STEAMYDATA

Necesse — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
The Necesse Secrets update is now live!2026-04-09The Necesse Secrets update is now live! We’re also running a 35% sale on Necesse to celebrate the update! As always, if you haven’t gotten the update on Steam yet, then try to restart Steam or verify game files. In case you missed our teaser last week, I've got you covered! This update adds a handful of secrets for you to find throughout Necesse, including some small cool collabs with our friends over at Palworld, Rimworld, Core Keeper and Valheim! You don’t have to make a new world to find the secrets, but you will have to explore areas you or your friends haven’t yet visited. We won't share too much more in forms of gifs like usual, but rat
Necesse Secrets update is dropping on April 9th!2026-04-03Hey everyone! This Thursday on April 9th, we’re releasing a small update that adds a bunch of secrets for you to find in Necesse! Some will be cosmetic, while others will be new weapons and trinkets. There will be both references from our devs to other games and some official collab content from some of the games that inspired us while making Necesse. Check out this teaser we prepared: It’s been a pleasure to see all the new and old people exploring Necesse since our 1.0 update. In the meantime, we’ve been hard at work on the next major content update for Necesse. Instead of pushing out smaller features and updates, we’re going to bring some
v.1.1.1 - Small update and fixes2025-12-23Just a small update with some fixes and the replacement of Shark Fins with Shark Scales. Some of these changes required a new version, so make sure to update your servers to get the fixes as well :) Changelog: Removed Shark Fin Soup from the game. Replaced Shark Fins with Shark Scales. Fixed Heart and Frog butterflies counting toward complete collector achievement. Fixed possible crash when trying to salvage items that does not have a specific upgrade essence. Fixed banners not rendering correctly in banner stands. Fixed possible crash when trying to open a graveyard incursion with the "It's HUUUGE!" perk active. Fixed ducks spawning inland w
Necesse Version 1.1 is now live!2025-12-18Necesse Version 1.1 is now live! To celebrate the update and Christmas, we're also taking part in the Steam Winter Sale with a 35% discount on Necesse on Steam! If you haven’t gotten the update on Steam yet, then try to restart Steam or verify game files. Last week we put together a juicy teaser trailer for the update! Check it out below: If you'd like to see more of stuff like this, make sure to follow our socials! You can find them at the bottom of this post. After releasing Necesse 1.0 back in October, the team has been taking some well deserved vacation. Which also means that this update isn't as big as our usual major content updates. Al
Steam Awards and a heartfelt thank you!2025-11-24Hey everyone! Steam Award nominations are now open, and we would love your support by nominating Necesse for the Better With Friends award! We hope everyone has enjoyed the 1.0 as much as we've enjoyed reading all your feedback :D There are still some things to iron out, and we're working on that as well as other improvements. Necesse has been my life's work, and I am beyond grateful to see so many people enjoying it. The game was built with your feedback and support over several years in early access. Initially, I planned Necesse to be a much smaller game, but your support has allowed me to keep working on and expanding it. Thank you
v.1.0.3 - More bug fixes2025-11-20Small update with a bunch of fixes as well as translation updates. Some of these fixes required a new game version, so if you're running a server, make sure you update that as well. We're also working on a larger update while doing these smaller fixes :) Changelog: Optimizes and improves memory allocation significantly on dedicated servers. Added indicator of the center region when placing down a settlement flag. Fixed teleporting sometimes not working correctly, especially when the teleport takes a moment to load. Fixed being tier 2 essence recipes using their own essence to convert as well. Fixed Turban being unobtainable and not showing pr
v.1.0.2 - Small update and fixes2025-10-27Just a small update with some fixes and balance tweaks. Some of these were also pushed out as hotfixes during the weekend. Make sure to update your servers to get the fixes as well. Changelog: Added Spider Nest tile recipe to the Tungsten Landscaping Station. Added Crypt Ash tile recipe to the Tungsten Landscaping Station. The Crystal Hollow Incursion now also contains Topaz clusters and ruins. The miner now has a chance to return with Topaz when returning from an Amber mining expedition. The miner now has a chance to return with Emeralds when returning from a Mycelium mining expedition. The elder now correctly sells a Lunchbox after defeatin
Necesse Post 1.0 Roadmap2025-10-24Hey everyone! We’d like to thank you all for being a part of the amazing Necesse 1.0 launch. I can’t even begin to tell you how exciting it’s been for the whole team to see all of you take on our new content and enjoy it to its fullest :D We peaked at nearly 30K concurrent players last weekend and since the launch, we’ve had over 400K players try out 1.0! That’s insane! As we are still bugfixing, hotfixing and just fixing stuff in general. We’re also looking ahead to the future of Necesse and thought we’d share some of our plans with all of you. Below I’ve linked a brand new Necesse post 1.0 roadmap showcasing some of the features to come in
v.1.0.1 more hotfixes2025-10-20Just like last post, I've been doing several hotfixes every day throughout the weekend. I'm committed to fixing issues people are running into, so thank you for all the submitted reports! Since that last post, the changes have been: Settlers following you will now teleport to you if you're too far away. Made a bunch of memory optimizations throughout the game. Fixed audio initialization sometimes causing a crash when no/invalid audio device was detected. Fixed spiderite armor showing set bonus stats twice. Fixed rare crash during loading of a player that is not on the same level as you Fixed not being able to rename chests with a controller.
v.1.0.1 hotfixes2025-10-17Hey everyone! I hope you're all enjoying the 1.0 :D Since launch we've been monitoring and fixing bugs submitted by all of you! We upload them pretty regularly, so that's why you'll see often there is a new update. So far these have been: Fixed supporter pack not being detected properly Fixed boomerangs sometimes knocking enemies toward you instead of away. Fixed placing objects just outside the place range causing desync. Fixed placing settlements just outside other disbanding settlements causing overlapping settlement bounds. Fixed possible freeze when players are loading new regions. Fixed possible crash when getting settlement notificatio
Necesse Version 1.0 is now live!2025-10-16Necesse Version 1.0 is now live! To celebrate the launch, we are running a 50% discount on Necesse on steam. So if you or your friends have been waiting to buy Necesse, now is the time to do so! We also made a rad trailer! Check it out below: If you haven’t gotten the update on Steam yet, then try to restart Steam or verify game files. After 6 years of Early Access, Necesse has finally hit 1.0. It has been an incredible journey and we are eternally grateful to have had the love and support from all of you, throughout the development of Necesse. We have also released a supporter pack for Necesse, with a purely cosmetic armor set. So if you wan
Necesse Version 1.0 releases in 24 hours at 7PM CEST / 1PM EDT!2025-10-15Hey everyone! There's only 24 hours left until Necesse 1.0 goes live at 7PM CEST / 1PM EDT (October 16th). Necesse went into Early Access on Steam nearly 6 years ago. But it was in development long before that. To give you all a little throwback to how Necesse looked 10 years ago, we've got Cool Jonas & Regular Jonas on the scene! When Necesse 1.0 goes live tomorrow, we strongly suggest making a fresh world to feel the full effect of the infinite seamless world generation. But if you have a hard time letting your old world go, then don't worry, you can migrate your old world to be placed in the new seamless world. The journey through Early Ac
Necesse Version 1.0 release in 1 week on October 16th - 7PM CEST / 1PM EDT2025-10-09Hey everyone! Necesse Version 1.0 goes live on October 16th - 7PM CEST / 1PM EDT. To celebrate this, we'll be posting some wacky and fun teaser videos for the next 7 days, showcasing some of the new content coming with version 1.0! In todays video, Cool Jonas and gang meets up with new friend and gets their hands on some juicy new loot :D If you want to catch the the next upcoming teaser videos, then make sure you drop by daily on any of our socials below: Discord: https://discord.gg/FAFgrKD Reddit: /r/Necesse X/Twitter: @NecesseGame Bluesky: necessegame Youtube: @Necesse Facebook: Necesse Game Instagram: @NecesseGame TikTok: @necessegame Twi
Necesse 1.0 Crafting Sound Effects2025-10-03Hey everyone! Another week has passed, which means it's time for another Necesse 1.0 video teaser! We haven't talked too much about this, but in Necesse 1.0 we're adding over 300+ new sound effects! Our composer and sound designer Rune has put together this video, showcasing how a lot of the new sound effects were created and the thought process that went into making them. Enjoy the video :D And would you believe it if I told you there's only 13 days left until Necesse 1.0 releases on October 16th. And don't worry my friends, we still got a lot of content left for you, leading up the to the very final day of the release. Weekly reminder that
Necesse 1.0: The systems behind seamless world generation2025-09-26Hey everyone! It's time for another Necesse 1.0 video teaser! This time around I've put together a video myself, where I'll be talking about the world generation happening behind the scenes when generating the new infinite seamless world coming in 1.0. It's a bit more of a tech talk video, so grab a cup of coffee and join me as I nerd out for 25 minutes :D We'll be sharing even more new content leading up to 1.0, so keep your eyes peeled for new teasers here on Steam! And if you haven't dropped by our YouTube channel yet, then now is a great time to do so. Cause that's where we're teasing a bunch of new equipment shorts as well :) And remembe
Necesse 1.0 Incursion Perk Tree Teaser2025-09-19Hey everyone! As we're getting closer to the release of Necesse 1.0, we felt like it was time to start sharing some juicy teasers! Today one of our developers (Jonas) will be talking about the brand new Incursion Perk Tree! Over the coming weeks we'll be sharing even more new content! So keep your eyes peeled for new teasers here on Steam! We've also started to tease some new equipment on our YouTube channel. Check out some of the recent shorts if you're interested! And remember to follow our other socials as well: Discord: https://discord.gg/FAFgrKD Reddit: /r/Necesse X/Twitter: @NecesseGame Bluesky: necessegame Youtube: @Necesse Facebook: N
Necesse 1.0 new release date: October 16th2025-09-10Hey everyone. For those of you who didn’t catch our stream tonight: We just announced that we’ve pushed the release of Necesse 1.0 by one week, changing the release date to October 16th. Necesse 1.0 is a huge milestone for us and an amazing opportunity to share Necesse with the rest of the world. That’s why we’ve decided to push the 1.0 release date a bit, to ensure the best launch possible. Here are some of the things we considered when picking the new date: Suddenly, there were A LOT of new big games releasing on and around October 9th October 16th fits better for our internal partners, who are helping us promote Necesse We have an addition
Preset Reviews Live Stream 2 with the developers of Necesse!2025-09-05Hey everyone! The time has come for the second preset reviews live stream with the devs of Necesse! This Wednesday on September 10th at 8PM CEST, we’ll continue in the same manner as our previous stream and review all the awesome presets you’ve made! As we’re getting closer to the 1.0 release and still have a lot of presets to go, we’ll be a bit more picky in the initial preset selection this time around. The plan for the stream is still to review at least 100ish presets though, so don’t worry, we got content for ya. We’ll also be sharing some news at the end of the stream, so make sure you stick around! You can catch the stream on youtube or
Preset Reviews Live Stream with the developers of Necesse!2025-08-04Hey everyone! It’s finally time for the first preset reviews live stream with the developers of Necesse! This Thursday (August 7th) at 8PM CEST, we'll start reviewing all the wonderful presets you guys have submitted over the last month. We’ll be starting with the very first presets submitted back in early July and then move down the list from there. There are a lot of presets to go through and we won’t have time to go through all the presets in a single stream, but I’m hoping we’ll review at least 100 presets! With that said, some presets will also be excluded right off the bat, which are mainly duplicates or very low effort presets for the
v0.33.1 - Hotfixes and minor changes2025-07-22Hey everyone! This update is simply to address some issues reported by people like you since the last update :) I've also pushed out hotfixes for more pressing issues since the update. You can see the full list below. Changes: Fixed switching creative menu tabs not stopping typing in search, causing all character keys to stop functioning. Fixed tooltips sometimes not showing when using controller cursor mode. Fixed Miners Prosthetic being able to mine further away when using smart mining. Fixed raids counting enchantments for best equipment value resulting in spawning raiders with weapons and armor above the intended tier. Fixed wild beehive