Superliminal — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Multiplayer improvements patch, with a big ol' sale to celebrate! | 2023-02-20 | Big 50% off sale! We are pushing an update to improve the flow of multiplayer games, particularly the lobbies. Previously, it wasn't necessarily clear when a round would be beginning. There's now a helpful timer, as well as a fancy new alarm clock by the starting bell (you know, the bell that lets the host start the game) that will let you add some extra time to the countdown, in case you are waiting for a few extra people to join. Here is a list of the new stuff. As you can see, most of it is for multiplayer. Grab some friends and play a few rounds. Maybe you'll see us in there! Main screen and pause menu UI now scale better when using alter |
| Big sale! Plus, Holiday Decorations return to Multiplayer for the Winter season! | 2022-12-22 | Happy holidays! We spruced up the place just in time for your arrival. The multiplayer lobby has regained its festive sheen, just in time for its launch anniversary! Winter Cosmetics Are Back! Have you unlocked all of the cosmetics? Even the festive ones?! Observe how good they look in this magnificent gif: We're on sale! Two can play for the price of one (four can play for the price of two!) with our handy-dandy 50% discount. Group therapy is always more affordable, but this is a great deal. Hop into multiplayer today, and resize your friends in our chaotic race to the finish. |
| Superliminal is 50% off as part of the Cerebral Puzzle Showcase weekend! | 2022-05-19 | We're thrilled and honored to be included in the inaugural Cerebral Puzzle Showcase (try saying that ten times in a row - an entire cerebral puzzle on its own). The weekend is hosted by Draknek & Friends, running until May 23rd, and will feature lots of fun games that love to wrinkle your noggin. In celebration of this mind-expanding suite of 100+ games, Superliminal is on 50% discount. Enjoy, and maybe we'll see you in a multiplayer round or two! |
| Steam Deck! Multiplayer on macOS and Linux + Content Update + Midweek Madness | 2022-02-21 | Happy New Year! Today we're bringing some new bits and pieces to our multiplayer mode, and we're so pleased to tell you that our multiplayer mode is now live on macOS and Linux! Just in time for the launch of the Steam Deck, which runs Superliminal great, as you can see below: Midweek Madness Speaking of which, this week is a great time to pick up Superliminal. The game will be on sale this week as part of Steam's Midweek Madness promo. Bring a friend! Buy a Deck! Play with your friends! Play with strangers! As for the new content, here is the breakdown: Content Update New Rooms We're adding two new rooms to the Battle Royale multiplayer mode |
| Co-Op launch + Holiday Update for Multiplayer | 2021-12-17 | Happy holidays! We got you some presents to celebrate. Announcing Co-Op Mode We are proud to announce the launch of co-operative mode! You can now play through the entire game, end to end, with up to 3 other friends (4 total). Start a game via the Multiplayer menu, and invite your friends to gain new perspectives through the mind-bending wonder-therapy of Superliminal. Battle Royale updates New Rooms We’ve added five completely new puzzle rooms: Ballpit Revolve TowerClimb Escher ClimbProMax Here's a brief glimpse of how they look! New Powerup We’ve also added a new power-up: Invisibility Winner-seeking soda cans will now follow you to the end |
| Nominate Superliminal for 'Labor of Love' in this year's Steam Awards | 2021-11-24 | Last year, we were honored (and honestly? Blown away) to be nominated as finalists for Most Innovative Gameplay in the Steam Awards. Since then, we've continually updated Superliminal with new features and improvements, including the recent addition of our new Multiplayer Mode. Each update has always been free for all players, both existing and new. If you like what we're doing, please consider nominating us this year for Labor of Love. Thanks, and happy holidays! |
| Region merge | 2021-11-24 | Multiplayer fix Continued improvements to region merging - player no longer needs to manually choose a region in order to find or join rooms |
| Multiplayer Week One Update | 2021-11-13 | Last week's multiplayer update was an incredible success. Thanks everyone for playing and helping us learn what needed some extra TLC. Here is our first post-release update. See you in Group Therapy! Single Player Fix - Blueprint activates correctly in Dollhouse Fix - Chess piece (queen) in Labyrinth not projecting correctly Multiplayer All-New Puzzle Room: Dome Projection Region selector - Play with your international friends, at long last! Change your region in the top-left of the Multiplayer screen, allowing you to join games in other regions. Three regions: Asia, Europe, US. Automatic will choose the best region for your current connectio |
| The Group Therapy Update | 2021-11-05 | Group Therapy Feel the joy and frustration of puzzle-solving with up to 12 friends in a series of frantic obstacle courses. This experimental “battle royale” mode is available starting today to everyone who owns Superliminal and will remain through the holiday season. Maybe longer? We'll see how it goes! |
| Out today: 'Group Therapy' - A Free Multiplayer Update to Superliminal + 50% off | 2021-11-05 | We're excited to announce today's release of a full free multiplayer update for Superliminal and our biggest discount ever --50% off-- to celebrate our launch anniversary! Trailer Group Therapy Feel the joy and frustration of puzzle-solving with up to 12 friends in a series of frantic obstacle courses. This experimental “battle royale” mode is available starting today to everyone who owns Superliminal and will remain through the holiday season. Maybe longer? We'll see how it goes! This seasonal update offers a fun—and frankly surreal—spin on the forced perspective puzzles from the main game. Multiplayer pits players against each other in a ra |
| Quick Fix Patch | 2021-04-24 | Feature Changes: Added translations for Arabic Added X-axis inversion option Workshop: Allow infinite subscribed and private items instead of capping them. Workshop: Changed door functionality to open only when all tagged buttons are pressed (levels already saved before update still act the same way) Workshop: Added more button/door tags Workshop: Added more warnings on import Bugs Fixed: Fixed bug where sometimes player fall out of portals on low spec machines Fixed a M1 specific graphical bug Fixed some UI getting cut off on wide aspect ratios Fixed Workshop bugs relating to long loading levels Fixed specific bug at the end of the portal in |
| April 2021 Update & LudoNarraCon sale! | 2021-04-23 | We're almost a third of the way through 2021, wow! Hello! We're still working on Superliminal! Firstly, we're honored to be part of this weekend's LudoNarraCon sale - we're 30% off for the next few days. You can check out the event and games here. Okay, onto the update. We've been heads-down since January working on some features and fixes for the game. Enjoy! Patch notes Added Arabic localization Added X-axis inversion in Options Workshop: Allow infinite subscribed and private items (previously capped) Workshop: Changed door functionality to open only when all tagged buttons are pressed (levels already created before this update will still a |
| Level Editor: Major Update and End-of-year notes | 2020-12-11 | Thanks, everyone, for all of your support since we launched last month. As some of you may know from the end-of-game credits, we are a very small team. We have been working non-stop on updates and new features this year, and so we will be taking the rest of the year off after today’s update. First, some great and reassuring news for our community with this update is that it is entirely non-destructive. All currently-submitted Workshop levels should be unaffected by the update. To take advantage of changes to items in your already-created levels, however, you will need to manually swap them out, and replace them with the new items. So, what's |
| Announcing the Somnasculpt Dream Workshop Level Editor | 2020-12-04 | Today, we’re excited to announce the beta release of our level editor - the Somnasculpt Dream Workshop. This is where you can now build puzzles using assets and some of the mechanics from Superliminal’s main game. Somnasculpt Dream Workshop We initially launched the model importer alongside our Steam release, allowing you to import any 3D model into the Workshop, adjust its behaviors, and then bring it into the main game via the Workshop’s soda machine. This was just the first step of a much larger project. Today marks its public beta release. Starting today, you can now create your own puzzles and levels, using any 3D models that you wish. W |
| Please nominate us in the Steam Awards! | 2020-11-25 | Hello everybody! We would love for you to nominate us for one of the Steam Awards this year. We're proud of the hard work we put into delivery a truly mind-bending, brain-breaking experience with Superliminal. If you think we did a good job, please nominate us in the awards. You can nominate us here, at the Steam Awards landing page. These are the awards for which we feel most eligible: Most Innovative Gameplay Best Soundtrack Outstanding Story-Rich Game Outstanding Visual Style Game of the Year If you prefer to nominate us for the other awards, that's fine too! |
| 11/23 Bug fixes | 2020-11-23 | In general news, Markiplier uploaded a video of him playing Superliminal, which seems to have sent a lot of people to us, so that's nice. Welcome, new people! Regarding bug fixes, we don't have a ton of updates this week, as you see. However, we're working on something quite special that we hope to announce soon! Main Game Changelist Induction - Collider fix Optical - Missing doorframes fixed Cubism - Collider fix for stairway Clone - Fire alarm relocation fixes Labyrinth - Dead-end Hallway puzzle tweak Whitespace - Occasional cursor turn-off fixed Pause menu - Reset To Checkpoint now shows time since last checkpoint save Options menu - UI sl |
| First Post-launch Update: News, bug fixes, etc | 2020-11-12 | Firstly, thank you, everyone, for a remarkably smooth launch week! We spent the first half of this week looking into common issues and addressing them. Here's a quick list of stuff that's changed: Main Game Changelist Options menu - Increased look sensitivity maximum by 2x. Induction - Replaced a few missing and oddly-shaped colliders. Induction - Made a cube heavier. Cubism - Fix ramp collider on stairs. Blackout - Added a little treat. Labyrinth - Adjusted floor break collision. Whitespace - Fix cursor occasionally turning off. Challenge Mode Changelist Optical - Exit gate for 2nd challenge now registering correctly. Rare issue where Develo |
| New item in the Somnasculpt Workshop | 2020-11-05 | We’re having a fantastic launch day so far -- Thank you everyone for your support. We have something to announce that’s been in the works for a while... Valve is adding the Portal Companion Cube to the Superliminal Workshop, so you can download and play around with it in the game. Check it out now: Portal Companion Cube Go to Extra Modes > Somnasculpt Workshop (beta) to check it out! Somnasculpt Workshop How-To Guide Along with that, here's a guide on how to import your own 3d models into the game, and how to see your subscribed items in-game: Somnasculpt Workshop How-To Guide |
| Superliminal: Out Now! | 2020-11-05 | It’s finally happened - Superliminal is available on Steam today. We did it. We really did it. Did we? We hope we did. We are beyond excited to bring so many brand-new features and improvements to the game, and we really hope you’ll enjoy them as much as we enjoyed making them. Superliminal is 20% off for launch week, and is also available at a further discount, bundled with the game’s double-album soundtrack. The trailer What’s new? Developer Commentary Challenge Mode SomnaSculpt Workshop (Beta) Mac and Linux versions Double-Disc album Soundtrack https://store.steampowered.com/app/1049410/Superliminal/ If you encounter any issues, please pos |
| Superliminal launches on November 5 | 2020-10-05 | It’s almost here! It has been a rollercoaster journey, and we are so excited to announce that Superliminal will launch Nov 5, with a whole set of new features. Watch the trailer and then read below for more info! Watch the launch trailer Launch-week discount Superliminal will launch on Steam at $15.99, a week-long 20% discount, returning to $19.99 after that. Mac and Linux versions In addition to Windows, we’ll also be releasing Mac and Linux versions! We partnered with the wonderful Ethan Lee, who is an expert at supporting these platforms. He did a great job on Superliminal, too! Steam-only Features Remote Play Optimized - Play the game str |