GRIME — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| GRIME II IS OUT NOW! + Launch Sale! | 2026-03-31 | GRIME II IS OUT NOW! + Launch DiscountHey everyone! Please have fun playing GRIME II! I hope playing it will make you feel like you've been listened to all those years since the first GRIME came out! :)ITEMS - No more finding an item you'll likely never use at the end of a difficult challenge. -> Every item is, useful, permanent and evolves throughout the game.NON-LINEAR - The world is far more open and can be tackled out of order.VISUAL VARIETY - Each area is designed to be far more visually distinct and full of personality.FAST TRAVEL - Has been changed away from the "stag-station" style system and should be far more convenient, while still |
| Get your HANDS on the GRIME II Demo now! | 2025-11-22 | The first public GRIME II demo is available now! We’ve worked perilously hard to bring you this experience, and we hope you enjoy it.We know you’re hungry to learn when GRIME II will release, but please know we’re working hard to make it the best game possible. We’ll share the release date when we’re ready but, until then, we hope you can enjoy the demo and this new trailer!GRIME II is in very large part the result of ABSORBING your feedback for GRIME over the years. So please, help us GROW. We would love to hear whatever thoughts or feedback you have for the demo! :)Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action |
| GRIME II Dev Diary 4 - So... what about parry? | 2025-10-17 | Hey Yarden GRIME director again,After showing you some of the many ways where GRIME II is different from GRIME, it's probably time that- as a parry loving player myself, we talk about that.I assume most of our present fans are into parrying, so rest assured, it's back and far more versatile.So, first starters, there is now an attribute (Pliability) that directly increases parry damage.AND a parrying skill tree, with many new (and familiar) traits to modify it with.You will also be able to freely invest and refund any of the traits whenever you are in a checkpoint.As with the first game, you can still parry projectiles from the get-go, it woul |
| GRIME II Dev Diary 3 - Item Molds | 2025-07-24 | Hey Yarden GRIME director again, and it's time to quickly touch upon consumables. In particular, how useless they are, because... well, they're consumed upon use.This is frustrating both because it encourages hoarding (guilty as charged of that myself), but it's probably even more frustrating for those that actually use them, only to die anyway and not even reap the benefit of losing all of those items!Items that they likely worked hard exploring the map and taking on challenges to gather.That fucking sucks. So instead, we have Item Molds.Item Molds refresh at checkpoints, and the more of them you find in the world, the greater your overall q |
| New GRIME II Trailer Revealed in IGN Live | 2025-06-09 | Are you ready for another sneak peek into the hauntingly surreal world of GRIME II? We’re excited to share our brand-new trailer with you, which just featured as part of IGN Live and contains some never-before-seen footage from in-game! Set in a world obsessed with art, GRIME II is an action-adventure metroidvania where you play as a character known only as a Formless, an art mimic who can absorb creatures and summon molds in their shape. With the mold system, you’ll be able to absorb your enemies and transform them into living weapons, new temporary forms, powerful utilities, and much more. Venture into a new and mysterious land in the GRIME |
| GRIME II Dev Diary 2 - Enemy Molds | 2025-05-07 | Dev Diary 2 - Molds Hey! Yarden GRIME director here. Last Diary I talked about Health Wards and how you would obtain new Molds, Creature Molds specifically. The Molds are cast using a Paint resources gained from attacking enemies, and scale with attributes to become a part of the many different possible builds. Some Molds can be sent forward for quick, ranged attacks... Some Molds will have you become them for a powerful attack, or flurry of attacks. Somewhat like Black Myth: Wukong. Other Molds can offer powerful utility, apply debuffs, launch enemies, and more... But there is another kind of Molds... Item Molds. Their goal is to hopefully p |
| GRIME II Updates + Dev Diary 1 | 2025-04-05 | Hey! Yarden GRIME director here... sorry to keep you waiting for so long about news for GRIME II, that was definitely NOT the plan. However, we have been hard at work this entire time, and aim to make it up to you with regular updates from now allllll the way up to launch with weekly updates on our Social Media pages. Updates like this- If you would like to see more clips and read more about one of our new combat mechanics in GRIME II read my full post here -> https://store.steampowered.com/news/app/2529790/view/534345939582716132 |
| GRIME Vinyl Now Available for Pre-Order | 2024-10-11 | Hey Rockheads, We’ve partnered up with Materia Collective to bring the dark and gloomy GRIME Vinyl! From the instrumentals in minor that slowly come to life in the GRIME main theme to the fast paced action of the strings in The Final Performance, if you enjoyed the dreary environments in GRIME then this vinyl is an easy buy. Preorder the Vinyl here! https://materia.store/products/grime-original-game-soundtrack-2xlp-vinyl I promise that it won’t be filled with rocks. -riv otter |
| Akupara Games Celebrates 8 Year with Sales and Livestream | 2024-10-04 | Hey Akuparians! Guess what, it’s our birthday!, Akupara Games is turning 8 years old and to celebrate, we have put GRIME on sale for 48% off! Be sure to grab those deals, check out our lovely event page, and check out the sales! Maybe the game you’ve been waiting for is waiting for you here, with a crisp sale to match. https://store.steampowered.com/sale/akuparagames8thanniversarysale Also, to celebrate, we will be hosting a multi-hour stream with tons of activities, announcements, and more! Stream is starting at 11:45 PM PDT! We really hope to see you there - and here’s to another year of publishing your favorite indie games on the market ht |
| GRIME Daily Deal! 45% off NOW | 2024-04-21 | Calling all vessels! GRIME is part of Steam's Daily deal, dropping the price 45%, for a limited time only from April 20 through May 4th. It's safe to say GRIME is worth bragging about: Gold Winner of the GWB Game Awards in 2022, Best Character Design Award, amongst a handful of other renown wins... GRIME is notable addition to the soulslike metroidvania category. If you (or a friend) been admiring GRIME from afar, there's no time like the present! Be sure to snag a copy before this Daily Deal ends on the 4th of May. As always, stay tuned to our social and community networks for all things GRIME related: Twitter Discord Reddit |
| Patch Notes 1.3.5 | 2024-02-15 | Hey! Yarden GRIME director here, and this is PROBABLY our final final GRIME patch. Fixing a few more things reported since the previous one: - Fixed a bug related to pullable platforms. - Fixed a bug related to the platforming challenge in Unformed desert. - Fixed an issue with Spike Traps sometimes damaging the player when not supposed to. - Starting a new NG+ cycle will no longer break the game on placing a new map marker. - The player will no longer stay invincible after defeating the Dreamborn Terror. -Added missing localization of NPC dialogue in Abandoned Opus. Just like before, we will keep an eye out for major issues reported to us. A |
| Patch Notes 1.3.4 | 2024-01-31 | Hey! Yarden GRIME director here, and this could potentially be our final GRIME patch. It addresses all the final major issues that have been reported since Parting Shade launched namely: - Various issues with aiming Pull. - Being unable to bind alternative buttons for Pull, basic attack and special attack. - Fixed bug preventing players from pulling certain platforms. - Objects missing from an optional platforming challenge in Unformed desert. - Issues with platforming challenge in the Worldpillar. - Fixed a bug in which a consumable item would not be consumed upon use. - Fixed a bug that caused the game to teleport the player to a ladder if |
| Hotfix 1.3.3 | 2024-01-28 | Hey just a quick hotfix for: - Leaper Trait bug - Flower Foe Trait bug - Some Pullable platforms sometimes not working Next hotfix should be in the coming days and will address the issue with pull. |
| Parting Shade & Switch Port are OUT NOW + Patch Notes | 2024-01-25 | Hey! Yarden GRIME director here, and I'm glad to announce that Parting Shade, our 4th and final Major Update is OUT NOW alongside our long awaited Switch Port. Parting Shade adds an entirely new endgame area to the top of the Weeping Cavity, just below the Vase rockheads. This area requires you to posses all traversal abilities because you are about to prove your mastery with them. Please enjoy our parting gift to you. Until we meet again... in the ambitious world of GRIME II. :) ---------------------------------- Parting Shade Patch Notes: New Content: New Area. New Weapon. New NPC interactions. New Achievement. Quality of Life: The followin |
| Parting Shade & Switch Release Date | 2024-01-04 | Hey! Yarden GRIME director here and as promised, I'm here to announce that the release date for both Parting Shade DLC and the Switch Port issss..................... January 25th (25/1) So basically, in less than a month. The Switch version will launch with all the DLCs and titled as the "Definitive Edition". |
| Update on Parting Shade FREE DLC & Switch port | 2023-12-21 | Hey! Yarden GRIME director and uh... it's been a while huh. I'm sorry for the long wait and silence. Both regarding the Parting Shade DLC as well as the Switch port. The goal was for both to launch by the end of this year. However, this has been another instance of things just not going exactly according to plan. HOWVER. I'm not here to make excuses but rather make announcements! So, everything has finally been approved and we'll announce on Jan 4 (4.1) a FINAL release date for both Parting Shade AND the Switch port. PLUS. You'll discover that release date won't end up being all that far off from the previous estimate. Point is, this won't be |
| Hotfix 1.2.45 | 2023-09-14 | Hey! Just a few final fixes for ToT in preparation for Parting Shade. -Fixed an issue with the Prey Gauntlet finishing fights as soon as they begin. -Jumping after Dash should elevate the player to about the same height now. -Bosses now give more Mass per NGP level. -Slightly enlarged the final boss's damaging colliders to better reflect their graphics. -Fixed Shapely Fidus'es lingering mines. -Optimized some boss encounters on the Low Fidelity setting. -Fixed some Rockhead ambushes in Lithic. -GRIME now costs you 0.20$ to install? |
| Hotfix 1.2.43 | 2023-09-06 | Hey there, just a quick hotfix for the newly introduced bugs from the most recent 1.2.41 patch, namely: - The area after Pale Sky no longer loading. - Some areas taking much longer to load. - Spiral Heart Achievement no longer triggering. - Random areas of the map being hidden again. + (This specific bug has been fixed so that it won't happen again for new players. However, those that it already triggered for unfortunately can only uncover their map again by walking over those areas. We are sorry for the inconvenience.) We are aware of a small visual artifact with some UI elements and will work on a fix soon. |
| Patch 1.2.41 + Final DLC Announced | 2023-09-05 | Hey! Yarden GRIME director, and I'm here to talk about our upcoming and final DLC for GRIME before we focus all of our attention to GRIME 2 and the Switch port. This patch includes fixes to all significant bugs reported in the time since the Tinge of Terror DLC released which will be detailed below. Other than that, let's talk shortly about the our final GRIME DLC, Parting Shade. At the top of the Weeping Cavity lies a hidden path leading to a place that has been long abandoned by its elusive artist. But was this place and the path leading up to it ever truly hidden? When you were always meant to find it. Parting Shade is our parting gift to |
| GRIME 2 Announced | 2023-08-25 | Take the very first look at GRIME 2 in this GAMESCOM Announcement Trailer! Become Formless, a being of hands and paint. And make the shapes of your foes your own in a world obsessed with art. Wishlist on Steam! Set in a new land in the GRIME universe. GRIME 2 has you venture into a mysterious world obsessed with art. Where blades and fingers grow from the ground and thriving towns can be made of enormous vases and hair-growing-trees. GRIME 2 Features: Molds- Absorb defeated enemies, shaping them into molds which can then be used for special attacks. Use molds to throw enemies, fire projectiles, stun, and even turn into summons. Environmental |