shapez — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| shapez 2 is OUT NOW in 1.0! | 2026-04-23 | The 1.0 release of shapez 2 is AVAILABLE NOW, bringing a whole lot of new features and improvements to the table – especially compared to shapez 1! Much of the feedback and untapped potential of the first shapez has been addressed in shapez 2, so let's take a look at why we highly recommend you check it out now that it's officially released.Bigger factoriesshapez 2 allows you to scale up your factories many times more than in shapez 1 without the game slowing down. You can now also build in the third dimension with three building layers at factory level, but also three building layers at platform level! It's up to you whether you'd like to bu |
| Get shapez 2 now with 25% off! | 2024-11-11 | Been meaning to pick up shapez 2, or just missed out on the launch discount? You can now pick up the game with 25% off, the deepest discount so far! shapez 2 uses many of the game elements of shapez, but with tons of new features and ways to play. Build in 3D on space platforms and connect everything by Space Belt or Train. See exactly what's going on inside the buildings and make a larger factory than ever before! There are many options for difficulty and map generation, an all-new Hexagon mode and big updates in the works. Check it out! Discount is available until November 25th. https://store.steampowered.com/app/2162800/shapez_2/ |
| shapez 2 Early Access is OUT NOW! | 2024-08-15 | It's here! Shapez 2 is officially available! https://store.steampowered.com/app/2162800/shapez_2/ Shapez 2 is finally out in Early Access and we couldn't be more excited to see you all play it! We'd like to thank everyone involved with development and of course the community for all your thoughts and feedback. Be sure to share your builds and blueprints through the channels below! We'd love to see what all of you are building :) What to expect from Early Access https://store.steampowered.com/news/app/2162800/view/4357881096234065558 Questions? Check out the FAQ! Reporting bugs/issues The best ways to report bugs and issues are through our Dis |
| shapez 2 - Early Access Release Info Recap | 2024-08-14 | Hello everyone! We’ve shared a lot of information the last couple months, so we’d like to recap everything you should know for the Early Access release of shapez 2 tomorrow. Launch time What to expect Last week, Tobias talked you through some of the history of how shapez 2 came to be and what you should expect from Early Access tomorrow and the first few months. It’s a fun read so check it out here: https://store.steampowered.com/news/app/2162800/view/4357881096234065558 If you haven’t seen it yet, be sure to check out the Gameplay Trailer! It gives you a good impression of what shapez 2 is and what content will be in the game tomorrow: Steam |
| shapez 2 - What to expect from Early Access | 2024-08-08 | Hey guys! Before shapez 2 releases on August 15 (that’s less than a week!) I wanted to do a personal post about the history of shapez 2 and what to expect during early access. We’ve been super transparent in the development process so far, and thus I thought it would be a great opportunity! This post is a bit longer, but I tried to include a bunch of images and interesting insights! If you'd like to skip to the Early Access expectations part, click here. TL;DR Shapez 2 releases August 15, 13:00 CEST It should be polished & enjoyable and basically bug-free No roadmap; Instead we will survey after the release what you want us to actually work o |
| shapez 2 - Early Access Release Date Announcement | 2024-07-23 | Hello everyone! We’re super excited and proud to announce that shapez 2 will release into Early Access on August 15th, 2024! Almost exactly a year after the Reveal Trailer, you’ll finally be able to play the Early Access of shapez 2. Watch the shapez 2 Gameplay Trailer here: Shapez 2 will cost $24.99 / €23.99 / £19.99*. If you’re looking to support us further, consider the Supporter Edition! This would really help us out with the development of the game. The shapez 2 Supporter Edition (which includes the base game) will be $34.99 / €33.49 / £27.99*. If you’d first like to give the base game a go, you’ll be able to pick up the Supporter Editio |
| Expand your portfolio – get Mini Metro with the new Bundle! | 2024-07-16 | Whether you’re looking for something similar to shapez or just can’t decide between shapez and Mini Metro, we have something for you. We’ve partnered up with our friends over at Dinosaur Polo Club to bring you the ‘Subways and shapez’ bundle, allowing you to pick both games with a sweet discount. After all, why not get both? Mini Metro is all about seeing to the needs of your city’s commuters. As more stations appear, it’s up to you to connect them by subway with the limited resources available. You’ll need to adapt and redesign the system with the new assets you unlock every week. It’s in your best interest to keep everything running efficie |
| Devlog 025 - The Final Alpha | 2024-07-11 | Hello everyone! We’re getting very close to wrapping up development on the shapez 2 Early Access release build. At the end of last week we released Alpha 23 with 23.1 and 23.2 – the last Patreon-exclusive Alpha build – following shortly after. We’re moving to Beta builds where Patreons can test the release candidate and report any remaining issues they find. In two weeks, we’ll officially reveal the exact release date (which is set in August) of shapez 2. If you don’t want to miss out, be sure to follow and wishlist the game here on Steam and join the Discord! https://store.steampowered.com/app/2162800/shapez_2/ If you really want to get your |
| Devlog 024 - Settings galore | 2024-06-27 | Hello everyone! With the Early Access release of shapez 2 set for August, we’re creeping ever closer to finishing development. Our current focus lies on remaining visuals and polish, especially when it comes to the UI. However, we still have some exciting new content additions to show you, so today we’ll walk you through what we’ve been working on lately. https://store.steampowered.com/app/2162800/shapez_2/ News Alpha 22 Last week we released Alpha version 22 for our Patreon supporters, which includes most of what we'll cover in this blog. If anything here makes you want to check out the game immediately and want to give us feedback, consider |
| Devlog 023 - Early Access Release Window | 2024-06-13 | Hello everyone! Put it in your calendar, our Early Access release should be in Mid-August! We’re 97% sure we’ll make that, so while the odds are very good it’s not completely impossible that we’ll still need to reschedule. https://store.steampowered.com/app/2162800/shapez_2/ What can you expect from the Early Access version of the game? We’re glad you asked! Early Access Release Status Update Generally, we think the game is in great shape with plenty of polish already! There are so many improvements over the first game that shapez 1 now feels more like a prototype for shapez 2. In no particular order, there are: Multi-layer factories Trains N |
| Devlog 022 - Fluids & Painting | 2024-05-30 | Hello everyone! We got quite a few requests in our devlog feedback survey to talk about Fluids! It's a subject we haven't really talked about much before, mostly in passing and progress. So, let's have a look through what we're working with right now! As always, a lot you’ll see in the devlog is work in progress. The mechanics are there and almost at 100%, but the visuals are in various stages of development. https://store.steampowered.com/app/2162800/shapez_2/ What are fluids? Fluids are what you’ll use to give shapes different colors. If you’ve played the first shapez, you’ll remember mining colors and transporting them by belt. For shapez |
| Devlog 021 - Colors, Game Modes & More! | 2024-05-16 | Hello everyone! It's been a little while since we've done a progress devlog! We have a couple of bigger changes and various small improvements across the game, so let's take a look. As a side note, thank you to everyone who filled in the devlog survey! Based on the responses, we've made two changes to this devlog. First up, more images! We'll try to show off as much of the game as we can in blog format, though gifs didn't make much sense for today's topics. Secondly, we've tried to keep our writing a bit more to-the-point. Let us know what you think! https://store.steampowered.com/app/2162800/shapez_2/ Game Customization We’ve added a ton of |
| Devlog 020 - Space Belts | 2024-05-02 | Hello everyone! Last devlog we talked about trains, so let's look at your other option today: Space Belts. You'll likely be using these a lot, so let's take a look at what we're working with. https://store.steampowered.com/app/2162800/shapez_2/ News Devlog survey We're really interested to learn if there are ways for us to improve the quality of the devlogs and/or align them more with what you'd truly like to know about shapez 2! This survey includes questions about quality, usage of visuals, your interests as well as a suggestion box where you can suggest topics for future devlogs. So whether this is your first devlog or you've already read |
| Devlog 019 - The one about Trains | 2024-04-18 | Hello everyone! It's finally time to talk about possibly the most anticipated feature of shapez 2: Trains! We'll keep the intro short, but please remember to wishlist shapez 2! There's a high chance you already have (in which case, thank you very much!), but every single wishlist helps out! https://store.steampowered.com/app/2162800/shapez_2/ Disclaimer Please note that the vast majority of train visuals are placeholder or early concepts. The mechanics and balancing explained in this blog are also subject to change, depending on community feedback. To read more about how we implement new content and the current state of the game, check out ou |
| Devlog 018 - The road to Early Access | 2024-04-04 | Hello everyone! We have something a little bit different for you today! Our topic for this devlog is the future – more specifically, where we are with the development of shapez 2, what still needs to be done and how we’re looking at the Early Access release. In general, it should give you a better insight of how we work. You could technically call it a roadmap, though all the information we’d like to be included is a bit too wordy to be put into a single fancy image. You’ll have to do with a 5-page devlog again. Sorry! Demo reception To get us started, let’s talk about the demo again. Two weeks ago we shared a survey with everyone. There’s a |
| Devlog 017 – Our work since the Demo | 2024-03-21 | Hello everyone! It’s been a while since you last had a look into our progress. In fact, we haven’t really updated you since the release of the demo! While we already did a deep dive into the evolution of the Research System (which you can read here), it’s time we show you what other parts of the game we’ve been working on and what will be available in Alpha 18. News End of the shapez 2 Demo The demo will soon be coming to a close. It will remain available until Monday, March 25th, 10 AM CET. This gives you the entire weekend to give the demo a go and see what shapez 2 is all about, or finish the projects you’re currently working on! Pick up t |
| Devlog 016 – The evolution of the Research System | 2024-03-07 | Hello everyone! A popular point of feedback on the demo was the research system. It's kinda a hassle to navigate and you couldn't really play how you want to play, unlock what you want to unlock. We went back to the drawing board and took another look at the research system, There's a new system now, and we'd like to explain it to you! However, we think it would be interesting to walk you through the history of the research system. If you'd just like to read about the newest system, feel free to skip to design #4. So to get where we are now, we had to make a number of iterations of the research system, see what elements worked and which didn’ |
| shapez 2 – Demo Learnings & Extension | 2024-02-22 | Hello everyone! The demo period has been very insightful for us, so today we’d like to talk you through some of our learnings from the demo and our plans leading up to the Early Access release. Though, there’s something else we’d like to tell you first! Demo extension To start us off, we have an exciting announcement. A lot of you asked for us to extend the demo, so we did! The demo has been extended until Monday, March 25th. This gives you a whole extra month to try out the demo or get truly creative with the tools at your disposal. However, we currently have no plans for any additional updates for the demo. You’ll have to do with what’s the |
| Shapez 2 Demo – New Content Update & How to install it | 2024-02-07 | Hello everyone! Thank you all for playing the shapez 2 Demo! As a little thank you gift, we have a small content update for you. This update adds pins to the game alongside some new demo challenges to go with it! Be sure to read on, as the update won’t automatically install. New content The new update brings pins to the game. These pins aren’t a shape, but do occupy the space they’re placed in. This allows you to put shapes on top of the pins and create so-called ‘floating layers’. You can gain access to pins by unlocking the new ‘Pin Pusher’ milestone in the research menu, situated between ‘Space Platforms’ and ‘Demo Challenges’. It may not |
| shapez 2 – Play the Demo NOW! | 2024-01-25 | Hello everyone! Update: Please note this event is quite old, and the demo was only available for a limited time. Right now, we can't give you an estimate if and when another demo will be available. Sorry! Today is the day! You can officially play the shapez 2 Demo, right now! We won’t keep you any longer, you can download the Demo straight away below: https://store.steampowered.com/app/2162800/shapez_2/ The Demo is available for Windows, Mac and Linux systems and requires a 2-button mouse with scroll wheel to play. Controllers are not supported right now, but will be in the future. Please note that Demo save files will not be compatible with |