban&Pick System" to Teamfight Manager? Although this isn't a large-scale update, we believe the play experience with the Fearless Ban&Pick System will be quite novel. We hope this update will bring new enjoyment to your gameplay, Managers. New Feature The Fearless Ban&Pick System has been added. It can be configured through New Game+. Bug Fixes Fixed a bug where the popu
Kitchen Crisis is Officially Released!2024-04-03Hello, this is Team Samoyed. As of April 3, 2024, Kitchen Crisis, the follow-up to Teamfight Manager, has been officially released! Kitchen Crisis is a unique defense game centered around cooking. Efficiently manage your character's movements and wisely choose upgrade builds to serve meals to the invading aliens. You can experience a special kind of fun different from Teamfight Manager. Kitchen Crisis Store page Additionally, if you already have Teamfight Manager in your library, you can purchase Kitchen Crisis at a discounted price through a bundle. https://store.steampowered.com/bundle/39701/_Team_Samoyed_Bundle/ We are grateful to everyone
1.4.9 Patch Note2022-11-07- Fixed a bug where team names were broken in some locations. - Fixed a bug where the game did not proceed normally if the save file managing logo information was broken. (Resets the save file to the default value when this situation occurs) - Fixed a bug where the coach's hairstyle was not applied properly on the awards screen. - The loading speed has been improved in situations such as screen switching and when a schedule is in progress on the gaming house operation screen, and a screen display function indicating that loading is added. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.
1.4.8 Patch Note2022-03-30- Fixed a bug that sometimes caused the match to freeze when the Taoist used his ultimate. - The use of controllers and text input have been modified to work properly in the Steam Deck. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.
1.4.6 Patch Note2021-12-29- Fixed a bug where the sponsor contract for achieving a certain rank did not work properly. - Fixed a bug that sometimes did not proceed at the awards ceremony when a player was fired. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.
1.4.5 Patch Note2021-10-13- A bug where changes were incorrectly displayed in the old history of the champion patch has been fixed. - Fixed a bug where some champions' ATK changes were not applied properly in event matches. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.
1.4.4 Patch Note2021-09-30- Fixed a bug where a part of the team name was cut off from the leaderboard when it was too long. - The bug where the animation for the champion was not playing properly during the weekly activity (special training) has been fixed. - A bug where the Message Box function did not work properly after an event match has been fixed. If you find any bugs, please don't hesitate to report them to . We will fix them ASAP. Thank you.
1.4.3 Patch Note2021-09-16- A bug in which the initialization function did not work properly in team information modification has been fixed. - A bug where teams in the 'Relegation' were displayed as 'League Unchanged' in the leaderboard has been fixed. If you find any bugs, please don't hesitate to report them to We will fix them ASAP. Thank you.
1.4.2 Patch Note2021-09-06- Fixed a bug where the awards ceremony did not proceed normally after the semi-pro league If you find any bugs, please don't hesitate to report them to . Thank you :)
1.4.1 Patch Note2021-09-02- Fixed an error where the English description of the quick-cast trait was displayed in a different language. - Fixed a bug where changing the game rules (increasing the number of participating players) according to the season did not work properly. - Fixed a bug where event matches were held more often than intended. If you find any bugs, please don't hesitate to report them to . Thank you :)
1.4 Patch Note2021-09-01Hello, It's Team Samoyed. Before the 1.4 Patch Note, we would like to inform you that this patch will be our last content update. Furthermore, we would like to explain about some of the changes in the roadmap, which was announced with the launch of the game. The 1.4 Patch update brings us to an end of the Teamfight Manager development and we intend to start working on a next project. Although there will be no more new contents, if there are any inconveniences in your game experience due to bugs, etc., please contact us at and we will do our best to fix. Regarding the Workshop and Trade Market As was announced in the Development Roadmap, we ha
1.3.2 Patch Note2021-07-27- Banpick AI has been improved. The level of Banpick AI changes according to the league level and the difficulty selected by the player. - Fixed a bug where the league icon was displayed incorrectly. - Fixed a bug that prevented access to the lobby when hosting a saved game in multiplayer mode. - Fixed a bug where Recruitment Time Reduction and Recruitment Cost Reduction Upgrades did not work properly in multiplayer mode. - Fixed a bug where recruitment did not work properly in multiplayer mode. - Fixed a bug where Franchise Star achievements did not work properly. If you find any bugs, please don't hesitate to report them to . Thank you :)
2021.07.19 Bug Fixes2021-07-20- Fixed a bug where the contract renewal process did not work properly in single player. - Fixed a bug in multiplayer where a match could not be progressed due to a global ban. - Fixed a bug where league icons were not displayed properly in team history. If you find any bugs, please don't hesitate to report them to . Thank you :)
1.3 Patch Notes2021-07-14New contents - Multiplayer feature has been added. - You can play 1v1 matches using ‘friendly match’. - Up to 10 players can play using ‘league’. - Custom logo feature has been added. - Feature has been added which allows you to change all team names and logos. Changed information can be applied at any time by saving and loading. - Coach’s hairstyle has been added. Changes and improvements - All team/sponsor names and logos have been changed. - Names and images of some of the equipment have been changed. - HP consumption of the Plague Doctor when using a skill has been decreased. - Fighter's ATK has been decreased. - Fighter's skill cooldown
1.3 Beta Version Announcement2021-07-08Hello, It’s Team Samoyed. We are working on a multiplayer feature, which is a large part of our 1.3 Patch update. There is a lot of room for things to go wrong in the multiplayer mode due to its nature. And it is difficult for our development staff to playtest this feature to a satisfactory extent. Although the multiplayer feature is a bit unstable, we would still like to present it through Steam Beta-testing and receive feedback to fix bugs. After the Beta-testing, we are planning on officially updating the game (1.3 Patch). To participate in the beta-testing, right-click the Teamfight Manager - Properties - BETAS - select '1.3 Beta' under t
1.2.2 Patch note2021-06-07Changes and improvements - Due to intellectual property (IP) issues, 22 team names and logos reminiscent of League of Legends have been corrected. Language - Added German language. Fixed bugs - Fixed a bug where Ogres could build his own ultimate stacks through the opposing shield bearer's ultimates. If you find any bugs, please don't hesitate to report them to . Thank you :)
2021.05.20 Bug Fixes2021-05-20- Fixed a bug where starting a new game did not work properly in some environments. - Fixed a bug that the global ban system did not work properly. If you find any bugs, please don't hesitate to report them to . Thank you :)